/* Borealis, a Nintendo Switch UI Library Copyright (C) 2019 natinusala Copyright (C) 2019 Billy Laws Copyright (C) 2019 p-sam This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include class SampleLoadingPage : public brls::View { private: brls::StagedAppletFrame* frame; brls::ProgressDisplay* progressDisp; brls::Label* label; int progressValue = 0; public: SampleLoadingPage(brls::StagedAppletFrame* frame); ~SampleLoadingPage(); void draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) override; void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override; void willAppear(bool resetState = false) override; void willDisappear(bool resetState = false) override; };