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nxdumptool/source/tasks/ums_task.cpp
Pablo Curiel 5cc387c9b6 title: migrate application metadata filtering logic to background thread
titleGetApplicationMetadataEntries() and titleGetGameCardApplicationMetadataEntries() will now return dynamically allocated copies of internal pre-filtered / pre-processed arrays, which are generated using the background gamecard thread. This results in less overhead for any potential calls to these functions.

Other changes include:

* title: rename TitleGameCardApplicationMetadataEntry -> TitleGameCardApplicationMetadata.
* title: add `has_patch` field to TitleGameCardApplicationMetadata struct.
* title: declare internal TitleApplicationMetadata arrays to hold pre-filtered application metadata.
* title: declare internal TitleGameCardApplicationMetadata array to hold pre-processed gamecard application metadata.
* title: move filtering logic from titleGetApplicationMetadataEntries() to a new function: titleGenerateFilteredApplicationMetadataPointerArray().
* title: move processing logic from titleGetGameCardApplicationMetadataEntries() to a new function: titleGenerateGameCardApplicationMetadataArray().
* title: rename titleGetPatchVersionString() -> titleGetDisplayVersionString().
* title: add extra debug log messages to some functions.
* title: update titleFreeApplicationMetadata() to also free the new internal metadata arrays.
* title: update background thread logic in titleGameCardInfoThreadFunc() to also regenerate the pre-filtered application metadata and gamecard application metadata arrays right after a successful call to titleRefreshGameCardTitleInfo().
* title: update titleGetDisplayVersionString() to also support base application titles.
* title: simplify string generation logic in titleGenerateGameCardFileName() by using the cached gamecard application metadata array.

* GameCardStatusTask: add GetGameCardStatus() method.

* GameCardTab: fix callback argument type in class constructor.
* GameCardTab: update ProcessGameCardStatus() to block user inputs while processing the new gamecard status.

* RootView: add GetGameCardStatus() method.

* StatusInfoTask: turn IsInternetConnectionAvailable() into an inline method.

* TitleMetadataTask: turn GetApplicationMetadata() into an inline method.
* TitleMetadataTask: move debug log messages around.

* TitlesTab: update PopulateList() to block user inputs while updating the titles list.

* UmsTask: turn GetUmsDevices() into an inline method.

* UsbHostTask: turn GetUsbHostSpeed() into an inline method.
2024-05-05 21:42:32 +02:00

97 lines
3.4 KiB
C++

/*
* ums_task.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <tasks/ums_task.hpp>
using namespace brls::i18n::literals; /* For _i18n. */
namespace nxdt::tasks
{
UmsTask::UmsTask() : brls::RepeatingTask(REPEATING_TASK_INTERVAL)
{
brls::RepeatingTask::start();
LOG_MSG_DEBUG("UMS task started.");
}
UmsTask::~UmsTask()
{
/* Clear UMS device vector. */
this->ums_devices_vector.clear();
/* Free UMS devices buffer. */
if (this->ums_devices) free(this->ums_devices);
LOG_MSG_DEBUG("UMS task stopped.");
}
void UmsTask::run(retro_time_t current_time)
{
brls::RepeatingTask::run(current_time);
if (umsIsDeviceInfoUpdated())
{
LOG_MSG_DEBUG("UMS device info updated.");
brls::Application::notify("tasks/notifications/ums_device"_i18n);
/* Update UMS device vector. */
this->PopulateUmsDeviceVector();
/* Fire task event. */
this->ums_event.fire(this->ums_devices_vector);
}
}
void UmsTask::PopulateUmsDeviceVector(void)
{
/* Clear UMS device vector. */
this->ums_devices_vector.clear();
/* Free UMS devices buffer. */
if (this->ums_devices) free(this->ums_devices);
/* Reset UMS devices counter. */
this->ums_devices_count = 0;
/* Get UMS devices. */
this->ums_devices = umsGetDevices(&(this->ums_devices_count));
if (this->ums_devices)
{
/* Fill UMS device vector. */
for(u32 i = 0; i < this->ums_devices_count; i++)
{
const UsbHsFsDevice *cur_ums_device = &(this->ums_devices[i]);
int name_len = static_cast<int>(strlen(cur_ums_device->name) - 1);
std::string ums_info{};
if (cur_ums_device->product_name[0])
{
ums_info = fmt::format("{1:.{0}} ({2}, LUN #{3}, FS#{4}, {5})", name_len, cur_ums_device->name, cur_ums_device->product_name, cur_ums_device->lun, cur_ums_device->fs_idx, LIBUSBHSFS_FS_TYPE_STR(cur_ums_device->fs_type));
} else {
ums_info = fmt::format("{1:.{0}} (LUN #{2}, FS#{3}, {4})", name_len, cur_ums_device->name, cur_ums_device->lun, cur_ums_device->fs_idx, LIBUSBHSFS_FS_TYPE_STR(cur_ums_device->fs_type));
}
this->ums_devices_vector.push_back(std::make_pair(cur_ums_device, ums_info));
}
}
LOG_MSG_DEBUG("Retrieved info for %u UMS %s.", this->ums_devices_count, this->ums_devices_count == 1 ? "device" : "devices");
}
}