#pragma once #ifndef __UI_H__ #define __UI_H__ #define FB_WIDTH 1280 #define FB_HEIGHT 720 #define CHAR_PT_SIZE 12 #define SCREEN_DPI_CNT 96 #define BG_COLOR_RGB 50 #define HIGHLIGHT_BG_COLOR_R 33 #define HIGHLIGHT_BG_COLOR_G 34 #define HIGHLIGHT_BG_COLOR_B 39 #define HIGHLIGHT_FONT_COLOR_R 0 #define HIGHLIGHT_FONT_COLOR_G 255 #define HIGHLIGHT_FONT_COLOR_B 197 #define COMMON_MAX_ELEMENTS 8 #define HFS0_MAX_ELEMENTS 14 #define ROMFS_MAX_ELEMENTS 12 #define SDCARD_MAX_ELEMENTS 4 #define ORPHAN_MAX_ELEMENTS 12 #define OPTIONS_X_POS (35 * CHAR_PT_SIZE) #define TAB_WIDTH 4 #define BROWSER_ICON_DIMENSION 16 #define NINTENDO_FONT_A "\xE0\xA0" #define NINTENDO_FONT_B "\xE0\xA1" #define NINTENDO_FONT_Y "\xE0\xA3" #define NINTENDO_FONT_L "\xE0\xA4" #define NINTENDO_FONT_R "\xE0\xA5" #define NINTENDO_FONT_ZL "\xE0\xA6" #define NINTENDO_FONT_ZR "\xE0\xA7" #define NINTENDO_FONT_DPAD "\xE0\xAA" #define NINTENDO_FONT_PLUS "\xE0\xB5" #define NINTENDO_FONT_HOME "\xE0\xB9" #define NINTENDO_FONT_LSTICK "\xE0\xC1" #define NINTENDO_FONT_RSTICK "\xE0\xC2" typedef enum { resultNone, resultShowMainMenu, resultShowGameCardMenu, resultShowXciDumpMenu, resultDumpXci, resultShowNspDumpMenu, resultShowNspAppDumpMenu, resultShowNspPatchDumpMenu, resultShowNspAddOnDumpMenu, resultDumpNsp, resultShowHfs0Menu, resultShowRawHfs0PartitionDumpMenu, resultDumpRawHfs0Partition, resultShowHfs0PartitionDataDumpMenu, resultDumpHfs0PartitionData, resultShowHfs0BrowserMenu, resultHfs0BrowserGetList, resultShowHfs0Browser, resultHfs0BrowserCopyFile, resultShowExeFsMenu, resultShowExeFsSectionDataDumpMenu, resultDumpExeFsSectionData, resultShowExeFsSectionBrowserMenu, resultExeFsSectionBrowserGetList, resultShowExeFsSectionBrowser, resultExeFsSectionBrowserCopyFile, resultShowRomFsMenu, resultShowRomFsSectionDataDumpMenu, resultDumpRomFsSectionData, resultShowRomFsSectionBrowserMenu, resultRomFsSectionBrowserGetEntries, resultShowRomFsSectionBrowser, resultRomFsSectionBrowserChangeDir, resultRomFsSectionBrowserCopyFile, resultDumpGameCardCertificate, resultShowSdCardEmmcMenu, resultShowSdCardEmmcTitleMenu, resultShowSdCardEmmcOrphanPatchAddOnMenu, resultShowUpdateMenu, resultUpdateNSWDBXml, resultUpdateApplication, resultExit } UIResult; typedef enum { stateMainMenu, stateGameCardMenu, stateXciDumpMenu, stateDumpXci, stateNspDumpMenu, stateNspAppDumpMenu, stateNspPatchDumpMenu, stateNspAddOnDumpMenu, stateDumpNsp, stateHfs0Menu, stateRawHfs0PartitionDumpMenu, stateDumpRawHfs0Partition, stateHfs0PartitionDataDumpMenu, stateDumpHfs0PartitionData, stateHfs0BrowserMenu, stateHfs0BrowserGetList, stateHfs0Browser, stateHfs0BrowserCopyFile, stateExeFsMenu, stateExeFsSectionDataDumpMenu, stateDumpExeFsSectionData, stateExeFsSectionBrowserMenu, stateExeFsSectionBrowserGetList, stateExeFsSectionBrowser, stateExeFsSectionBrowserCopyFile, stateRomFsMenu, stateRomFsSectionDataDumpMenu, stateDumpRomFsSectionData, stateRomFsSectionBrowserMenu, stateRomFsSectionBrowserGetEntries, stateRomFsSectionBrowser, stateRomFsSectionBrowserChangeDir, stateRomFsSectionBrowserCopyFile, stateDumpGameCardCertificate, stateSdCardEmmcMenu, stateSdCardEmmcTitleMenu, stateSdCardEmmcOrphanPatchAddOnMenu, stateUpdateMenu, stateUpdateNSWDBXml, stateUpdateApplication } UIState; typedef enum { MENUTYPE_MAIN = 0, MENUTYPE_GAMECARD, MENUTYPE_SDCARD_EMMC } curMenuType; void uiFill(int x, int y, int width, int height, u8 r, u8 g, u8 b); void uiDrawIcon(const u8 *icon, int width, int height, int x, int y); bool uiLoadJpgFromMem(u8 *rawJpg, size_t rawJpgSize, int expectedWidth, int expectedHeight, int desiredWidth, int desiredHeight, u8 **outBuf); bool uiLoadJpgFromFile(const char *filename, int expectedWidth, int expectedHeight, int desiredWidth, int desiredHeight, u8 **outBuf); void uiDrawString(const char *string, int x, int y, u8 r, u8 g, u8 b); u32 uiGetStrWidth(char *string); void uiRefreshDisplay(); void uiStatusMsg(const char *fmt, ...); void uiUpdateStatusMsg(); void uiPleaseWait(u8 wait); void uiUpdateFreeSpace(); void uiClearScreen(); void uiPrintHeadline(); void uiDeinit(); int uiInit(); void uiSetState(UIState state); UIState uiGetState(); UIResult uiProcess(); #endif