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nxdumptool/source/gamecard_tab.cpp
Pablo Curiel 4af144486a gamecard: add support for Header2-related areas
These changes include:

* gamecard: add GAMECARD_HEADER2_OFFSET and GAMECARD_HEADER2_CERT_OFFSET macros.
* gamecard: rename GAMECARD_CERTIFICATE_OFFSET macro to GAMECARD_CERT_OFFSET.
* gamecard: add GameCardFlags2 enum.
* gamecard: update GameCardHeader struct to reflect the new Flags2 field.
* gamecard: add GameCardHeader2, GameCardHeader2EncryptedData and GameCardHeader2Certificate structs.
* gamecard: update gamecardReadHeader() to check if the `Has10Certificate` flag is set in the gamecard header. If it is, the function will read and log both Header2 and Header2Certificate areas, and it will also attempt to verify the RSA signature from the Header2 area.
* gamecard: if a Header2 area is detected, an error will always be triggered for the time being. If anyone comes across this error, please get in touch me.

* gamecard, fs_ext: fix signature field comments.
2024-04-19 15:58:16 +02:00

312 lines
16 KiB
C++

/*
* gamecard_tab.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <nxdt_utils.h>
#include <gamecard_tab.hpp>
#include <titles_tab.hpp>
#include <dump_options_frame.hpp>
namespace i18n = brls::i18n; /* For getStr(). */
using namespace i18n::literals; /* For _i18n. */
namespace nxdt::views
{
GameCardTab::GameCardTab(RootView *root_view) : LayeredErrorFrame("gamecard_tab/error_frame/not_inserted"_i18n), root_view(root_view)
{
/* Set custom spacing. */
this->list->setSpacing(this->list->getSpacing() / 2);
this->list->setMarginBottom(20);
/* Subscribe to the gamecard status event. */
this->gc_status_task_sub = this->root_view->RegisterGameCardTaskListener([this](GameCardStatus gc_status) {
/* Process gamecard status. */
this->ProcessGameCardStatus(gc_status);
});
/* Process gamecard status. */
this->ProcessGameCardStatus(GameCardStatus_NotInserted);
}
GameCardTab::~GameCardTab()
{
/* Unregister task listener. */
this->root_view->UnregisterGameCardTaskListener(this->gc_status_task_sub);
}
void GameCardTab::ProcessGameCardStatus(GameCardStatus gc_status)
{
/* Switch to the error layer if gamecard info hasn't been loaded. */
if (gc_status < GameCardStatus_InsertedAndInfoLoaded) this->SwitchLayerView(true);
switch(gc_status)
{
case GameCardStatus_NotInserted:
this->error_frame->SetMessage("gamecard_tab/error_frame/not_inserted"_i18n);
break;
case GameCardStatus_Processing:
this->error_frame->SetMessage("gamecard_tab/error_frame/processing"_i18n);
break;
case GameCardStatus_NoGameCardPatchEnabled:
this->error_frame->SetMessage("gamecard_tab/error_frame/nogc_enabled"_i18n);
break;
case GameCardStatus_LotusAsicFirmwareUpdateRequired:
this->error_frame->SetMessage("gamecard_tab/error_frame/lafw_update_required"_i18n);
break;
case GameCardStatus_InsertedAndInfoNotLoaded:
this->error_frame->SetMessage(i18n::getStr("gamecard_tab/error_frame/info_not_loaded"_i18n, GITHUB_NEW_ISSUE_URL));
break;
case GameCardStatus_InsertedAndInfoLoaded:
/* Update list and switch to it. */
this->PopulateList();
break;
default:
break;
}
/* Update internal gamecard status. */
this->gc_status = gc_status;
}
std::string GameCardTab::GetFormattedSizeString(GameCardSizeFunc func)
{
u64 size = 0;
char strbuf[0x40] = {0};
func(&size);
utilsGenerateFormattedSizeString(static_cast<double>(size), strbuf, sizeof(strbuf));
return std::string(strbuf);
}
std::string GameCardTab::GetCardIdSetString(FsGameCardIdSet *card_id_set)
{
char card_id_set_str[0x20] = {0};
utilsGenerateHexString(card_id_set_str, sizeof(card_id_set_str), &(card_id_set->id1), sizeof(card_id_set->id1), true);
card_id_set_str[8] = ' ';
utilsGenerateHexString(card_id_set_str + 9, sizeof(card_id_set_str) - 9, &(card_id_set->id2), sizeof(card_id_set->id2), true);
card_id_set_str[17] = ' ';
utilsGenerateHexString(card_id_set_str + 18, sizeof(card_id_set_str) - 18, &(card_id_set->id3), sizeof(card_id_set->id3), true);
return std::string(card_id_set_str);
}
void GameCardTab::PopulateList(void)
{
TitleApplicationMetadata **app_metadata = nullptr;
u32 app_metadata_count = 0;
GameCardHeader card_header = {0};
GameCardInfo card_info = {0};
FsGameCardIdSet card_id_set = {0};
char *raw_filename = nullptr;
bool update_focused_view = this->IsListItemFocused();
int focus_stack_index = this->GetFocusStackViewIndex();
/* Clear list. */
this->list->clear();
