#include #include #include #include #include #include #include #include #include #include #include #include #include "dumper.h" #include "fsext.h" #include "ncmext.h" #include "ui.h" #include "util.h" extern int breaks; extern u64 gameCardSize; extern u64 gameCardTitleID; extern u32 hfs0_partition_cnt; const char *nswReleasesXmlPath = "sdmc:/NSWreleases.xml"; const char *nswReleasesRootElement = "releases"; const char *nswReleasesChildren = "release"; const char *nswReleasesChildrenImageSize = "imagesize"; const char *nswReleasesChildrenTitleID = "titleid"; const char *nswReleasesChildrenImgCrc = "imgcrc"; const char *nswReleasesChildrenReleaseName = "releasename"; const char *nswReleasesChildrenCard = "card"; bool isGameCardInserted(FsDeviceOperator* o) { bool inserted; if (R_FAILED(fsDeviceOperatorIsGameCardInserted(o, &inserted))) return false; return inserted; } void syncDisplay() { gfxFlushBuffers(); gfxSwapBuffers(); gfxWaitForVsync(); } void delay(u8 seconds) { if (!seconds) return; time_t timer; time(&timer); while(time(NULL) < (timer + seconds)) syncDisplay(); } bool getGameCardTitleID(u64 *titleID) { bool success = false; Result result; ncmContentMetaDatabase ncmDb; ncmApplicationMetaKey *appList = (ncmApplicationMetaKey*)malloc(sizeof(ncmApplicationMetaKey)); if (appList) { memset(appList, 0, sizeof(ncmApplicationMetaKey)); if (R_SUCCEEDED(result = ncmOpenContentMetaDatabase(FsStorageId_GameCard))) { if (R_SUCCEEDED(result = ncmGetContentMetaDatabase(&ncmDb, FsStorageId_GameCard))) { if (R_SUCCEEDED(result = ncmMetaDatabaseListApplication(&ncmDb, appList, sizeof(ncmApplicationMetaKey), 0))) { *titleID = appList->meta_record.titleID; success = true; } else { uiStatusMsg("getGameCardTitleID: MetaDatabaseListApplication failed! (0x%08x)", result); } } else { uiStatusMsg("getGameCardTitleID: GetContentMetaDatabase failed! (0x%08x)", result); } } else { uiStatusMsg("getGameCardTitleID: OpenContentMetaDatabase failed! (0x%08x)", result); } // Seems to cause problems //if (R_FAILED(result = ncmCloseContentMetaDatabase(FsStorageId_GameCard))) uiStatusMsg("getGameCardTitleID: CloseContentMetaDatabase failed! (0x%08x)", result); free(appList); } else { uiStatusMsg("getGameCardTitleID: Unable to allocate memory for the NCM service operations."); } return success; } bool getGameCardControlNacp(u64 titleID, char *nameBuf, int nameBufSize, char *authorBuf, int authorBufSize, char *versionBuf, int versionBufSize) { if (titleID == 0) return false; bool success = false; Result result; size_t outsize = 0; NsApplicationControlData *buf = NULL; NacpLanguageEntry *langentry = NULL; buf = (NsApplicationControlData*)malloc(sizeof(NsApplicationControlData)); if (buf) { memset(buf, 0, sizeof(NsApplicationControlData)); if (R_SUCCEEDED(result = nsGetApplicationControlData(1, titleID, buf, sizeof(NsApplicationControlData), &outsize))) { if (outsize >= sizeof(buf->nacp)) { if (R_SUCCEEDED(result = nacpGetLanguageEntry(&buf->nacp, &langentry))) { strncpy(nameBuf, langentry->name, nameBufSize - 1); strncpy(authorBuf, langentry->author, authorBufSize - 1); strncpy(versionBuf, buf->nacp.version, versionBufSize - 1); success = true; } else { uiStatusMsg("getGameCardControlNacp: GetLanguageEntry failed! (0x%08x)", result); } } else { uiStatusMsg("getGameCardControlNacp: Control.nacp buffer size (%u bytes) is too small! Expected: %u bytes", outsize, sizeof(buf->nacp)); } } else { uiStatusMsg("getGameCardControlNacp: GetApplicationControlData failed! (0x%08x)", result); } free(buf); } else { uiStatusMsg("getGameCardControlNacp: Unable to allocate memory for the NS service operations."); } return success; } int getSdCardFreeSpace(u64 *out) { struct statvfs st; int rc; rc = statvfs("sdmc:/", &st); if (rc != 0) { uiStatusMsg("getSdCardFreeSpace: Unable to get SD card filesystem stats! statvfs: %d (%s).", errno, strerror(errno)); } else { *out = (u64)(st.f_bsize * st.f_bfree); } return rc; } #define KiB (1024.0) #define MiB (1024.0 * KiB) #define GiB (1024.0 * MiB) void convertSize(u64 size, char *out, int bufsize) { char buffer[16]; double bytes = (double)size; if (bytes < 1000.0) { snprintf(buffer, sizeof(buffer), "%.0lf B", bytes); } else if (bytes < 10.0*KiB) { snprintf(buffer, sizeof(buffer), "%.2lf KiB", floor((bytes*100.0)/KiB)/100.0); } else if (bytes < 100.0*KiB) { snprintf(buffer, sizeof(buffer), "%.1lf KiB", floor((bytes*10.0)/KiB)/10.0); } else if (bytes < 1000.0*KiB) { snprintf(buffer, sizeof(buffer), "%.0lf KiB", floor(bytes/KiB)); } else if (bytes < 10.0*MiB) { snprintf(buffer, sizeof(buffer), "%.2lf MiB", floor((bytes*100.0)/MiB)/100.0); } else if (bytes < 100.0*MiB) { snprintf(buffer, sizeof(buffer), "%.1lf MiB", floor((bytes*10.0)/MiB)/10.0); } else if (bytes < 1000.0*MiB) { snprintf(buffer, sizeof(buffer), "%.0lf MiB", floor(bytes/MiB)); } else if (bytes < 10.0*GiB) { snprintf(buffer, sizeof(buffer), "%.2lf GiB", floor((bytes*100.0)/GiB)/100.0); } else if (bytes < 100.0*GiB) { snprintf(buffer, sizeof(buffer), "%.1lf GiB", floor((bytes*10.0)/GiB)/10.0); } else { snprintf(buffer, sizeof(buffer), "%.0lf GiB", floor(bytes/GiB)); } snprintf(out, bufsize, "%s", buffer); } void getCurrentTimestamp(char *out, int bufsize) { time_t timer = time(NULL); struct tm *timeinfo = localtime(&timer); char buffer[32] = {'\0'}; strftime(buffer, sizeof(buffer) / sizeof(buffer[0]), "%Y%m%d-%H%M%S", timeinfo); snprintf(out, bufsize, "%s", buffer); } void waitForButtonPress() { uiDrawString("Press any button to continue", 0, breaks * 8, 255, 255, 255); syncDisplay(); while(true) { hidScanInput(); u32 keysDown = hidKeysDown(CONTROLLER_P1_AUTO); if (keysDown && !(keysDown & KEY_TOUCH)) break; } } bool isDirectory(char *path) { DIR* dir = opendir(path); if (!dir) return false; closedir(dir); return true; } void addString(char **filenames, int *filenamesCount, char **nextFilename, const char *string) { filenames[(*filenamesCount)++] = *nextFilename; strcpy(*nextFilename, string); *nextFilename += strlen(string) + 1; } static int sortAlpha(const void* a, const void* b) { return strcasecmp(*((const char**)a), *((const char**)b)); } void getDirectoryContents(char *filenameBuffer, char **filenames, int *filenamesCount, const char *directory, bool skipParent) { struct dirent *ent; int i, maxFilenamesCount = *filenamesCount; char *nextFilename = filenameBuffer; char *slash = (char*)malloc(strlen(directory) + 2); memset(slash, 0, strlen(directory) + 2); snprintf(slash, strlen(directory) + 2, "%s/", directory); *filenamesCount = 0; if (!skipParent) addString(filenames, filenamesCount, &nextFilename, ".."); DIR* dir = opendir(slash); if (dir) { for(i = 0; i < maxFilenamesCount; i++) { ent = readdir(dir); if (!ent) break; if ((strlen(ent->d_name) == 1 && !strcmp(ent->d_name, ".")) || (strlen(ent->d_name) == 2 && !strcmp(ent->d_name, ".."))) continue; addString(filenames, filenamesCount, &nextFilename, ent->d_name); } closedir(dir); } free(slash); // ".." should stay at the top qsort(filenames + 1, (*filenamesCount) - 1, sizeof(char*), &sortAlpha); } bool parseNSWDBRelease(xmlDocPtr doc, xmlNodePtr cur, u32 crc, u32 cnt, char *releaseName, int bufsize) { xmlChar *key; xmlNodePtr node = cur; u8 imageSize = (u8)(gameCardSize / GAMECARD_SIZE_1GiB); u8 card = (hfs0_partition_cnt == GAMECARD_TYPE1_PARTITION_CNT ? 