#pragma once #ifndef __UTIL_H__ #define __UTIL_H__ #include #include "nca.h" #define APP_BASE_PATH "sdmc:/switch/" #define NXDUMPTOOL_BASE_PATH APP_BASE_PATH "nxdumptool/" #define XCI_DUMP_PATH NXDUMPTOOL_BASE_PATH "XCI/" #define NSP_DUMP_PATH NXDUMPTOOL_BASE_PATH "NSP/" #define HFS0_DUMP_PATH NXDUMPTOOL_BASE_PATH "HFS0/" #define EXEFS_DUMP_PATH NXDUMPTOOL_BASE_PATH "ExeFS/" #define ROMFS_DUMP_PATH NXDUMPTOOL_BASE_PATH "RomFS/" #define CERT_DUMP_PATH NXDUMPTOOL_BASE_PATH "Certificate/" #define BATCH_OVERRIDES_PATH NSP_DUMP_PATH "BatchOverrides/" #define TICKET_PATH NXDUMPTOOL_BASE_PATH "Ticket/" #define KEYS_FILE_PATH APP_BASE_PATH "prod.keys" #define CFW_PATH_ATMOSPHERE "sdmc:/atmosphere/contents/" #define CFW_PATH_SXOS "sdmc:/sxos/titles/" #define CFW_PATH_REINX "sdmc:/ReiNX/titles/" #define KiB (1024.0) #define MiB (1024.0 * KiB) #define GiB (1024.0 * MiB) #define NAME_BUF_LEN 4096 #define DUMP_BUFFER_SIZE (u64)0x400000 // 4 MiB (4194304 bytes) #define GAMECARD_READ_BUFFER_SIZE DUMP_BUFFER_SIZE // 4 MiB (4194304 bytes) #define NCA_CTR_BUFFER_SIZE DUMP_BUFFER_SIZE // 4 MiB (4194304 bytes) #define NSP_XML_BUFFER_SIZE (u64)0xA00000 // 10 MiB (10485760 bytes) #define APPLICATION_PATCH_BITMASK (u64)0x800 #define APPLICATION_ADDON_BITMASK (u64)0xFFFFFFFFFFFF0000 #define FILENAME_LENGTH 512 #define FILENAME_MAX_CNT 20000 #define FILENAME_BUFFER_SIZE (FILENAME_LENGTH * FILENAME_MAX_CNT) // 10000 KiB #define NACP_APPNAME_LEN 0x200 #define NACP_AUTHOR_LEN 0x100 #define VERSION_STR_LEN 0x40 #define MEDIA_UNIT_SIZE 0x200 #define ISTORAGE_PARTITION_CNT 2 #define GAMECARD_WAIT_TIME 3 // 3 seconds #define GAMECARD_HEADER_MAGIC (u32)0x48454144 // "HEAD" #define GAMECARD_SIZE_1GiB (u64)0x40000000 #define GAMECARD_SIZE_2GiB (u64)0x80000000 #define GAMECARD_SIZE_4GiB (u64)0x100000000 #define GAMECARD_SIZE_8GiB (u64)0x200000000 #define GAMECARD_SIZE_16GiB (u64)0x400000000 #define GAMECARD_SIZE_32GiB (u64)0x800000000 #define GAMECARD_UPDATE_TITLEID (u64)0x0100000000000816 #define GAMECARD_ECC_BLOCK_SIZE (u64)0x200 // 512 bytes #define GAMECARD_ECC_DATA_SIZE (u64)0x24 // 36 bytes #define GAMECARD_TYPE1_PARTITION_CNT 3 // "update" (0), "normal" (1), "secure" (2) #define GAMECARD_TYPE2_PARTITION_CNT 4 // "update" (0), "logo" (1), "normal" (2), "secure" (3) #define GAMECARD_TYPE(x) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? "Type 0x01" : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? "Type 0x02" : "Unknown")) #define GAMECARD_TYPE1_PART_NAMES(x) ((x) == 0 ? "Update" : ((x) == 1 ? "Normal" : ((x) == 2 ? "Secure" : "Unknown"))) #define GAMECARD_TYPE2_PART_NAMES(x) ((x) == 0 ? "Update" : ((x) == 1 ? "Logo" : ((x) == 2 ? "Normal" : ((x) == 3 ? "Secure" : "Unknown")))) #define GAMECARD_PARTITION_NAME(x, y) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? GAMECARD_TYPE1_PART_NAMES(y) : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? GAMECARD_TYPE2_PART_NAMES(y) : "Unknown")) #define HFS0_MAGIC (u32)0x48465330 // "HFS0" #define HFS0_TO_ISTORAGE_IDX(x, y) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? ((y) < (GAMECARD_TYPE1_PARTITION_CNT - 1) ? 