this->list->invalidate(true);
/* Information about how to handle HOS launch errors. */
/* TODO: remove this if we ever find a way to fix this issue. */
FocusableLabel *launch_error_info = new FocusableLabel(true, false, brls::LabelStyle::DESCRIPTION, "gamecard_tab/list/launch_error_info"_i18n, true);
launch_error_info->setHorizontalAlign(NVG_ALIGN_CENTER);
this->list->addView(launch_error_info);
/* Retrieve gamecard application metadata. */
app_metadata = titleGetGameCardApplicationMetadataEntries(&app_metadata_count);
if (app_metadata)
{
/* Display the applications that are part of the inserted gamecard. */
this->list->addView(new brls::Header("gamecard_tab/list/user_titles/header"_i18n));
/* Information about how to handle user titles. */
brls::Label *user_titles_info = new brls::Label(brls::LabelStyle::DESCRIPTION, i18n::getStr("gamecard_tab/list/user_titles/info"_i18n, \
"root_view/tabs/user_titles"_i18n), true);
user_titles_info->setHorizontalAlign(NVG_ALIGN_CENTER);
this->list->addView(user_titles_info);
/* Populate list. */
for(u32 i = 0; i < app_metadata_count; i++)
{
TitlesTabItem *title = new TitlesTabItem(app_metadata[i], false, false);
title->unregisterAction(brls::Key::A);
this->list->addView(title);
}
/* Free application metadata array. */
free(app_metadata);
}
/* Populate gamecard properties table. */
this->list->addView(new brls::Header("gamecard_tab/list/properties_table/header"_i18n));
FocusableTable *properties_table = new FocusableTable(true, false);
brls::TableRow *capacity = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/capacity"_i18n);
brls::TableRow *total_size = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/total_size"_i18n);
brls::TableRow *trimmed_size = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/trimmed_size"_i18n);
brls::TableRow *update_version = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/update_version"_i18n);
brls::TableRow *lafw_version = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/lafw_version"_i18n);
brls::TableRow *sdk_version = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/sdk_version"_i18n);
brls::TableRow *compatibility_type = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/compatibility_type"_i18n);
brls::TableRow *package_id = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/package_id"_i18n);
brls::TableRow *card_id_set_row = properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/card_id_set"_i18n);
capacity->setValue(this->GetFormattedSizeString(&gamecardGetRomCapacity));
total_size->setValue(this->GetFormattedSizeString(&gamecardGetTotalSize));
trimmed_size->setValue(this->GetFormattedSizeString(&gamecardGetTrimmedSize));
gamecardGetHeader(&card_header);
gamecardGetPlaintextCardInfoArea(&card_info);
gamecardGetCardIdSet(&card_id_set);
const SystemVersion upp_version = card_info.upp_version.system_version;
/* TODO: move somewhere else? */
if (upp_version.major == 0 && upp_version.minor == 0)
{
std::string upp_version_display = "";
switch(upp_version.micro)
{
case 0: /* v450 / 0.0.0-450 */
upp_version_display = "1.0.0";
break;
case 1: /* v65796 / 0.0.1-260 */
upp_version_display = "2.0.0";
break;
case 2: /* v131162 / 0.0.2-90 */
upp_version_display = "2.1.0";
break;
case 3: /* v196628 / 0.0.3-20 */
upp_version_display = "2.2.0";
break;
case 4: /* v262164 / 0.0.4-20 */
upp_version_display = "2.3.0";
break;
default:
break;
}
if (upp_version_display != "")
{
update_version->setValue(fmt::format("{} ({}.{}.{}-{}) (v{})", upp_version_display, upp_version.major, upp_version.minor, upp_version.micro, \
upp_version.relstep, upp_version.value));
} else {
update_version->setValue(fmt::format("{}.{}.{}-{} (v{})", upp_version.major, upp_version.minor, upp_version.micro, \
upp_version.relstep, upp_version.value));
}
} else {
update_version->setValue(fmt::format("{}.{}.{}-{}.{} (v{})", upp_version.major, upp_version.minor, upp_version.micro, \
upp_version.major_relstep, upp_version.minor_relstep, upp_version.value));
}
u64 fw_version = card_info.fw_version;
lafw_version->setValue(fmt::format("{} ({})", fw_version, fw_version >= GameCardFwVersion_Count ? "generic/unknown"_i18n : gamecardGetRequiredHosVersionString(fw_version)));
const SdkAddOnVersion fw_mode = card_info.fw_mode.sdk_addon_version;
sdk_version->setValue(fmt::format("{}.{}.{}-{} (v{})", fw_mode.major, fw_mode.minor, fw_mode.micro, fw_mode.relstep, fw_mode.value));
u8 compat_type = card_info.compatibility_type;
