mirror of
https://github.com/DarkMatterCore/nxdumptool.git
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eee1b2a771
* Update libusbhsfs. * Update borealis. * nsp_dumper: force free size retrieval after dumping an NSP. * title: add titleGetGameCardApplicationMetadataEntries(). * Makefile: remove -gdwarf-4 flag. * nxdt_utils: treat NT_MAX_FILENAME_LENGTH as bytes instead of codepoints, add "TiB" to the array of supported size suffixes. * GameCardTab: add ProcessGameCardStatus() and PopulateList(), manage list updates in the same fashion as TitlesTab, display message about how to mitigate launch errors after exiting the application, display available applications in the inserted gamecard, display message about how to perform individual operations on the gamecard titles. * main: add a try/catch block to intercept any possible exceptions thrown while the application is running + use brls::Application::crash() to gracefully exit afterwards. Temporarily disable Applet Mode support. * exception_handler: use LOG_LEVEL_ERROR. * LayeredErrorFrame: add GetListFirstFocusableChild().
291 lines
12 KiB
C
291 lines
12 KiB
C
/*
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* title.h
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*
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* Copyright (c) 2020-2022, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __TITLE_H__
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#define __TITLE_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define TITLE_PATCH_TYPE_VALUE (u64)0x800
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#define TITLE_ADDONCONTENT_TYPE_VALUE (u64)0x1000
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#define TITLE_ADDONCONTENT_CONVERSION_MASK (u64)0xFFFFFFFFFFFFF000
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#define TITLE_ADDONCONTENT_MAX_ENTRIES 2000
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#define TITLE_DELTA_TYPE_VALUE (u64)0xC00
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/// Generated using ns application records and/or ncm content meta keys.
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/// Used by the UI to display title lists.
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typedef struct {
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u64 title_id; ///< Title ID from the application / system title this data belongs to.
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NacpLanguageEntry lang_entry; ///< UTF-8 strings in the console language.
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u32 icon_size; ///< JPEG icon size.
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u8 *icon; ///< JPEG icon data.
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} TitleApplicationMetadata;
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/// Generated using ncm calls.
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typedef struct _TitleInfo {
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u8 storage_id; ///< NcmStorageId.
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NcmContentMetaKey meta_key; ///< Used with ncm calls.
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Version version; ///< Holds the same value from meta_key.version.
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u32 content_count; ///< Content info count.
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NcmContentInfo *content_infos; ///< Content info entries from this title.
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u64 size; ///< Total title size.
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char size_str[32]; ///< Total title size string.
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TitleApplicationMetadata *app_metadata; ///< User application metadata.
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struct _TitleInfo *parent, *previous, *next; ///< Used with TitleInfo entries from user applications, patches and add-on contents. The parent pointer is unused in user applications.
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} TitleInfo;
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/// Used to deal with user applications stored in the eMMC, SD card and/or gamecard.
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/// The parent, previous and next pointers from the TitleInfo elements are used to traverse through multiple user applications, patches and/or add-on contents.
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typedef struct {
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TitleInfo *app_info; ///< Pointer to a TitleInfo element holding info for the first detected user application entry matching the provided application ID.
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TitleInfo *patch_info; ///< Pointer to a TitleInfo element holding info for the first detected patch entry matching the provided application ID.
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TitleInfo *aoc_info; ///< Pointer to a TitleInfo element holding info for the first detected add-on content entry matching the provided application ID.
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} TitleUserApplicationData;
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typedef enum {
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TitleNamingConvention_Full = 0, ///< Individual titles: "{Name} [{Id}][v{Version}][{Type}]".
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///< Gamecards: "[{Name1}] [{Id1}][v{Version1}] + ... + [{NameN}] [{IdN}][v{VersionN}]".
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TitleNamingConvention_IdAndVersionOnly = 1, ///< Individual titles: "{Id}_v{Version}_{Type}".
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///< Gamecards: "{TitleId1}_v{TitleVersion1}_{TitleType1} + ... + {TitleIdN}_v{TitleVersionN}_{TitleTypeN}".
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TitleNamingConvention_Count = 2
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} TitleNamingConvention;
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typedef enum {
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TitleFileNameIllegalCharReplaceType_None = 0,
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TitleFileNameIllegalCharReplaceType_IllegalFsChars = 1,
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TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly = 2
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} TitleFileNameIllegalCharReplaceType;
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/// Initializes the title interface.
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bool titleInitialize(void);
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/// Closes the title interface.
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void titleExit(void);
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/// Returns a pointer to a ncm database handle using a NcmStorageId value.
