/*
Borealis, a Nintendo Switch UI Library
Copyright (C) 2019 natinusala
Copyright (C) 2019 Billy Laws
Copyright (C) 2019 p-sam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include
class SampleLoadingPage : public brls::View
{
private:
brls::StagedAppletFrame* frame;
brls::ProgressDisplay* progressDisp;
brls::Label* label;
int progressValue = 0;
public:
SampleLoadingPage(brls::StagedAppletFrame* frame);
~SampleLoadingPage();
void draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) override;
void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override;
void willAppear(bool resetState = false) override;
void willDisappear(bool resetState = false) override;
};