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nxdumptool/source/views/layered_error_frame.cpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

159 lines
5.3 KiB
C++

/*
* layered_error_frame.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <views/layered_error_frame.hpp>
namespace nxdt::views
{
LayeredErrorFrame::LayeredErrorFrame(std::string msg) : brls::LayerView()
{
/* Error frame. */
this->error_frame = new ErrorFrame(msg);
this->addLayer(this->error_frame);
/* List. */
this->list = new brls::List();
this->addLayer(this->list);
}
void LayeredErrorFrame::SetParentSidebarItem(brls::SidebarItem *sidebar_item)
{
if (sidebar_item) this->sidebar_item = sidebar_item;
}
bool LayeredErrorFrame::IsListItemFocused(void)
{
brls::View *cur_view = brls::Application::getCurrentFocus();
size_t cur_list_count = this->list->getViewsCount();
if (cur_list_count)
{
while(cur_view)
{
if (cur_view == this->list) return true;
cur_view = cur_view->getParent();
}
}
return false;
}
int LayeredErrorFrame::GetFocusStackViewIndex(void)
{
size_t cur_list_count = this->list->getViewsCount();
std::vector<brls::View*> *focus_stack = brls::Application::getFocusStack();
if (cur_list_count && focus_stack)
{
size_t focus_stack_size = focus_stack->size();
for(size_t i = 0; i < focus_stack_size; i++)
{
for(size_t j = 0; j < cur_list_count; j++)
{
if (this->list->getChild(j) == focus_stack->at(i)) return static_cast<int>(i);
}
}
}
return -1;
}
bool LayeredErrorFrame::UpdateFocusStackViewAtIndex(int index, brls::View *view)
{
std::vector<brls::View*> *focus_stack = brls::Application::getFocusStack();
if (!focus_stack || index < 0 || !view) return false;
size_t focus_stack_size = focus_stack->size();
if (index >= static_cast<int>(focus_stack_size)) return false;
focus_stack->at(index) = view;
LOG_MSG_DEBUG("Focus stack updated.");
return true;
}
brls::View *LayeredErrorFrame::GetListFirstFocusableChild(void)
{
size_t cur_list_count = this->list->getViewsCount();
if (!cur_list_count) return nullptr;
for(size_t i = 0; i < cur_list_count; i++)
{
brls::View *cur_child = this->list->getChild(i);
if (cur_child && !cur_child->isHidden() && cur_child->getDefaultFocus() != nullptr) return cur_child;
}
return nullptr;
}
void LayeredErrorFrame::SwitchLayerView(bool use_error_frame, bool update_focused_view, bool update_focus_stack)
{
int cur_index = this->getLayerIndex();
int new_index = (use_error_frame ? 0 : 1);
size_t cur_list_count = this->list->getViewsCount();
brls::View *first_child = nullptr;
int focus_stack_index = this->GetFocusStackViewIndex();
bool focus_stack_updated = false;
if (cur_list_count)
{
/* Get pointer to the first focusable/unhidden list item. */
/* Fallback to the sidebar item if there's none. */
first_child = this->GetListFirstFocusableChild();
if (!first_child) first_child = this->sidebar_item;
/* Update focus stack information, if needed. */
if (update_focus_stack && focus_stack_index > -1) focus_stack_updated = this->UpdateFocusStackViewAtIndex(focus_stack_index, use_error_frame ? this->sidebar_item : first_child);
}
if (!focus_stack_updated)
{
/* Check if the user is currently focusing a list item. */
if (!update_focused_view) update_focused_view = this->IsListItemFocused();
if (update_focused_view)
{
/* Update focused view. */
if (use_error_frame || !cur_list_count)
{
/* Move focus to the sidebar item. */
brls::Application::giveFocus(this->sidebar_item);
} else {
/* Move focus to the first list item. */
brls::Application::giveFocus(first_child);
/* Make sure to call willAppear() on our list to update the scrolling accordingly. */
this->list->willAppear(true);
}
}
}
/* Change layer view only if the new index is different. */
if (cur_index != new_index)
{
this->changeLayer(new_index);
this->invalidate(true);
}
}
}