/* * title.h * * Copyright (c) 2020-2021, DarkMatterCore . * * This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool). * * nxdumptool is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * nxdumptool is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #ifndef __TITLE_H__ #define __TITLE_H__ #define TITLE_PATCH_TYPE_VALUE (u64)0x800 #define TITLE_ADDONCONTENT_TYPE_VALUE (u64)0x1000 #define TITLE_ADDONCONTENT_CONVERSION_MASK (u64)0xFFFFFFFFFFFFF000 #define TITLE_ADDONCONTENT_MAX_ENTRIES 2000 #define TITLE_DELTA_TYPE_VALUE (u64)0xC00 /// Generated using ns application records and/or ncm content meta keys. /// Used by the UI to display title lists. typedef struct { u64 title_id; ///< Title ID from the application / system title this data belongs to. NacpLanguageEntry lang_entry; ///< UTF-8 strings in the console language. u32 icon_size; ///< JPEG icon size. u8 *icon; ///< JPEG icon data. } TitleApplicationMetadata; /// Generated using ncm databases. typedef struct _TitleInfo { u8 storage_id; ///< NcmStorageId. NcmContentMetaKey meta_key; ///< Used with ncm calls. VersionType1 version; ///< Holds the same value from meta_key.version. u32 content_count; ///< Content info count. NcmContentInfo *content_infos; ///< Content info entries from this title. u64 size; ///< Total title size. char size_str[32]; ///< Total title size string. TitleApplicationMetadata *app_metadata; ///< User application metadata. struct _TitleInfo *parent, *previous, *next; ///< Used with TitleInfo entries from user applications, patches and add-on contents. The parent pointer is unused in user applications. } TitleInfo; /// Used to deal with user applications stored in the eMMC, SD card and/or gamecard. /// The parent, previous and next pointers from the TitleInfo elements are used to traverse through multiple user applications, patches and/or add-on contents. typedef struct { TitleInfo *app_info; ///< Pointer to a TitleInfo element holding info for the first detected user application entry matching the provided application ID. TitleInfo *patch_info; ///< Pointer to a TitleInfo element holding info for the first detected patch entry matching the provided application ID. TitleInfo *aoc_info; ///< Pointer to a TitleInfo element holding info for the first detected add-on content entry matching the provided application ID. } TitleUserApplicationData; typedef enum { TitleFileNameConvention_Full = 0, ///< Individual titles: "[{Name}] [{TitleId}][v{TitleVersion}][{TitleType}]". ///< Gamecards: "[{Name1}] [{TitleId1}][v{TitleVersion1}] + ... + [{NameN}] [{TitleIdN}][v{TitleVersionN}]". TitleFileNameConvention_IdAndVersionOnly = 1 ///< Individual titles: "{TitleId}_v{TitleVersion}_{TitleType}". ///< Gamecards: "{TitleId1}_v{TitleVersion1}_{TitleType1} + ... + {TitleIdN}_v{TitleVersionN}_{TitleTypeN}". } TitleFileNameConvention; typedef enum { TitleFileNameIllegalCharReplaceType_None = 0, TitleFileNameIllegalCharReplaceType_IllegalFsChars = 1, TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly = 2 } TitleFileNameIllegalCharReplaceType; /// Initializes the title interface. bool titleInitialize(void); /// Closes the title interface. void titleExit(void); /// Returns a pointer to a ncm database handle using a NcmStorageId value. NcmContentMetaDatabase *titleGetNcmDatabaseByStorageId(u8 storage_id); /// Returns a pointer to a ncm storage handle using a NcmStorageId value. NcmContentStorage *titleGetNcmStorageByStorageId(u8 storage_id); /// Returns a pointer to a dynamically allocated array of pointers to TitleApplicationMetadata entries, as well as their count. The allocated buffer must be freed by the calling function. /// If 'is_system' is true, TitleApplicationMetadata entries from available system titles (NcmStorageId_BuiltInSystem) will be returned. /// Otherwise, TitleApplicationMetadata entries from user applications with available content data (NcmStorageId_Any) will be returned. /// Returns NULL if an error occurs. TitleApplicationMetadata **titleGetApplicationMetadataEntries(bool is_system, u32 *out_count); /// Returns a pointer to a TitleInfo entry with a matching storage ID and title ID. /// If NcmStorageId_Any is used, the first entry with a matching title ID is returned. /// Returns NULL if an error occurs. TitleInfo *titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id); /// Populates a TitleUserApplicationData element using a user application ID. bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out); /// Returns true if orphan titles are available. /// Orphan titles are patches or add-on contents with no NsApplicationControlData available for their parent user application ID. bool titleAreOrphanTitlesAvailable(void); /// Returns a pointer to a dynamically allocated array of pointers to TitleInfo entries from orphan titles, as well as their count. The allocated buffer must be freed by the calling function. /// Returns NULL if an error occurs. TitleInfo **titleGetInfoFromOrphanTitles(u32 *out_count); /// Checks