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nxdumptool/include/core/hfs.h
2024-04-12 11:49:03 +02:00

148 lines
5.4 KiB
C

/*
* hfs.h
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __HFS_H__
#define __HFS_H__
#ifdef __cplusplus
extern "C" {
#endif
#define HFS0_MAGIC 0x48465330 /* "HFS0". */
typedef struct {
u32 magic; ///< "HFS0".
u32 entry_count;
u32 name_table_size;
u8 reserved[0x4];
} HashFileSystemHeader;
NXDT_ASSERT(HashFileSystemHeader, 0x10);
typedef struct {
u64 offset;
u64 size;
u32 name_offset;
u32 hash_target_size;
u64 hash_target_offset;
u8 hash[SHA256_HASH_SIZE];
} HashFileSystemEntry;
NXDT_ASSERT(HashFileSystemEntry, 0x40);
typedef enum {
HashFileSystemPartitionType_None = 0, ///< Not a real value.
HashFileSystemPartitionType_Root = 1,
HashFileSystemPartitionType_Update = 2,
HashFileSystemPartitionType_Logo = 3, ///< Only available in GameCardFwVersion_Since400NUP or greater gamecards.
HashFileSystemPartitionType_Normal = 4,
HashFileSystemPartitionType_Secure = 5,
HashFileSystemPartitionType_Count = 6 ///< Total values supported by this enum.
} HashFileSystemPartitionType;
/// Internally used by gamecard functions.
/// Use gamecardGetHashFileSystemContext() to retrieve a Hash FS context.
typedef struct {
u8 type; ///< HashFileSystemPartitionType.
char *name; ///< Dynamically allocated partition name.
u64 offset; ///< Partition offset (relative to the start of gamecard image).
u64 size; ///< Partition size.
u64 header_size; ///< Full header size.
u8 *header; ///< HashFileSystemHeader + (HashFileSystemEntry * entry_count) + Name Table.
} HashFileSystemContext;
/// Reads raw partition data using a Hash FS context.
/// Input offset must be relative to the start of the Hash FS.
bool hfsReadPartitionData(HashFileSystemContext *ctx, void *out, u64 read_size, u64 offset);
/// Reads data from a previously retrieved HashFileSystemEntry using a Hash FS context.
/// Input offset must be relative to the start of the Hash FS entry.
bool hfsReadEntryData(HashFileSystemContext *ctx, HashFileSystemEntry *fs_entry, void *out, u64 read_size, u64 offset);
/// Calculates the extracted Hash FS size.
/// If the target partition is empty, 'out_size' will be set to zero and true will be returned.
bool hfsGetTotalDataSize(HashFileSystemContext *ctx, u64 *out_size);
/// Retrieves a Hash FS entry index by its name.
bool hfsGetEntryIndexByName(HashFileSystemContext *ctx, const char *name, u32 *out_idx);
/// Takes a HashFileSystemPartitionType value. Returns a pointer to a string that represents the partition name that matches the provided Hash FS partition type.
/// Returns NULL if the provided value is out of range.
const char *hfsGetPartitionNameString(u8 hfs_partition_type);
/// Miscellaneous functions.
NX_INLINE void hfsFreeContext(HashFileSystemContext *ctx)
{
if (!ctx) return;
if (ctx->name) free(ctx->name);
if (ctx->header) free(ctx->header);
memset(ctx, 0, sizeof(HashFileSystemContext));
}
NX_INLINE bool hfsIsValidContext(HashFileSystemContext *ctx)
{
return (ctx && ctx->type > HashFileSystemPartitionType_None && ctx->type < HashFileSystemPartitionType_Count && ctx->name && ctx->size && ctx->header_size && ctx->header);
}
NX_INLINE u32 hfsGetEntryCount(HashFileSystemContext *ctx)
{
return (hfsIsValidContext(ctx) ? ((HashFileSystemHeader*)ctx->header)->entry_count : 0);
}
NX_INLINE HashFileSystemEntry *hfsGetEntryByIndex(HashFileSystemContext *ctx, u32 idx)
{
return (idx < hfsGetEntryCount(ctx) ? (HashFileSystemEntry*)(ctx->header + sizeof(HashFileSystemHeader) + (idx * sizeof(HashFileSystemEntry))) : NULL);
}
NX_INLINE char *hfsGetNameTable(HashFileSystemContext *ctx)
{
u32 entry_count = hfsGetEntryCount(ctx);
return (entry_count ? (char*)(ctx->header + sizeof(HashFileSystemHeader) + (entry_count * sizeof(HashFileSystemEntry))) : NULL);
}
NX_INLINE char *hfsGetEntryName(HashFileSystemContext *ctx, HashFileSystemEntry *fs_entry)
{
char *name_table = hfsGetNameTable(ctx);
if (!name_table || !fs_entry || fs_entry->name_offset >= ((HashFileSystemHeader*)ctx->header)->name_table_size || !name_table[fs_entry->name_offset]) return NULL;
return (name_table + fs_entry->name_offset);
}
NX_INLINE char *hfsGetEntryNameByIndex(HashFileSystemContext *ctx, u32 idx)
{
HashFileSystemEntry *fs_entry = hfsGetEntryByIndex(ctx, idx);
char *name_table = hfsGetNameTable(ctx);
return ((fs_entry && name_table) ? (name_table + fs_entry->name_offset) : NULL);
}
NX_INLINE HashFileSystemEntry *hfsGetEntryByName(HashFileSystemContext *ctx, const char *name)
{
u32 idx = 0;
return (hfsGetEntryIndexByName(ctx, name, &idx) ? hfsGetEntryByIndex(ctx, idx) : NULL);
}
#ifdef __cplusplus
}
#endif
#endif /* __HFS_H__ */