compatibility_type->setValue(fmt::format("{} ({})", \
compat_type >= GameCardCompatibilityType_Count ? "generic/unknown"_i18n : gamecardGetCompatibilityTypeString(compat_type), \
compat_type));
char package_id_str[0x11] = {0};
utilsGenerateHexString(package_id_str, sizeof(package_id_str), card_header.package_id, sizeof(card_header.package_id), true);
package_id->setValue(std::string(package_id_str));
card_id_set_row->setValue(this->GetCardIdSetString(&card_id_set));
this->list->addView(properties_table);
/* ListItem elements. */
this->list->addView(new brls::Header("gamecard_tab/list/dump_options"_i18n));
raw_filename = titleGenerateGameCardFileName(TitleNamingConvention_Full, TitleFileNameIllegalCharReplaceType_None);
this->raw_filename_full = std::string(raw_filename);
if (raw_filename) free(raw_filename);
raw_filename = titleGenerateGameCardFileName(TitleNamingConvention_IdAndVersionOnly, TitleFileNameIllegalCharReplaceType_None);
this->raw_filename_id_only = std::string(raw_filename);
if (raw_filename) free(raw_filename);
raw_filename = nullptr;
brls::ListItem *dump_card_image = new brls::ListItem("gamecard_tab/list/dump_card_image/label"_i18n, "gamecard_tab/list/dump_card_image/description"_i18n);
dump_card_image->getClickEvent()->subscribe([this](brls::View *view) {
brls::Image *icon = new brls::Image();
icon->setImage(BOREALIS_ASSET("icon/" APP_TITLE ".jpg"));
icon->setScaleType(brls::ImageScaleType::SCALE);
brls::Application::pushView(new DumpOptionsFrame(this->root_view, "gamecard_tab/list/dump_card_image/label"_i18n, icon,
configGetInteger("naming_convention") == TitleNamingConvention_Full ? raw_filename_full : raw_filename_id_only, ".xci"), brls::ViewAnimation::SLIDE_LEFT);
});
this->list->addView(dump_card_image);
this->list->addView(new brls::ListItemGroupSpacing(true));
brls::Label *advanced_disclaimer = new brls::Label(brls::LabelStyle::DESCRIPTION, "gamecard_tab/list/advanced_disclaimer"_i18n, true);
advanced_disclaimer->setHorizontalAlign(NVG_ALIGN_CENTER);
this->list->addView(advanced_disclaimer);
brls::ListItem *dump_initial_data = new brls::ListItem("gamecard_tab/list/dump_initial_data/label"_i18n, "gamecard_tab/list/dump_initial_data/description"_i18n);
this->list->addView(dump_initial_data);
brls::ListItem *dump_certificate = new brls::ListItem("gamecard_tab/list/dump_certificate/label"_i18n, i18n::getStr("gamecard_tab/list/dump_certificate/description", GAMECARD_CERT_OFFSET / GAMECARD_PAGE_SIZE));
this->list->addView(dump_certificate);
brls::ListItem *dump_card_id_set = new brls::ListItem("gamecard_tab/list/dump_card_id_set/label"_i18n, "gamecard_tab/list/dump_card_id_set/description"_i18n);
this->list->addView(dump_card_id_set);
brls::ListItem *dump_card_uid = new brls::ListItem("gamecard_tab/list/dump_card_uid/label"_i18n, "gamecard_tab/list/dump_card_uid/description"_i18n);
this->list->addView(dump_card_uid);
brls::ListItem *dump_header = new brls::ListItem("gamecard_tab/list/dump_header/label"_i18n, i18n::getStr("gamecard_tab/list/dump_header/description", 0));
this->list->addView(dump_header);
brls::ListItem *dump_plaintext_cardinfo = new brls::ListItem("gamecard_tab/list/dump_plaintext_cardinfo/label"_i18n, "gamecard_tab/list/dump_plaintext_cardinfo/description"_i18n);
this->list->addView(dump_plaintext_cardinfo);
brls::ListItem *dump_specific_data = new brls::ListItem("gamecard_tab/list/dump_specific_data/label"_i18n, "gamecard_tab/list/dump_specific_data/description"_i18n);
this->list->addView(dump_specific_data);
brls::ListItem *dump_hfs_partitions = new brls::ListItem("gamecard_tab/list/dump_hfs_partitions/label"_i18n, "gamecard_tab/list/dump_hfs_partitions/description"_i18n);
this->list->addView(dump_hfs_partitions);
brls::ListItem *browse_hfs_partitions = new brls::ListItem("gamecard_tab/list/browse_hfs_partitions/label"_i18n, "gamecard_tab/list/browse_hfs_partitions/description"_i18n);
this->list->addView(browse_hfs_partitions);
brls::ListItem *dump_lafw = new brls::ListItem("gamecard_tab/list/dump_lafw/label"_i18n, "gamecard_tab/list/dump_lafw/description"_i18n);
this->list->addView(dump_lafw);
/* Update focus stack, if needed. */
if (focus_stack_index > -1) this->UpdateFocusStackViewAtIndex(focus_stack_index, this->GetListFirstFocusableChild());
/* Switch to the list view. */
this->list->invalidate(true);
this->SwitchLayerView(false, update_focused_view, focus_stack_index < 0);
}
}