0 : 1) : ((y) < (GAMECARD_TYPE2_PARTITION_CNT - 1) ? 0 : 1)) #define NACP_ICON_SQUARE_DIMENSION 256 #define NACP_ICON_DOWNSCALED 96 #define bswap_32(a) ((((a) << 24) & 0xff000000) | (((a) << 8) & 0xff0000) | (((a) >> 8) & 0xff00) | (((a) >> 24) & 0xff)) #define round_up(x, y) ((x) + (((y) - ((x) % (y))) % (y))) // Aligns 'x' bytes to a 'y' bytes boundary #define ORPHAN_ENTRY_TYPE_PATCH 1 #define ORPHAN_ENTRY_TYPE_ADDON 2 #define MAX_ELEMENTS(x) ((sizeof((x))) / (sizeof((x)[0]))) // Returns the max number of elements that can be stored in an array #define MAX_CHARACTERS(x) (MAX_ELEMENTS((x)) - 1) // Returns the max number of characters that can be stored in char array while also leaving space for a NULL terminator #define BIS_MOUNT_NAME "sys:" #define BIS_CERT_SAVE_NAME BIS_MOUNT_NAME "/save/80000000000000e0" #define BIS_COMMON_TIK_SAVE_NAME BIS_MOUNT_NAME "/save/80000000000000e1" #define BIS_PERSONALIZED_TIK_SAVE_NAME BIS_MOUNT_NAME "/save/80000000000000e2" #define SMOOTHING_FACTOR (double)0.1 #define CANCEL_BTN_SEC_HOLD 2 // The cancel button must be held for at least CANCEL_BTN_SEC_HOLD seconds to cancel an ongoing operation typedef struct { u8 signature[0x100]; u32 magic; u32 secureAreaStartAddr; u32 backupAreaStartAddr; u8 titleKeyIndex; u8 size; u8 headerVersion; u8 flags; u64 packageId; u64 validDataEndAddr; u8 iv[0x10]; u64 rootHfs0HeaderOffset; u64 rootHfs0HeaderSize; u8 rootHfs0HeaderHash[SHA256_HASH_SIZE]; u8 initialDataHash[SHA256_HASH_SIZE]; u32 securityMode; u32 t1KeyIndex; u32 keyIndex; u32 normalAreaEndAddr; u8 encryptedInfoBlock[0x70]; } PACKED gamecard_header_t; typedef struct { u64 offset; u64 size; u8 *header; u64 header_size; u32 file_cnt; u32 str_table_size; } PACKED hfs0_partition_info; typedef enum { ISTORAGE_PARTITION_NONE = 0, ISTORAGE_PARTITION_NORMAL, ISTORAGE_PARTITION_SECURE, ISTORAGE_PARTITION_INVALID } openIStoragePartition; typedef struct { FsDeviceOperator fsOperatorInstance; FsEventNotifier fsGameCardEventNotifier; Event fsGameCardKernelEvent; FsGameCardHandle fsGameCardHandle; FsStorage fsGameCardStorage; openIStoragePartition curIStorageIndex; volatile bool isInserted; gamecard_header_t header; u8 *rootHfs0Header; u32 hfs0PartitionCnt; hfs0_partition_info *hfs0Partitions; u64 size; char sizeStr[32]; u64 trimmedSize; char trimmedSizeStr[32]; u64 IStoragePartitionSizes[ISTORAGE_PARTITION_CNT]; u64 updateTitleId; u32 updateVersion; char updateVersionStr[64]; } PACKED gamecard_ctx_t; typedef struct { u64 titleId; u32 version; u32 ncmIndex; NcmStorageId storageId; char name[NACP_APPNAME_LEN]; char fixedName[NACP_APPNAME_LEN]; char author[NACP_AUTHOR_LEN]; char versionStr[VERSION_STR_LEN]; u8 *icon; u64 contentSize; char contentSizeStr[32]; } PACKED