1 : 2); u8 xmlImageSize = 0; u64 xmlTitleID = 0; u32 xmlCrc = 0; u8 xmlCard = 0; char xmlReleaseName[256] = {'\0'}; bool found = false; char strbuf[512] = {'\0'}; while (node != NULL) { if ((!xmlStrcmp(node->name, (const xmlChar *)nswReleasesChildrenImageSize))) { key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); xmlImageSize = (u8)atoi((const char*)key); xmlFree(key); } else if ((!xmlStrcmp(node->name, (const xmlChar *)nswReleasesChildrenTitleID))) { key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); xmlTitleID = strtoull((const char*)key, NULL, 16); xmlFree(key); } else if ((!xmlStrcmp(node->name, (const xmlChar *)nswReleasesChildrenImgCrc))) { key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); xmlCrc = strtoul((const char*)key, NULL, 16); xmlFree(key); } else if ((!xmlStrcmp(node->name, (const xmlChar *)nswReleasesChildrenReleaseName))) { key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); snprintf(xmlReleaseName, sizeof(xmlReleaseName) / sizeof(xmlReleaseName[0]), "%s", (char*)key); xmlFree(key); } else if ((!xmlStrcmp(node->name, (const xmlChar *)nswReleasesChildrenCard))) { key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); xmlCard = (u8)atoi((const char*)key); xmlFree(key); } node = node->next; } //snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Cartridge Image Size: %u\nCartridge Title ID: %016lX\nCartridge Image CRC32: %08X\nCartridge Type: %u\n\nXML Image Size: %u\nXML Title ID: %016lX\nXML Image CRC32: %08X\nXML Release Name: %s\nXML Card Type: %u", imageSize, gameCardTitleID, crc, card, xmlImageSize, xmlTitleID, xmlCrc, xmlReleaseName, xmlCard); //uiDrawString(strbuf, 0, 0, 255, 255, 255); if (xmlImageSize == imageSize && xmlTitleID == gameCardTitleID && xmlCrc == crc && xmlCard == card) { snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Found matching Scene release: \"%s\" (CRC32: %08X). This is a good dump!", xmlReleaseName, xmlCrc); uiDrawString(strbuf, 0, breaks * 8, 0, 255, 0); snprintf(releaseName, bufsize, "%s", xmlReleaseName); found = true; } else { snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Dump doesn't match Scene release: \"%s\"! (CRC32: %08X)", xmlReleaseName, xmlCrc); uiDrawString(strbuf, 0, breaks * 8, 255, 0, 0); } breaks++; return found; } xmlXPathObjectPtr getNodeSet(xmlDocPtr doc, xmlChar *xpath) { xmlXPathContextPtr context = NULL; xmlXPathObjectPtr result = NULL; context = xmlXPathNewContext(doc); result = xmlXPathEvalExpression(xpath, context); if (xmlXPathNodeSetIsEmpty(result->nodesetval)) { xmlXPathFreeObject(result); return NULL; } return result; } bool gameCardDumpNSWDBCheck(u32 crc, char *releaseName, int bufsize) { if (!gameCardTitleID || !hfs0_partition_cnt || !crc) return false; xmlDocPtr doc = NULL; bool found = false; char strbuf[512] = {'\0'}; doc = xmlParseFile(nswReleasesXmlPath); if (doc) { snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "//%s/%s[.//%s='%016lX']", nswReleasesRootElement, nswReleasesChildren, nswReleasesChildrenTitleID, gameCardTitleID); xmlXPathObjectPtr nodeSet = getNodeSet(doc, (xmlChar*)strbuf); if (nodeSet) { snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Found %d %s with Title ID \"%016lX\"", nodeSet->nodesetval->nodeNr, (nodeSet->nodesetval->nodeNr > 1 ? "releases" : "release"), gameCardTitleID); uiDrawString(strbuf, 0, breaks * 8, 255, 255, 255); breaks++; u32 i; for (i = 0; i < nodeSet->nodesetval->nodeNr; i++) { xmlNodePtr node = nodeSet->nodesetval->nodeTab[i]->xmlChildrenNode; found = parseNSWDBRelease(doc, node, crc, i, releaseName, bufsize); if (found) break; } if (!found) { uiDrawString("No matches found in XML document!", 0, breaks * 8, 255, 0, 0); } else { breaks--; } xmlXPathFreeObject(nodeSet); } else { snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Error: unable to find records with Title ID \"%016lX\" within the XML document!", gameCardTitleID); uiDrawString(strbuf, 0, 0, 255, 0, 0); } xmlFreeDoc(doc); } else { snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Failed to open and/or parse \"%s\"!", nswReleasesXmlPath); uiDrawString(strbuf, 0, breaks * 8, 255, 255, 255); } return found; } char *RemoveIllegalCharacters(char *name) { u32 i, len = strlen(name); for (i = 0; i < len; i++) { if (memchr("?[]/\\=+<>:;\",*|^", name[i], sizeof("?[]/\\=+<>:;\",*|^") - 1) || name[i] < 0x20 || name[i] > 0x7E) name[i] = '_'; } return name; }