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nxdumptool/source/views/data_transfer_progress_display.cpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

129 lines
4.8 KiB
C++

/*
* data_transfer_progress_display.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <views/data_transfer_progress_display.hpp>
namespace nxdt::views
{
DataTransferProgressDisplay::DataTransferProgressDisplay()
{
this->progress_display = new brls::ProgressDisplay();
this->progress_display->setParent(this);
this->size_lbl = new brls::Label(brls::LabelStyle::MEDIUM, "", false);
this->size_lbl->setVerticalAlign(NVG_ALIGN_BOTTOM);
this->size_lbl->setParent(this);
this->speed_eta_lbl = new brls::Label(brls::LabelStyle::MEDIUM, "", false);
this->speed_eta_lbl->setVerticalAlign(NVG_ALIGN_TOP);
this->speed_eta_lbl->setParent(this);
}
DataTransferProgressDisplay::~DataTransferProgressDisplay()
{
delete this->progress_display;
delete this->size_lbl;
delete this->speed_eta_lbl;
}
void DataTransferProgressDisplay::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx)
{
/* Progress display. */
this->progress_display->frame(ctx);
/* Size label. */
this->size_lbl->frame(ctx);
/* Speed / ETA label. */
this->speed_eta_lbl->frame(ctx);
}
void DataTransferProgressDisplay::layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash)
{
unsigned elem_width = roundf(static_cast<float>(this->width) * 0.90f);
/* Progress display. */
this->progress_display->setBoundaries(
this->x + (this->width - elem_width) / 2,
this->y + (this->height - style->CrashFrame.buttonHeight) / 2,
elem_width,
style->CrashFrame.buttonHeight);
this->progress_display->invalidate(true);
/* Size label. */
this->size_lbl->setWidth(elem_width);
this->size_lbl->invalidate(true);
this->size_lbl->setBoundaries(
this->x + (this->width - this->size_lbl->getWidth()) / 2,
this->progress_display->getY() - this->progress_display->getHeight() / 8,
this->size_lbl->getWidth(),
this->size_lbl->getHeight());
/* Speed / ETA label. */
this->speed_eta_lbl->setWidth(elem_width);
this->speed_eta_lbl->invalidate(true);
this->speed_eta_lbl->setBoundaries(
this->x + (this->width - this->speed_eta_lbl->getWidth()) / 2,
this->progress_display->getY() + this->progress_display->getHeight() + this->progress_display->getHeight() / 8,
this->speed_eta_lbl->getWidth(),
this->speed_eta_lbl->getHeight());
}
void DataTransferProgressDisplay::SetProgress(const nxdt::tasks::DataTransferProgress& progress)
{
/* Update progress percentage. */
this->progress_display->setProgress(progress.percentage, 100);
/* Update size string. */
this->size_lbl->setText(fmt::format("{} / {}", this->GetFormattedSizeString(static_cast<double>(progress.xfer_size)), \
progress.total_size ? this->GetFormattedSizeString(static_cast<double>(progress.total_size)) : "?"));
/* Update speed / ETA string. */
if (!progress.eta.empty())
{
this->speed_eta_lbl->setText(fmt::format("{}/s - ETA: {}", this->GetFormattedSizeString(progress.speed), progress.eta));
} else {
this->speed_eta_lbl->setText(fmt::format("{}/s", this->GetFormattedSizeString(progress.speed)));
}
this->invalidate();
}
void DataTransferProgressDisplay::willAppear(bool resetState)
{
this->progress_display->willAppear(resetState);
}
void DataTransferProgressDisplay::willDisappear(bool resetState)
{
this->progress_display->willDisappear(resetState);
}
std::string DataTransferProgressDisplay::GetFormattedSizeString(double size)
{
char strbuf[0x40] = {0};
utilsGenerateFormattedSizeString(size, strbuf, sizeof(strbuf));
return std::string(strbuf);
}
}