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nxdumptool/source/tasks/gamecard_image_dump_task.cpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

140 lines
5.9 KiB
C++

/*
* gamecard_image_dump_task.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <tasks/gamecard_image_dump_task.hpp>
#include <utils/scope_guard.hpp>
#include <utils/file_writer.hpp>
#include <core/gamecard.h>
namespace i18n = brls::i18n; /* For getStr(). */
using namespace i18n::literals; /* For _i18n. */
namespace nxdt::tasks
{
GameCardDumpTaskError GameCardImageDumpTask::DoInBackground(const std::string& output_path, const bool& prepend_key_area, const bool& keep_certificate, const bool& trim_dump,
const bool& calculate_checksum, const int& checksum_lookup_method)
{
std::scoped_lock lock(this->task_mtx);
GameCardKeyArea gc_key_area{};
GameCardSecurityInformation gc_security_information{};
u32 gc_key_area_crc = 0;
size_t gc_img_size = 0;
nxdt::utils::FileWriter *file = nullptr;
void *buf = nullptr;
DataTransferProgress progress{};
/* Update private variables. */
this->calculate_checksum = calculate_checksum;
this->checksum_lookup_method = checksum_lookup_method;
LOG_MSG_DEBUG("Starting dump with parameters:\n- Output path: \"%s\".\n- Prepend key area: %u.\n- Keep certificate: %u.\n- Trim dump: %u.\n- Calculate checksum: %u.\n- Checksum lookup method: %d.", \
output_path.c_str(), prepend_key_area, keep_certificate, trim_dump, calculate_checksum, checksum_lookup_method);
/* Retrieve gamecard image size. */
if ((!trim_dump && !gamecardGetTotalSize(&gc_img_size)) || (trim_dump && !gamecardGetTrimmedSize(&gc_img_size)) || !gc_img_size) return "tasks/gamecard/image/get_size_failed"_i18n;
/* Check if we're supposed to prepend the key area to the gamecard image. */
if (prepend_key_area)
{
/* Update gamecard image size. */
gc_img_size += sizeof(GameCardKeyArea);
/* Retrieve the GameCardSecurityInformation area. */
if (!gamecardGetSecurityInformation(&gc_security_information)) return "tasks/gamecard/image/get_security_info_failed"_i18n;
/* Copy the GameCardInitialData area from the GameCardSecurityInformation area to our GameCardKeyArea object. */
memcpy(&(gc_key_area.initial_data), &(gc_security_information.initial_data), sizeof(GameCardInitialData));
if (calculate_checksum)
{
/* Update gamecard image checksum if we're prepending the key area to it. */
gc_key_area_crc = crc32Calculate(&gc_key_area, sizeof(GameCardKeyArea));
this->full_gc_img_crc = gc_key_area_crc;
}
}
/* Push progress onto the class. */
progress.total_size = gc_img_size;
this->PublishProgress(progress);
/* Open output file. */
try {
file = new nxdt::utils::FileWriter(output_path, gc_img_size);
} catch(const std::string& msg) {
return msg;
}
ON_SCOPE_EXIT { delete file; };
if (prepend_key_area)
{
/* Write GameCardKeyArea object. */
if (!file->Write(&gc_key_area, sizeof(GameCardKeyArea))) return "tasks/gamecard/image/write_key_area_failed"_i18n;
/* Push progress onto the class. */
progress.xfer_size += sizeof(GameCardKeyArea);
this->PublishProgress(progress);
}
/* Allocate memory buffer for the dump process. */
buf = usbAllocatePageAlignedBuffer(USB_TRANSFER_BUFFER_SIZE);
if (!buf) return "generic/mem_alloc_failed"_i18n;
ON_SCOPE_EXIT { free(buf); };
/* Dump gamecard image. */
for(size_t offset = 0, blksize = USB_TRANSFER_BUFFER_SIZE; offset < gc_img_size; offset += blksize)
{
/* Don't proceed if the task has been cancelled. */
if (this->IsCancelled()) return {};
/* Adjust current block size, if needed. */
if (blksize > (gc_img_size - offset)) blksize = (gc_img_size - offset);
/* Read current block. */
if (!gamecardReadStorage(buf, blksize, offset)) return i18n::getStr("tasks/gamecard/image/io_failed", "generic/read"_i18n, blksize, offset);
/* Remove certificate, if needed. */
if (!keep_certificate && offset == 0) memset(static_cast<u8*>(buf) + GAMECARD_CERT_OFFSET, 0xFF, sizeof(FsGameCardCertificate));
/* Update image checksum. */
if (calculate_checksum)
{
this->gc_img_crc = crc32CalculateWithSeed(this->gc_img_crc, buf, blksize);
if (prepend_key_area) this->full_gc_img_crc = crc32CalculateWithSeed(this->full_gc_img_crc, buf, blksize);
}
/* Write current block. */
if (!file->Write(buf, blksize)) return i18n::getStr("tasks/gamecard/image/io_failed", "generic/write"_i18n, blksize, offset);
/* Push progress onto the class. */
progress.xfer_size += blksize;
progress.percentage = static_cast<int>((progress.xfer_size * 100) / progress.total_size);
this->PublishProgress(progress);
}
return {};
}
}