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nxdumptool/source/util.h
2019-05-01 16:24:13 -04:00

309 lines
9.8 KiB
C

#pragma once
#ifndef __UTIL_H__
#define __UTIL_H__
#include <switch.h>
#define APP_VERSION "1.0.8"
#define KiB (1024.0)
#define MiB (1024.0 * KiB)
#define GiB (1024.0 * MiB)
#define NAME_BUF_LEN 4096
#define SOCK_BUFFERSIZE 65536
#define META_DB_REGULAR_APPLICATION 0x80
#define FILENAME_BUFFER_SIZE (1024 * 512) // 512 KiB
#define FILENAME_MAX_CNT 2048
#define NACP_APPNAME_LEN 0x200
#define NACP_AUTHOR_LEN 0x100
#define VERSION_STR_LEN 0x40
#define GAMECARD_WAIT_TIME 3 // 3 seconds
#define GAMECARD_HEADER_SIZE 0x200
#define GAMECARD_SIZE_ADDR 0x10D
#define GAMECARD_DATAEND_ADDR 0x118
#define HFS0_OFFSET_ADDR 0x130
#define HFS0_SIZE_ADDR 0x138
#define HFS0_MAGIC 0x48465330 // "HFS0"
#define HFS0_FILE_COUNT_ADDR 0x04
#define HFS0_STR_TABLE_SIZE_ADDR 0x08
#define HFS0_ENTRY_TABLE_ADDR 0x10
#define PFS0_MAGIC 0x50465330 // "PFS0"
#define MEDIA_UNIT_SIZE 0x200
#define NCA3_MAGIC 0x4E434133 // "NCA3"
#define NCA2_MAGIC 0x4E434132 // "NCA2"
#define NCA_HEADER_LENGTH 0x400
#define NCA_SECTION_HEADER_LENGTH 0x200
#define NCA_SECTION_HEADER_CNT 4
#define NCA_FULL_HEADER_LENGTH (NCA_HEADER_LENGTH + (NCA_SECTION_HEADER_LENGTH * NCA_SECTION_HEADER_CNT))
#define NCA_AES_XTS_SECTOR_SIZE 0x200
#define NCA_KEY_AREA_KEY_CNT 4
#define NCA_KEA_AREA_KEY_SIZE 0x10
#define NCA_KEY_AREA_SIZE (NCA_KEY_AREA_KEY_CNT * NCA_KEA_AREA_KEY_SIZE)
#define NCA_FS_HEADER_PARTITION_PFS0 0x01
#define NCA_FS_HEADER_FSTYPE_PFS0 0x02
#define NCA_FS_HEADER_CRYPT_NONE 0x01
#define NCA_FS_HEADER_CRYPT_XTS 0x02
#define NCA_FS_HEADER_CRYPT_CTR 0x03
#define NCA_FS_HEADER_CRYPT_BKTR 0x04
#define NCA_CNMT_DIGEST_SIZE 0x20
#define GAMECARD_TYPE1_PARTITION_CNT 3 // "update" (0), "normal" (1), "update" (2)
#define GAMECARD_TYPE2_PARTITION_CNT 4 // "update" (0), "logo" (1), "normal" (2), "update" (3)
#define GAMECARD_TYPE(x) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? "Type 0x01" : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? "Type 0x02" : "Unknown"))
#define GAMECARD_TYPE1_PART_NAMES(x) ((x) == 0 ? "Update" : ((x) == 1 ? "Normal" : ((x) == 2 ? "Secure" : "Unknown")))
#define GAMECARD_TYPE2_PART_NAMES(x) ((x) == 0 ? "Update" : ((x) == 1 ? "Logo" : ((x) == 2 ? "Normal" : ((x) == 3 ? "Secure" : "Unknown"))))
#define GAMECARD_PARTITION_NAME(x, y) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? GAMECARD_TYPE1_PART_NAMES(y) : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? GAMECARD_TYPE2_PART_NAMES(y) : "Unknown"))
#define HFS0_TO_ISTORAGE_IDX(x, y) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? ((y) < 2 ? 0 : 1) : ((y) < 3 ? 0 : 1))
#define GAMECARD_SIZE_1GiB (u64)0x40000000
#define GAMECARD_SIZE_2GiB (u64)0x80000000
#define GAMECARD_SIZE_4GiB (u64)0x100000000
