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nxdumptool/include/gamecard_tab.hpp

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2.5 KiB
C++

/*
* gamecard_tab.hpp
*
* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __GAMECARD_TAB_HPP__
#define __GAMECARD_TAB_HPP__
#include "tasks.hpp"
#include "error_frame.hpp"
namespace nxdt::views
{
class GameCardTab: public brls::LayerView
{
private:
nxdt::tasks::GameCardTask *gc_status_task = nullptr;
nxdt::tasks::GameCardStatusEvent::Subscription gc_status_task_sub;
GameCardStatus gc_status = GameCardStatus_NotInserted;
ErrorFrame *error_frame = nullptr;
brls::List *list = nullptr;
brls::Table *properties_table = nullptr;
brls::TableRow *capacity = nullptr;
brls::TableRow *total_size = nullptr;
brls::TableRow *trimmed_size = nullptr;
brls::TableRow *update_version = nullptr;
brls::TableRow *lafw_version = nullptr;
brls::TableRow *sdk_version = nullptr;
brls::TableRow *compatibility_type = nullptr;
brls::ListItem *dump_card_image = nullptr;
brls::ListItem *dump_certificate = nullptr;
brls::ListItem *dump_header = nullptr;
brls::ListItem *dump_decrypted_cardinfo = nullptr;
brls::ListItem *dump_initial_data = nullptr;
brls::ListItem *dump_hfs_partitions = nullptr;
std::vector<brls::View*> views;
int view_index = -1;
void addLayerWrapper(brls::View* view);
void changeLayerWrapper(brls::View* view);
public:
GameCardTab(nxdt::tasks::GameCardTask *gc_status_task);
~GameCardTab(void);
};
}
#endif /* __GAMECARD_TAB_HPP__ */