if a gamecard status update has been detected by the background gamecard title info thread (e.g. after a new gamecard has been inserted, of after the current one has been taken out). /// If so, gamecard title info entries will be updated or freed during this call, depending on the current gamecard status. /// If this function returns true and titleGetApplicationMetadataEntries() has been previously called, its returned buffer should be freed and it should be called again. bool titleIsGameCardInfoUpdated(void); /// Returns a pointer to a dynamically allocated buffer that holds a filename string suitable for output title dumps. /// Returns NULL if an error occurs. char *titleGenerateFileName(const TitleInfo *title_info, u8 name_convention, u8 illegal_char_replace_type); /// Returns a pointer to a dynamically allocated buffer that holds a filename string suitable for output gamecard dumps. /// A valid gamecard must be inserted, and title info must have been loaded from it accordingly. /// Returns NULL if an error occurs. char *titleGenerateGameCardFileName(u8 name_convention, u8 illegal_char_replace_type); /// Returns a pointer to a string holding the name of the provided NcmContentType value. Returns NULL if the provided value is invalid. const char *titleGetNcmContentTypeName(u8 content_type); /// Returns a pointer to a string holding the name of the provided NcmContentMetaType value. Returns NULL if the provided value is invalid. const char *titleGetNcmContentMetaTypeName(u8 content_meta_type); /// Miscellaneous functions. NX_INLINE void titleConvertNcmContentSizeToU64(const u8 *size, u64 *out) { if (!size || !out) return; *out = 0; memcpy(out, size, 6); } NX_INLINE void titleConvertU64ToNcmContentSize(const u64 *size, u8 *out) { if (size && out) memcpy(out, size, 6); } NX_INLINE u64 titleGetPatchIdByApplicationId(u64 app_id) { return (app_id + TITLE_PATCH_TYPE_VALUE); } NX_INLINE u64 titleGetApplicationIdByPatchId(u64 patch_id) { return (patch_id - TITLE_PATCH_TYPE_VALUE); } NX_INLINE bool titleCheckIfPatchIdBelongsToApplicationId(u64 app_id, u64 patch_id) { return (patch_id == titleGetPatchIdByApplicationId(app_id)); } NX_INLINE u64 titleGetAddOnContentBaseIdByApplicationId(u64 app_id) { return ((app_id & TITLE_ADDONCONTENT_CONVERSION_MASK) + TITLE_ADDONCONTENT_TYPE_VALUE); } NX_INLINE u64 titleGetAddOnContentIdWithIndexByApplicationId(u64 app_id, u16 idx) { return (titleGetAddOnContentBaseIdByApplicationId(app_id) + idx + 1); } NX_INLINE u64 titleGetApplicationIdByAddOnContentId(u64 aoc_id) { return ((aoc_id - TITLE_ADDONCONTENT_TYPE_VALUE) & TITLE_ADDONCONTENT_CONVERSION_MASK); } NX_INLINE u64 titleGetAddOnContentMaxIdByBaseId(u64 aoc_base_id) { return (aoc_base_id + TITLE_ADDONCONTENT_MAX_ENTRIES + 1); } NX_INLINE bool titleIsAddOnContentIdValid(u64 aoc_id, u64 aoc_base_id, u64 aoc_max_id) { return (aoc_id > aoc_base_id && aoc_id < aoc_max_id); } NX_INLINE bool titleCheckIfAddOnContentIdBelongsToApplicationId(u64 app_id, u64 aoc_id) { u64 aoc_base_id = titleGetAddOnContentBaseIdByApplicationId(app_id); u64 aoc_max_id = titleGetAddOnContentMaxIdByBaseId(aoc_base_id); return titleIsAddOnContentIdValid(aoc_id, aoc_base_id, aoc_max_id); } NX_INLINE bool titleCheckIfAddOnContentIdsAreSiblings(u64 aoc_id_1, u64 aoc_id_2) { u64 app_id_1 = titleGetApplicationIdByAddOnContentId(aoc_id_1); u64 app_id_2 = titleGetApplicationIdByAddOnContentId(aoc_id_2); return (app_id_1 == app_id_2 && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_1, aoc_id_1) && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_2, aoc_id_2)); } NX_INLINE u64 titleGetDeltaIdByApplicationId(u64 app_id) { return (app_id + TITLE_DELTA_TYPE_VALUE); } NX_INLINE u64 titleGetApplicationIdByDeltaId(u64 delta_id) { return (delta_id - TITLE_DELTA_TYPE_VALUE); } NX_INLINE bool titleCheckIfDeltaIdBelongsToApplicationId(u64 app_id, u64 delta_id) { return (delta_id == titleGetDeltaIdByApplicationId(app_id)); } NX_INLINE u32 titleGetContentCountByType(TitleInfo *info, u8 content_type) { if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return 0; u32 cnt = 0; for(u32 i = 0; i < info->content_count; i++) { if (info->content_infos[i].content_type == content_type) cnt++; } return cnt; } NX_INLINE NcmContentInfo *titleGetContentInfoByTypeAndIdOffset(TitleInfo *info, u8 content_type, u8 id_offset) { if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return NULL; for(u32 i = 0; i < info->content_count; i++) { NcmContentInfo *cur_content_info = &(info->content_infos[i]); if (cur_content_info->content_type == content_type && cur_content_info->id_offset == id_offset) return cur_content_info; } return NULL; } NX_INLINE u32 titleGetCountFromInfoBlock(TitleInfo *title_info) { if (!title_info) return 0; u32 count = 1; TitleInfo *cur_info = title_info->previous; while(cur_info) { count++; cur_info = cur_info->previous; } cur_info = title_info->next; while(cur_info) { count++; cur_info = cur_info->next; } return count; } #endif /* __TITLE_H__ */