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3 commits

Author SHA1 Message Date
Pablo Curiel
f817ec5009 nxdt_devoptab: update file layout 2024-11-01 16:31:00 +01:00
Pablo Curiel
596928a3c6 Create BIS storage interface.
Takes care of retrieving a FsStorage object for any FAT eMMC BIS partition, mounting it via FatFs and creating a virtual devoptab device that can be used to carry out FS operations. All write operations have been stubbed, disabled or ifdef'd out of the code.

Other changes include:

* cert: update code to use the new BIS storage interface.

* defines: remove BIS_SYSTEM_PARTITION_MOUNT_NAME macro.

* devoptab: slightly improve macros.
* devoptab: add operation table for FatFs devices.
* devoptab: add rodev_fstat().
* devoptab: add devoptabMountFatFsDevice().

* fatfs: update diskio code to use the new BIS storage interface.
* fatfs: update configuration.

* save: update code to use regular C I/O calls instead of FatFs calls.

* tik: update code to use the new BIS storage interface.

* utils: remove eMMC BIS System partition (un)mount code.
2024-10-28 14:31:58 +01:00
Pablo Curiel
50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00