1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-11-08 11:51:48 +00:00
nxdumptool/include/views/gamecard_image_dump_options_frame.hpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

59 lines
2.1 KiB
C++

/*
* gamecard_image_dump_options_frame.hpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __GAMECARD_IMAGE_DUMP_OPTIONS_FRAME_HPP__
#define __GAMECARD_IMAGE_DUMP_OPTIONS_FRAME_HPP__
#include "dump_options_frame.hpp"
namespace nxdt::views
{
class GameCardImageDumpOptionsFrame: public DumpOptionsFrame
{
private:
nxdt::tasks::GameCardStatusEvent::Subscription gc_task_sub;
brls::VoidEvent gc_ejected_event;
brls::ToggleListItem *prepend_key_area = nullptr;
brls::ToggleListItem *keep_certificate = nullptr;
brls::ToggleListItem *trim_dump = nullptr;
brls::ToggleListItem *calculate_checksum = nullptr;
brls::SelectListItem *checksum_lookup_method = nullptr;
public:
GameCardImageDumpOptionsFrame(RootView *root_view, std::string raw_filename);
~GameCardImageDumpOptionsFrame();
ALWAYS_INLINE brls::VoidEvent::Subscription RegisterGameCardEjectionListener(brls::VoidEvent::Callback cb)
{
return this->gc_ejected_event.subscribe(cb);
}
ALWAYS_INLINE void UnregisterGameCardEjectionListener(brls::VoidEvent::Subscription subscription)
{
this->gc_ejected_event.unsubscribe(subscription);
}
};
}
#endif /* __GAMECARD_IMAGE_DUMP_OPTIONS_FRAME_HPP__ */