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nxdumptool/include/views/root_view.hpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

118 lines
4.6 KiB
C++

/*
* root_view.hpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __ROOT_VIEW_HPP__
#define __ROOT_VIEW_HPP__
#include "../tasks/status_info_task.hpp"
#include "../tasks/gamecard_status_task.hpp"
#include "../tasks/title_metadata_task.hpp"
#include "../tasks/ums_task.hpp"
#include "../tasks/usb_host_task.hpp"
#define EVENT_SUBSCRIPTION(func_name, event_type, task_name) \
ALWAYS_INLINE nxdt::tasks::event_type::Subscription Register##func_name##Listener(nxdt::tasks::event_type::Callback cb) { return this->task_name->RegisterListener(cb); } \
ALWAYS_INLINE void Unregister##func_name##Listener(nxdt::tasks::event_type::Subscription subscription) { this->task_name->UnregisterListener(subscription); }
namespace nxdt::views
{
class RootView: public brls::TabFrame
{
private:
bool applet_mode = false;
int output_storage = ConfigOutputStorage_SdCard;
brls::Label *applet_mode_lbl = nullptr;
brls::Label *time_lbl = nullptr;
brls::Label *battery_icon = nullptr, *battery_percentage = nullptr;
brls::Label *connection_icon = nullptr, *connection_status_lbl = nullptr;
brls::Label *usb_icon = nullptr, *ums_counter_lbl = nullptr;
brls::Label *cable_icon = nullptr, *usb_host_speed_lbl = nullptr;
nxdt::tasks::StatusInfoTask *status_info_task = nullptr;
nxdt::tasks::GameCardStatusTask *gc_status_task = nullptr;
nxdt::tasks::TitleMetadataTask *title_metadata_task = nullptr;
nxdt::tasks::UmsTask *ums_task = nullptr;
nxdt::tasks::UsbHostTask *usb_host_task = nullptr;
nxdt::tasks::StatusInfoEvent::Subscription status_info_task_sub;
nxdt::tasks::UmsEvent::Subscription ums_task_sub;
nxdt::tasks::UsbHostEvent::Subscription usb_host_task_sub;
protected:
void draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) override;
void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override;
brls::View *getDefaultFocus(void) override;
public:
RootView();
~RootView();
static std::string GetFormattedDateString(const struct tm& timeinfo);
/* Helpers used to propagate the selected output storage throughout different parts of the UI. */
ALWAYS_INLINE int GetOutputStorage(void)
{
return this->output_storage;
}
ALWAYS_INLINE void SetOutputStorage(int value)
{
this->output_storage = value;
}
/* Wrappers for task methods. */
ALWAYS_INLINE bool IsInternetConnectionAvailable(void)
{
return this->status_info_task->IsInternetConnectionAvailable();
}
ALWAYS_INLINE const nxdt::tasks::TitleApplicationMetadataVector& GetApplicationMetadata(bool is_system)
{
return this->title_metadata_task->GetApplicationMetadata(is_system);
}
ALWAYS_INLINE const nxdt::tasks::UmsDeviceVector& GetUmsDevices(void)
{
return this->ums_task->GetUmsDevices();
}
ALWAYS_INLINE const UsbHostSpeed& GetUsbHostSpeed(void)
{
return this->usb_host_task->GetUsbHostSpeed();
}
EVENT_SUBSCRIPTION(StatusInfoTask, StatusInfoEvent, status_info_task);
EVENT_SUBSCRIPTION(GameCardStatusTask, GameCardStatusEvent, gc_status_task);
EVENT_SUBSCRIPTION(TitleMetadataTask, UserTitleEvent, title_metadata_task);
EVENT_SUBSCRIPTION(UmsTask, UmsEvent, ums_task);
EVENT_SUBSCRIPTION(UsbHostTask, UsbHostEvent, usb_host_task);
};
}
#undef EVENT_SUBSCRIPTION
#endif /* __ROOT_VIEW_HPP__ */