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13 commits

Author SHA1 Message Date
Pablo Curiel
15431ec2c8 Many changes.
* AES: moved CTR initializing/updating functions here from nca.c.
* BKTR/RomFS/PFS: check if we're dealing with a NCA with titlekey crypto and the titlekey hasn't been retrieved.
* BFTTF: use void pointers for output font data.
* Mem: Only exclude Unmapped/Uo/ThreadLocal/Reserved memory pages if dealing with FS.
* NCA: use content type context pointers inside NCA contexts to manage ContentMeta, ProgramInfo, Nacp and LegalInfo contexts.
* NCA: added 'written' bool elements to patch structs to indicate patch write completion.
* NPDM: remove unnecessary inline functions, generate PFS patch right after changing ACID data, add a pfsWriteEntryPatchToMemoryBuffer wrapper.
* PFS: added PartitionFileSystemFileContext and related functions to deal with NSP headers.
* ProgramInfo: removed unnecessary inline functions.
* Save: added commented code to dump a full system savefile - will probably use it down the road.
* Tik: added support for volatile tickets (thanks to @shchmue and @Whovian9369!), added a rights ID string representation to the Ticket struct, clear Volatile and ELicenseRequired flags in conversions to common tickets.
* Title: added a function to calculate the number of titles (current + siblings) from a TItleInfo block.
* Utils: added a function to generate a dynamically allocated path string using a prefix, a filename and a extension.
* Removed explicit offset checks throughout all the code.
* Codestyle fixes.
* Updated to-do.
2020-10-21 00:27:48 -04:00
Pablo Curiel
e6bb15d608 Implemented BFTTF font loading and decoding.
Some people may call me a madman but I don't want to see any more nxdumptool screenshots with a Disney-like font. *war flashbacks*
2020-10-14 09:23:49 -04:00
Pablo Curiel
97d9603e93 BKTR: add support for games with base Program NCAs without a RomFS section. 2020-09-26 06:49:18 -04:00
Pablo Curiel
90e0f057bc Bunch of changes.
* Updated NCA structs (including NcaSparseInfo).
* Changed the way NCA header + NCA FS header decryption is handled.
* Changed the way the NCA encrypted key area is handled.
* Unified hierarchical patch generation functions.
* Updated PFS, RomFS and BKTR functions accordingly to reflect NCA handling changes.
* Logfile path is now relative.
* Gamecard initial data lookup code now uses the initial data hash from the gamecard header (a tad bit slower, but way more failproof).
2020-07-22 04:03:28 -04:00
Pablo Curiel
73861bc52f Normalize goto tag names + support for gamecard key area.
Big thanks to SciresM.
2020-07-13 02:36:17 -04:00
Pablo Curiel
11e9d6612a Forgot to update bktr.c/h accordingly. 2020-07-07 07:55:37 -04:00
Pablo Curiel
b71f0d7b87 Some more changes.
* Codestyle fixes.
* NCA contexts for NCAs with titlekey crypto will now be generated even if the ticket can't be retrieved, in order to be able to use ncaReadContentFile() with them.
* Moved aes128XtsNintendoCrypt() out of nca.c.
2020-07-05 20:10:07 -04:00
Pablo Curiel
99429fd7b4 Bunch of changes.
* Updated disclaimer in all source files.
* Improved signed payload (certificate, ticket) handling.
* Prefer strlen + strcmp over strncmp whenever possible.
* Simplify header file inclusions in source files.
* Simplify background gamecard thread logic.
* Properly close keys file handle if there's a key parse error.
* Update NcaKeyGeneration enum.
* Small changes to save.c/h.

Will probably have to revert some USB changes...
2020-07-03 05:31:22 -04:00
Pablo Curiel
e2b4ebc5d4 BKTR: updated file entry detection. 2020-05-01 00:34:30 -04:00
Pablo Curiel
efb9b2d103 BKTR finished. 2020-04-30 07:24:08 -04:00
Pablo Curiel
4774aeae9c BKTR done, needs testing. 2020-04-30 04:25:03 -04:00
Pablo Curiel
b64bcf5451 Fix mem leaks in PFS/RomFS initializers.
Also renamed Ecsda240 -> Ecc480 and added a new Hmac160 signature type.
2020-04-29 17:11:27 -04:00
Pablo Curiel
7e8fa96829 Remove NcaEncryptionType_Nca0 + BKTR start. 2020-04-29 08:59:28 -04:00