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NcmContentMetaDatabase *titleGetNcmDatabaseByStorageId(u8 storage_id);
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/// Returns a pointer to a ncm storage handle using a NcmStorageId value.
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NcmContentStorage *titleGetNcmStorageByStorageId(u8 storage_id);
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/// Returns a pointer to a dynamically allocated array of pointers to TitleApplicationMetadata entries, as well as their count. Returns NULL if an error occurs.
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/// If 'is_system' is true, TitleApplicationMetadata entries from available system titles (NcmStorageId_BuiltInSystem) will be returned.
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/// Otherwise, TitleApplicationMetadata entries from user applications with available content data (NcmStorageId_BuiltInUser, NcmStorageId_SdCard, NcmStorageId_GameCard) will be returned.
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/// The allocated buffer must be freed by the calling function using free().
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TitleApplicationMetadata **titleGetApplicationMetadataEntries(bool is_system, u32 *out_count);
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/// Returns a pointer to a dynamically allocated array of pointers to TitleApplicationMetadata entries with matching gamecard user titles, as well as their count. Returns NULL if an error occurs.
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/// The allocated buffer must be freed by the calling function using free().
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TitleApplicationMetadata **titleGetGameCardApplicationMetadataEntries(u32 *out_count);
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/// Returns a pointer to a dynamically allocated TitleInfo element with a matching storage ID and title ID. Returns NULL if an error occurs.
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/// If NcmStorageId_Any is used, the first entry with a matching title ID is returned.
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/// Use titleFreeTitleInfo() to free the returned data.
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TitleInfo *titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
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/// Frees a dynamically allocated TitleInfo element.
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void titleFreeTitleInfo(TitleInfo **info);
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/// Populates a TitleUserApplicationData element with dynamically allocated data using a user application ID.
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/// Use titleFreeUserApplicationData() to free the populated data.
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bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out);
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/// Frees data populated by titleGetUserApplicationData().
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void titleFreeUserApplicationData(TitleUserApplicationData *user_app_data);
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/// Returns true if orphan titles are available.
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/// Orphan titles are patches or add-on contents with no NsApplicationControlData available for their parent user application ID.
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bool titleAreOrphanTitlesAvailable(void);
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/// Returns a pointer to a dynamically allocated array of orphan TitleInfo entries, as well as their count. Returns NULL if an error occurs.
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/// Use titleFreeOrphanTitles() to free the returned data.
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TitleInfo **titleGetOrphanTitles(u32 *out_count);
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/// Frees orphan title info data returned by titleGetInfoFromOrphanTitles().
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void titleFreeOrphanTitles(TitleInfo ***orphan_info);
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/// Checks if a gamecard status update has been detected by the background gamecard title info thread (e.g. after a new gamecard has been inserted, of after the current one has been taken out).
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/// If this function returns true and functions such as titleGetInfoFromStorageByTitleId(), titleGetUserApplicationData() or titleGetInfoFromOrphanTitles() have been previously called:
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/// 1. Their returned data must be freed.
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/// 2. They must be called again.
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bool titleIsGameCardInfoUpdated(void);
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/// Returns a pointer to a dynamically allocated buffer that holds a filename string suitable for output title dumps. Returns NULL if an error occurs.
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char *titleGenerateFileName(TitleInfo *title_info, u8 naming_convention, u8 illegal_char_replace_type);
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/// Returns a pointer to a dynamically allocated buffer that holds a filename string suitable for output gamecard dumps. Returns NULL if an error occurs.
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/// A valid gamecard must be inserted, and title info must have been loaded from it accordingly.
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char *titleGenerateGameCardFileName(u8 naming_convention, u8 illegal_char_replace_type);
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/// Returns a pointer to a string holding a user-friendly name for the provided NcmStorageId value. Returns NULL if the provided value is invalid.
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const char *titleGetNcmStorageIdName(u8 storage_id);
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/// Returns a pointer to a string holding the name of the provided NcmContentType value. Returns NULL if the provided value is invalid.
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const char *titleGetNcmContentTypeName(u8 content_type);
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/// Returns a pointer to a string holding the name of the provided NcmContentMetaType value. Returns NULL if the provided value is invalid.
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const char *titleGetNcmContentMetaTypeName(u8 content_meta_type);
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/// Miscellaneous functions.