base_app_ctx_t; typedef struct { u64 titleId; u32 version; u32 ncmIndex; NcmStorageId storageId; char versionStr[VERSION_STR_LEN]; u64 contentSize; char contentSizeStr[32]; } PACKED patch_addon_ctx_t; typedef struct { u32 index; u8 type; // 1 = Patch, 2 = AddOn char name[NACP_APPNAME_LEN]; char fixedName[NACP_APPNAME_LEN]; char orphanListStr[NACP_APPNAME_LEN * 2]; } PACKED orphan_patch_addon_entry; typedef struct { u32 magic; u32 file_cnt; u32 str_table_size; u32 reserved; } PACKED hfs0_header; typedef struct { u64 file_offset; u64 file_size; u32 filename_offset; u32 hashed_region_size; u64 reserved; u8 hashed_region_sha256[0x20]; } PACKED hfs0_file_entry; typedef struct { int line_offset; u64 totalSize; char totalSizeStr[32]; u64 curOffset; char curOffsetStr[32]; u64 seqDumpCurOffset; u8 progress; u64 start; u64 now; u64 remainingTime; char etaInfo[32]; double lastSpeed; double averageSpeed; u32 cancelBtnState; u32 cancelBtnStatePrev; u64 cancelStartTmr; u64 cancelEndTmr; } PACKED progress_ctx_t; typedef enum { ROMFS_TYPE_APP = 0, ROMFS_TYPE_PATCH, ROMFS_TYPE_ADDON } selectedRomFsType; typedef enum { TICKET_TYPE_APP = 0, TICKET_TYPE_PATCH, TICKET_TYPE_ADDON } selectedTicketType; typedef struct { bool isFat32; bool setXciArchiveBit; bool keepCert; bool trimDump; bool calcCrc; bool useNoIntroLookup; bool useBrackets; } PACKED xciOptions; typedef struct { bool isFat32; bool useNoIntroLookup; bool removeConsoleData; bool tiklessDump; bool npdmAcidRsaPatch; bool dumpDeltaFragments; bool useBrackets; } PACKED nspOptions; typedef enum { BATCH_SOURCE_ALL = 0, BATCH_SOURCE_SDCARD, BATCH_SOURCE_EMMC, BATCH_SOURCE_CNT } batchModeSourceStorage; typedef struct { bool dumpAppTitles; bool dumpPatchTitles; bool dumpAddOnTitles; bool isFat32; bool removeConsoleData; bool tiklessDump; bool npdmAcidRsaPatch; bool dumpDeltaFragments; bool skipDumpedTitles; bool rememberDumpedTitles; bool haltOnErrors; bool useBrackets; batchModeSourceStorage batchModeSrc; } PACKED batchOptions; typedef struct { bool removeConsoleData; } PACKED ticketOptions; typedef struct { bool isFat32; bool useLayeredFSDir; } PACKED ncaFsOptions; typedef struct { xciOptions xciDumpCfg; nspOptions nspDumpCfg; batchOptions batchDumpCfg; ticketOptions tikDumpCfg; ncaFsOptions exeFsDumpCfg; ncaFsOptions romFsDumpCfg; } PACKED dumpOptions; void loadConfig(); void saveConfig(); void closeGameCardStoragePartition(); Result openGameCardStoragePartition(openIStoragePartition partitionIndex); Result readGameCardStoragePartition(u64 off, void *buf, size_t len); void delay(u8 seconds); void convertSize(u64 size, char *out, size_t outSize); void updateFreeSpace(); void initExeFsContext(); void freeExeFsContext(); void initRomFsContext(); void freeRomFsContext(); void initBktrContext(); void freeBktrContext(); void freeRomFsBrowserEntries(); void freeHfs0ExeFsEntriesSizes(); void consoleErrorScreen(const char *fmt, ...); bool