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https://github.com/DarkMatterCore/nxdumptool.git
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eee1b2a771
* Update libusbhsfs. * Update borealis. * nsp_dumper: force free size retrieval after dumping an NSP. * title: add titleGetGameCardApplicationMetadataEntries(). * Makefile: remove -gdwarf-4 flag. * nxdt_utils: treat NT_MAX_FILENAME_LENGTH as bytes instead of codepoints, add "TiB" to the array of supported size suffixes. * GameCardTab: add ProcessGameCardStatus() and PopulateList(), manage list updates in the same fashion as TitlesTab, display message about how to mitigate launch errors after exiting the application, display available applications in the inserted gamecard, display message about how to perform individual operations on the gamecard titles. * main: add a try/catch block to intercept any possible exceptions thrown while the application is running + use brls::Application::crash() to gracefully exit afterwards. Temporarily disable Applet Mode support. * exception_handler: use LOG_LEVEL_ERROR. * LayeredErrorFrame: add GetListFirstFocusableChild().
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/*
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* gamecard_tab.hpp
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*
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* Copyright (c) 2020-2022, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __GAMECARD_TAB_HPP__
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#define __GAMECARD_TAB_HPP__
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#include "root_view.hpp"
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#include "layered_error_frame.hpp"
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#include "focusable_item.hpp"
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namespace nxdt::views
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{
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class GameCardTab: public LayeredErrorFrame
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{
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typedef bool (*GameCardSizeFunc)(u64 *out_size);
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private:
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RootView *root_view = nullptr;
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nxdt::tasks::GameCardStatusEvent::Subscription gc_status_task_sub;
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GameCardStatus gc_status = GameCardStatus_NotInserted;
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void ProcessGameCardStatus(GameCardStatus gc_status);
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std::string GetFormattedSizeString(GameCardSizeFunc func);
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void PopulateList(void);
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public:
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GameCardTab(RootView *root_view);
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~GameCardTab(void);
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};
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}
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#endif /* __GAMECARD_TAB_HPP__ */
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