#define GAMECARD_SIZE_8GiB (u64)0x200000000
#define GAMECARD_SIZE_16GiB (u64)0x400000000
#define GAMECARD_SIZE_32GiB (u64)0x800000000
/* Reference: https://switchbrew.org/wiki/Title_list */
#define GAMECARD_UPDATE_TITLEID (u64)0x0100000000000816
#define SYSUPDATE_100 (u32)450
#define SYSUPDATE_200 (u32)65796
#define SYSUPDATE_210 (u32)131162
#define SYSUPDATE_220 (u32)196628
#define SYSUPDATE_230 (u32)262164
#define SYSUPDATE_300 (u32)201327002
#define SYSUPDATE_301 (u32)201392178
#define SYSUPDATE_302 (u32)201457684
#define SYSUPDATE_400 (u32)268435656
#define SYSUPDATE_401 (u32)268501002
#define SYSUPDATE_410 (u32)269484082
#define SYSUPDATE_500 (u32)335544750
#define SYSUPDATE_501 (u32)335609886
#define SYSUPDATE_502 (u32)335675432
#define SYSUPDATE_510 (u32)336592976
#define SYSUPDATE_600 (u32)402653544
#define SYSUPDATE_601 (u32)402718730
#define SYSUPDATE_610 (u32)403701850
#define SYSUPDATE_620 (u32)404750376
#define SYSUPDATE_700 (u32)469762248
#define SYSUPDATE_701 (u32)469827614
#define SYSUPDATE_800 (u32)536871442
#define bswap_32(a) ((((a) << 24) & 0xff000000) | (((a) << 8) & 0xff0000) | (((a) >> 8) & 0xff00) | (((a) >> 24) & 0xff))
#define round_up(x, y) ((x) + (((y) - ((x) % (y))) % (y))) // Aligns 'x' bytes to a 'y' bytes boundary
typedef struct
{
u64 file_offset;
u64 file_size;
u32 filename_offset;
u32 hashed_region_size;
u64 reserved;
u8 hashed_region_sha256[0x20];
} PACKED hfs0_entry_table;
typedef struct
{
u32 magic;
u32 file_cnt;
u32 str_table_size;
u32 reserved;
} PACKED pfs0_header;
typedef struct
{
u64 file_offset;
u64 file_size;
u32 filename_offset;
u32 reserved;
} PACKED pfs0_entry_table;
typedef struct {
u32 media_start_offset;
u32 media_end_offset;
u8 _0x8[0x8]; /* Padding. */
} PACKED nca_section_entry_t;
typedef struct {
u8 master_hash[0x20]; /* SHA-256 hash of the hash table. */
u32 block_size; /* In bytes. */
u32 always_2;
u64 hash_table_offset; /* Normally zero. */
u64 hash_table_size;
u64 pfs0_offset;
u64 pfs0_size;
u8 _0x48[0xF0];
} PACKED pfs0_superblock_t;
/* NCA FS header. */
typedef struct {
u8 _0x0;
u8 _0x1;
u8 partition_type;
u8 fs_type;
u8 crypt_type;
u8 _0x5[0x3];
pfs0_superblock_t pfs0_superblock; /* FS-specific superblock. Size = 0x138. */
union {
u8 section_ctr[0x8];
struct {
u32 section_ctr_low;
u32 section_ctr_high;
};
};
u8 _0x148[0xB8]; /* Padding. */
} PACKED nca_fs_header_t;
/* Nintendo content archive header. */
typedef struct {
u8 fixed_key_sig[0x100]; /* RSA-PSS signature over header with fixed key. */
u8 npdm_key_sig[0x100]; /* RSA-PSS signature over header with key in NPDM. */
u32 magic;
u8 distribution; /* System vs gamecard. */
u8 content_type;
u8 crypto_type; /* Which keyblob (field 1) */
u8 kaek_ind; /* Which kaek index? */
u64 nca_size; /* Entire archive size. */
u64 title_id;
u8 _0x218[0x4]; /* Padding. */
union {
