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https://github.com/DarkMatterCore/nxdumptool.git
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50deeeb41b
The directory layout is partially based on the C++ namespaces we're currently using. Other changes include: * devoptab: move directory into "core". * fatfs: move directory into "core". * GameCardTab: move portions of logic from PopulateList() into their own methods. * GameCardTab: use a macro to generate the properties table. * GameCardTab: use a macro to add ListItem elements. * GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible. * Makefile: remove all extra entries from the INCLUDES variable. * nxdt_includes: move HOS version structs into their own header file. * tasks: move code for each individual task into its own file(s). * title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application. * title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries(). |
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.. | ||
devoptab | ||
fatfs | ||
aes.h | ||
bfttf.h | ||
bktr.h | ||
cert.h | ||
cnmt.h | ||
config.h | ||
elf_symbol.h | ||
es.h | ||
fs_ext.h | ||
gamecard.h | ||
hfs.h | ||
hos_version_structs.h | ||
http.h | ||
key_sources.h | ||
keys.h | ||
legal_info.h | ||
lz4.h | ||
mem.h | ||
nacp.h | ||
nca.h | ||
nca_storage.h | ||
npdm.h | ||
nso.h | ||
nxdt_bfsar.h | ||
nxdt_includes.h | ||
nxdt_json.h | ||
nxdt_log.h | ||
nxdt_utils.h | ||
pfs.h | ||
program_info.h | ||
romfs.h | ||
rsa.h | ||
save.h | ||
service_guard.h | ||
services.h | ||
sha3.h | ||
signature.h | ||
smc.h | ||
tik.h | ||
title.h | ||
ums.h | ||
usb.h |