#include #include #include #include "fs_ext.h" /* IFileSystemProxy */ Result fsOpenGameCardStorage(FsStorage *out, const FsGameCardHandle *handle, u32 partition) { struct { FsGameCardHandle handle; u32 partition; } in = { *handle, partition }; return serviceDispatchIn(fsGetServiceSession(), 30, in, .out_num_objects = 1, .out_objects = &out->s ); } Result fsOpenGameCardDetectionEventNotifier(FsEventNotifier *out) { return serviceDispatch(fsGetServiceSession(), 501, .out_num_objects = 1, .out_objects = &out->s ); } /* IDeviceOperator */ Result fsDeviceOperatorUpdatePartitionInfo(FsDeviceOperator *d, const FsGameCardHandle *handle, u32 *out_title_version, u64 *out_title_id) { struct { FsGameCardHandle handle; } in = { *handle }; struct { u32 title_version; u64 title_id; } out; Result rc = serviceDispatchInOut(&d->s, 203, in, out); if (R_SUCCEEDED(rc) && out_title_version) *out_title_version = out.title_version; if (R_SUCCEEDED(rc) && out_title_id) *out_title_id = out.title_id; return rc; } Result fsDeviceOperatorGetGameCardDeviceCertificate(FsDeviceOperator *d, const FsGameCardHandle *handle, FsGameCardCertificate *out) { struct { FsGameCardHandle handle; u64 buf_size; } in = { *handle, sizeof(FsGameCardCertificate) }; Result rc = serviceDispatchIn(&d->s, 206, in, .buffer_attrs = { SfBufferAttr_HipcMapAlias | SfBufferAttr_Out }, .buffers = { { out, sizeof(FsGameCardCertificate) } } ); return rc; }