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https://github.com/DarkMatterCore/nxdumptool.git
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5cc387c9b6
titleGetApplicationMetadataEntries() and titleGetGameCardApplicationMetadataEntries() will now return dynamically allocated copies of internal pre-filtered / pre-processed arrays, which are generated using the background gamecard thread. This results in less overhead for any potential calls to these functions. Other changes include: * title: rename TitleGameCardApplicationMetadataEntry -> TitleGameCardApplicationMetadata. * title: add `has_patch` field to TitleGameCardApplicationMetadata struct. * title: declare internal TitleApplicationMetadata arrays to hold pre-filtered application metadata. * title: declare internal TitleGameCardApplicationMetadata array to hold pre-processed gamecard application metadata. * title: move filtering logic from titleGetApplicationMetadataEntries() to a new function: titleGenerateFilteredApplicationMetadataPointerArray(). * title: move processing logic from titleGetGameCardApplicationMetadataEntries() to a new function: titleGenerateGameCardApplicationMetadataArray(). * title: rename titleGetPatchVersionString() -> titleGetDisplayVersionString(). * title: add extra debug log messages to some functions. * title: update titleFreeApplicationMetadata() to also free the new internal metadata arrays. * title: update background thread logic in titleGameCardInfoThreadFunc() to also regenerate the pre-filtered application metadata and gamecard application metadata arrays right after a successful call to titleRefreshGameCardTitleInfo(). * title: update titleGetDisplayVersionString() to also support base application titles. * title: simplify string generation logic in titleGenerateGameCardFileName() by using the cached gamecard application metadata array. * GameCardStatusTask: add GetGameCardStatus() method. * GameCardTab: fix callback argument type in class constructor. * GameCardTab: update ProcessGameCardStatus() to block user inputs while processing the new gamecard status. * RootView: add GetGameCardStatus() method. * StatusInfoTask: turn IsInternetConnectionAvailable() into an inline method. * TitleMetadataTask: turn GetApplicationMetadata() into an inline method. * TitleMetadataTask: move debug log messages around. * TitlesTab: update PopulateList() to block user inputs while updating the titles list. * UmsTask: turn GetUmsDevices() into an inline method. * UsbHostTask: turn GetUsbHostSpeed() into an inline method.
72 lines
2.6 KiB
C++
72 lines
2.6 KiB
C++
/*
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* status_info_task.cpp
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*
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* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <tasks/status_info_task.hpp>
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namespace nxdt::tasks
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{
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StatusInfoTask::StatusInfoTask() : brls::RepeatingTask(REPEATING_TASK_INTERVAL)
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{
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brls::RepeatingTask::start();
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LOG_MSG_DEBUG("Status info task started.");
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}
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StatusInfoTask::~StatusInfoTask()
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{
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LOG_MSG_DEBUG("Status info task stopped.");
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}
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void StatusInfoTask::run(retro_time_t current_time)
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{
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brls::RepeatingTask::run(current_time);
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StatusInfoData *status_info_data = &(this->status_info_data);
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/* Get current time. */
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time_t unix_time = time(nullptr);
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localtime_r(&unix_time, &(status_info_data->timeinfo));
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/* Get battery stats. */
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psmGetBatteryChargePercentage(&(status_info_data->charge_percentage));
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psmGetChargerType(&(status_info_data->charger_type));
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/* Get network connection status. */
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u32 signal_strength = 0;
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NifmInternetConnectionStatus connection_status{};
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char *ip_addr = nullptr;
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status_info_data->connected = false;
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Result rc = nifmGetInternetConnectionStatus(&(status_info_data->connection_type), &signal_strength, &connection_status);
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if (R_SUCCEEDED(rc) && status_info_data->connection_type && connection_status == NifmInternetConnectionStatus_Connected)
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{
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status_info_data->connected = true;
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struct in_addr addr = { .s_addr = INADDR_NONE };
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nifmGetCurrentIpAddress(&(addr.s_addr));
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if (addr.s_addr != INADDR_NONE && (ip_addr = inet_ntoa(addr))) snprintf(status_info_data->ip_addr, MAX_ELEMENTS(status_info_data->ip_addr), "%s", ip_addr);
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}
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/* Fire task event. */
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this->status_info_event.fire(this->status_info_data);
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}
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}
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