mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-26 12:12:02 +00:00
5cc387c9b6
titleGetApplicationMetadataEntries() and titleGetGameCardApplicationMetadataEntries() will now return dynamically allocated copies of internal pre-filtered / pre-processed arrays, which are generated using the background gamecard thread. This results in less overhead for any potential calls to these functions. Other changes include: * title: rename TitleGameCardApplicationMetadataEntry -> TitleGameCardApplicationMetadata. * title: add `has_patch` field to TitleGameCardApplicationMetadata struct. * title: declare internal TitleApplicationMetadata arrays to hold pre-filtered application metadata. * title: declare internal TitleGameCardApplicationMetadata array to hold pre-processed gamecard application metadata. * title: move filtering logic from titleGetApplicationMetadataEntries() to a new function: titleGenerateFilteredApplicationMetadataPointerArray(). * title: move processing logic from titleGetGameCardApplicationMetadataEntries() to a new function: titleGenerateGameCardApplicationMetadataArray(). * title: rename titleGetPatchVersionString() -> titleGetDisplayVersionString(). * title: add extra debug log messages to some functions. * title: update titleFreeApplicationMetadata() to also free the new internal metadata arrays. * title: update background thread logic in titleGameCardInfoThreadFunc() to also regenerate the pre-filtered application metadata and gamecard application metadata arrays right after a successful call to titleRefreshGameCardTitleInfo(). * title: update titleGetDisplayVersionString() to also support base application titles. * title: simplify string generation logic in titleGenerateGameCardFileName() by using the cached gamecard application metadata array. * GameCardStatusTask: add GetGameCardStatus() method. * GameCardTab: fix callback argument type in class constructor. * GameCardTab: update ProcessGameCardStatus() to block user inputs while processing the new gamecard status. * RootView: add GetGameCardStatus() method. * StatusInfoTask: turn IsInternetConnectionAvailable() into an inline method. * TitleMetadataTask: turn GetApplicationMetadata() into an inline method. * TitleMetadataTask: move debug log messages around. * TitlesTab: update PopulateList() to block user inputs while updating the titles list. * UmsTask: turn GetUmsDevices() into an inline method. * UsbHostTask: turn GetUsbHostSpeed() into an inline method.
72 lines
2.6 KiB
C++
72 lines
2.6 KiB
C++
/*
|
|
* status_info_task.cpp
|
|
*
|
|
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
|
|
*
|
|
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
|
|
*
|
|
* nxdumptool is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* nxdumptool is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <tasks/status_info_task.hpp>
|
|
|
|
namespace nxdt::tasks
|
|
{
|
|
StatusInfoTask::StatusInfoTask() : brls::RepeatingTask(REPEATING_TASK_INTERVAL)
|
|
{
|
|
brls::RepeatingTask::start();
|
|
LOG_MSG_DEBUG("Status info task started.");
|
|
}
|
|
|
|
StatusInfoTask::~StatusInfoTask()
|
|
{
|
|
LOG_MSG_DEBUG("Status info task stopped.");
|
|
}
|
|
|
|
void StatusInfoTask::run(retro_time_t current_time)
|
|
{
|
|
brls::RepeatingTask::run(current_time);
|
|
|
|
StatusInfoData *status_info_data = &(this->status_info_data);
|
|
|
|
/* Get current time. */
|
|
time_t unix_time = time(nullptr);
|
|
localtime_r(&unix_time, &(status_info_data->timeinfo));
|
|
|
|
/* Get battery stats. */
|
|
psmGetBatteryChargePercentage(&(status_info_data->charge_percentage));
|
|
psmGetChargerType(&(status_info_data->charger_type));
|
|
|
|
/* Get network connection status. */
|
|
u32 signal_strength = 0;
|
|
NifmInternetConnectionStatus connection_status{};
|
|
char *ip_addr = nullptr;
|
|
|
|
status_info_data->connected = false;
|
|
|
|
Result rc = nifmGetInternetConnectionStatus(&(status_info_data->connection_type), &signal_strength, &connection_status);
|
|
if (R_SUCCEEDED(rc) && status_info_data->connection_type && connection_status == NifmInternetConnectionStatus_Connected)
|
|
{
|
|
status_info_data->connected = true;
|
|
|
|
struct in_addr addr = { .s_addr = INADDR_NONE };
|
|
nifmGetCurrentIpAddress(&(addr.s_addr));
|
|
|
|
if (addr.s_addr != INADDR_NONE && (ip_addr = inet_ntoa(addr))) snprintf(status_info_data->ip_addr, MAX_ELEMENTS(status_info_data->ip_addr), "%s", ip_addr);
|
|
}
|
|
|
|
/* Fire task event. */
|
|
this->status_info_event.fire(this->status_info_data);
|
|
}
|
|
}
|