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NX_INLINE void titleConvertNcmContentSizeToU64(const u8 *size, u64 *out)
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{
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if (!size || !out) return;
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*out = 0;
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memcpy(out, size, 6);
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}
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NX_INLINE void titleConvertU64ToNcmContentSize(const u64 *size, u8 *out)
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{
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if (size && out) memcpy(out, size, 6);
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}
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NX_INLINE u64 titleGetPatchIdByApplicationId(u64 app_id)
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{
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return (app_id + TITLE_PATCH_TYPE_VALUE);
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}
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NX_INLINE u64 titleGetApplicationIdByPatchId(u64 patch_id)
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{
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return (patch_id - TITLE_PATCH_TYPE_VALUE);
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}
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NX_INLINE bool titleCheckIfPatchIdBelongsToApplicationId(u64 app_id, u64 patch_id)
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{
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return (patch_id == titleGetPatchIdByApplicationId(app_id));
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}
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NX_INLINE u64 titleGetAddOnContentBaseIdByApplicationId(u64 app_id)
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{
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return ((app_id & TITLE_ADDONCONTENT_CONVERSION_MASK) + TITLE_ADDONCONTENT_TYPE_VALUE);
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}
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NX_INLINE u64 titleGetAddOnContentIdWithIndexByApplicationId(u64 app_id, u16 idx)
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{
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return (titleGetAddOnContentBaseIdByApplicationId(app_id) + idx + 1);
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}
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NX_INLINE u64 titleGetApplicationIdByAddOnContentId(u64 aoc_id)
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{
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return ((aoc_id - TITLE_ADDONCONTENT_TYPE_VALUE) & TITLE_ADDONCONTENT_CONVERSION_MASK);
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}
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NX_INLINE u64 titleGetAddOnContentMaxIdByBaseId(u64 aoc_base_id)
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{
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return (aoc_base_id + TITLE_ADDONCONTENT_MAX_ENTRIES + 1);
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}
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NX_INLINE bool titleIsAddOnContentIdValid(u64 aoc_id, u64 aoc_base_id, u64 aoc_max_id)
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{
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return (aoc_id > aoc_base_id && aoc_id < aoc_max_id);
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}
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NX_INLINE bool titleCheckIfAddOnContentIdBelongsToApplicationId(u64 app_id, u64 aoc_id)
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{
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u64 aoc_base_id = titleGetAddOnContentBaseIdByApplicationId(app_id);
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u64 aoc_max_id = titleGetAddOnContentMaxIdByBaseId(aoc_base_id);
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return titleIsAddOnContentIdValid(aoc_id, aoc_base_id, aoc_max_id);
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}
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NX_INLINE bool titleCheckIfAddOnContentIdsAreSiblings(u64 aoc_id_1, u64 aoc_id_2)
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{
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u64 app_id_1 = titleGetApplicationIdByAddOnContentId(aoc_id_1);
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u64 app_id_2 = titleGetApplicationIdByAddOnContentId(aoc_id_2);
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return (app_id_1 == app_id_2 && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_1, aoc_id_1) && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_2, aoc_id_2));
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}
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NX_INLINE u64 titleGetDeltaIdByApplicationId(u64 app_id)
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{
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return (app_id + TITLE_DELTA_TYPE_VALUE);
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}
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NX_INLINE u64 titleGetApplicationIdByDeltaId(u64 delta_id)
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{
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return (delta_id - TITLE_DELTA_TYPE_VALUE);
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}
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NX_INLINE bool titleCheckIfDeltaIdBelongsToApplicationId(u64 app_id, u64 delta_id)
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{
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return (delta_id == titleGetDeltaIdByApplicationId(app_id));
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}
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NX_INLINE u32 titleGetContentCountByType(TitleInfo *info, u8 content_type)
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{
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if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return 0;
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u32 cnt = 0;
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for(u32 i = 0; i < info->content_count; i++)
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{
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if (info->content_infos[i].content_type == content_type) cnt++;
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}
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return cnt;
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}
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NX_INLINE NcmContentInfo *titleGetContentInfoByTypeAndIdOffset(TitleInfo *info, u8 content_type, u8 id_offset)
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{
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if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return NULL;
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for(u32 i = 0; i < info->content_count; i++)
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{
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NcmContentInfo *cur_content_info = &(info->content_infos[i]);
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if (cur_content_info->content_type == content_type && cur_content_info->id_offset == id_offset) return cur_content_info;
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}
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return NULL;
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}
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NX_INLINE u32 titleGetCountFromInfoBlock(TitleInfo *title_info)
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{
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if (!title_info) return 0;
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u32 count = 1;
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TitleInfo *cur_info = title_info->previous;
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while(cur_info)
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{
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count++;
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cur_info = cur_info->previous;
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}
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cur_info = title_info->next;
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while(cur_info)
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{
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count++;
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cur_info = cur_info->next;
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}
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return count;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* __TITLE_H__ */
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