u32 sdk_version; /* What SDK was this built with? */
struct {
u8 sdk_revision;
u8 sdk_micro;
u8 sdk_minor;
u8 sdk_major;
};
};
u8 crypto_type2; /* Which keyblob (field 2) */
u8 _0x221[0xF]; /* Padding. */
u8 rights_id[0x10]; /* Rights ID (for titlekey crypto). */
nca_section_entry_t section_entries[4]; /* Section entry metadata. */
u8 section_hashes[4][0x20]; /* SHA-256 hashes for each section header. */
u8 nca_keys[4][0x10]; /* Key area (encrypted, but later decrypted by decryptNcaHeader()) */
u8 _0x340[0xC0]; /* Padding. */
nca_fs_header_t fs_headers[4]; /* FS section headers. */
} PACKED nca_header_t;
typedef struct {
u64 title_id;
u32 version;
u8 type;
u8 unk1;
u16 table_offset;
u16 content_records_cnt;
u16 meta_records_cnt;
u8 unk2[12];
} PACKED cnmt_header;
typedef struct {
u64 patch_tid;
u64 min_sysver;
} PACKED cnmt_application_header;
typedef struct {
u8 hash[0x20];
u8 nca_id[0x10];
u8 size[6];
u8 type;
u8 unk;
} PACKED cnmt_content_record;
typedef struct {
u8 type;
u64 title_id;
u32 version;
u32 required_dl_sysver;
u32 nca_cnt;
u8 digest[32];
char digest_str[65];
u8 min_keyblob;
u32 min_sysver;
u64 patch_tid;
} PACKED cnmt_xml_program_info;
typedef struct {
u8 type;
u8 nca_id[16];
char nca_id_str[33];
u64 size;
u8 hash[32];
char hash_str[65];
u8 keyblob;
u8 encrypted_header_mod[NCA_FULL_HEADER_LENGTH];
} PACKED cnmt_xml_content_info;
bool isGameCardInserted();
void fsGameCardDetectionThreadFunc(void *arg);
void delay(u8 seconds);
void convertTitleVersionToDecimal(u32 version, char *versionBuf, int versionBufSize);
void removeIllegalCharacters(char *name);
void strtrim(char *str);
void freeStringsPtr(char **var);
void freeGameCardInfo();
void loadGameCardInfo();
bool getHfs0EntryDetails(char *hfs0Header, u64 hfs0HeaderOffset, u64 hfs0HeaderSize, u32 num_entries, u32 entry_idx, bool isRoot, u32 partitionIndex, u64 *out_offset, u64 *out_size);
bool getPartitionHfs0Header(u32 partition);
bool getHfs0FileList(u32 partition);
int getSdCardFreeSpace(u64 *out);
void convertSize(u64 size, char *out, int bufsize);
char *generateDumpName();
void waitForButtonPress();
void convertDataToHexString(const u8 *data, const u32 dataSize, char *outBuf, const u32 outBufSize);
void convertNcaSizeToU64(const u8 size[0x6], u64 *out);
bool encryptNcaHeader(nca_header_t *input, u8 *outBuf, u64 outBufSize);
bool decryptNcaHeader(const char *ncaBuf, u64 ncaBufSize, nca_header_t *out);
bool decryptCnmtNca(char *ncaBuf, u64 ncaBufSize);
bool calculateSHA256(const u8 *data, const u32 dataSize, u8 out[32]);
void generateCnmtMetadataXml(cnmt_xml_program_info *xml_program_info, cnmt_xml_content_info *xml_content_info, char *out);
void addStringToFilenameBuffer(const char *string, char **nextFilename);
void removeDirectory(const char *path);
void gameCardDumpNSWDBCheck(u32 crc);
void updateNSWDBXml();
void updateApplication();
#endif