initApplicationResources(int argc, char **argv); void deinitApplicationResources(); void formatETAString(u64 curTime, char *out, size_t outSize); void addStringToFilenameBuffer(const char *string); void generateSdCardEmmcTitleList(); bool loadTitlesFromSdCardAndEmmc(NcmContentMetaType metaType); void freeTitlesFromSdCardAndEmmc(NcmContentMetaType metaType); void removeIllegalCharacters(char *name); void strtrim(char *str); void loadTitleInfo(); void truncateBrowserEntryName(char *str); bool getHfs0FileList(u32 partition); bool readFileFromSecureHfs0PartitionByName(const char *filename, u64 offset, void *outBuf, size_t bufSize); bool calculateExeFsExtractedDataSize(u64 *out); bool calculateRomFsFullExtractedSize(bool usePatch, u64 *out); bool calculateRomFsExtractedDirSize(u32 dir_offset, bool usePatch, u64 *out); bool retrieveContentInfosFromTitle(NcmStorageId storageId, NcmContentMetaType metaType, u32 titleCount, u32 titleIndex, NcmContentInfo **outContentInfos, u32 *outContentInfoCnt); void removeConsoleDataFromTicket(title_rights_ctx *rights_info); bool readNcaExeFsSection(u32 titleIndex, bool usePatch); bool readNcaRomFsSection(u32 titleIndex, selectedRomFsType curRomFsType); bool getExeFsFileList(); bool getRomFsFileList(u32 dir_offset, bool usePatch); char *generateGameCardDumpName(bool useBrackets); char *generateNSPDumpName(nspDumpType selectedNspDumpType, u32 titleIndex, bool useBrackets); void retrieveDescriptionForPatchOrAddOn(u32 titleIndex, bool addOn, bool addAppName, const char *prefix, char *outBuf, size_t outBufSize); u32 calculateOrphanPatchOrAddOnCount(bool addOn); void generateOrphanPatchOrAddOnList(); bool checkIfBaseApplicationHasPatchOrAddOn(u32 appIndex, bool addOn); bool checkIfPatchOrAddOnBelongsToBaseApplication(u32 titleIndex, u32 appIndex, bool addOn); u32 retrieveFirstPatchOrAddOnIndexFromBaseApplication(u32 appIndex, bool addOn); u32 retrievePreviousPatchOrAddOnIndexFromBaseApplication(u32 startTitleIndex, u32 appIndex, bool addOn); u32 retrieveNextPatchOrAddOnIndexFromBaseApplication(u32 startTitleIndex, u32 appIndex, bool addOn); u32 retrieveLastPatchOrAddOnIndexFromBaseApplication(u32 appIndex, bool addOn); void waitForButtonPress(); void printProgressBar(progress_ctx_t *progressCtx, bool calcData, u64 chunkSize); void setProgressBarError(progress_ctx_t *progressCtx); bool cancelProcessCheck(progress_ctx_t *progressCtx); void convertDataToHexString(const u8 *data, const u32 dataSize, char *outBuf, const u32 outBufSize); bool checkIfFileExists(const char *path); bool yesNoPrompt(const char *message); bool checkIfDumpedXciContainsCertificate(const char *xciPath); bool checkIfDumpedNspContainsConsoleData(const char *nspPath); void removeDirectoryWithVerbose(const char *path, const char *msg); void gameCardDumpNSWDBCheck(u32 crc); void noIntroDumpCheck(bool isDigital, u32 crc); void updateNSWDBXml(); bool updateApplication(); #endif