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5cc387c9b6
titleGetApplicationMetadataEntries() and titleGetGameCardApplicationMetadataEntries() will now return dynamically allocated copies of internal pre-filtered / pre-processed arrays, which are generated using the background gamecard thread. This results in less overhead for any potential calls to these functions. Other changes include: * title: rename TitleGameCardApplicationMetadataEntry -> TitleGameCardApplicationMetadata. * title: add `has_patch` field to TitleGameCardApplicationMetadata struct. * title: declare internal TitleApplicationMetadata arrays to hold pre-filtered application metadata. * title: declare internal TitleGameCardApplicationMetadata array to hold pre-processed gamecard application metadata. * title: move filtering logic from titleGetApplicationMetadataEntries() to a new function: titleGenerateFilteredApplicationMetadataPointerArray(). * title: move processing logic from titleGetGameCardApplicationMetadataEntries() to a new function: titleGenerateGameCardApplicationMetadataArray(). * title: rename titleGetPatchVersionString() -> titleGetDisplayVersionString(). * title: add extra debug log messages to some functions. * title: update titleFreeApplicationMetadata() to also free the new internal metadata arrays. * title: update background thread logic in titleGameCardInfoThreadFunc() to also regenerate the pre-filtered application metadata and gamecard application metadata arrays right after a successful call to titleRefreshGameCardTitleInfo(). * title: update titleGetDisplayVersionString() to also support base application titles. * title: simplify string generation logic in titleGenerateGameCardFileName() by using the cached gamecard application metadata array. * GameCardStatusTask: add GetGameCardStatus() method. * GameCardTab: fix callback argument type in class constructor. * GameCardTab: update ProcessGameCardStatus() to block user inputs while processing the new gamecard status. * RootView: add GetGameCardStatus() method. * StatusInfoTask: turn IsInternetConnectionAvailable() into an inline method. * TitleMetadataTask: turn GetApplicationMetadata() into an inline method. * TitleMetadataTask: move debug log messages around. * TitlesTab: update PopulateList() to block user inputs while updating the titles list. * UmsTask: turn GetUmsDevices() into an inline method. * UsbHostTask: turn GetUsbHostSpeed() into an inline method. |
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.. | ||
devoptab | ||
fatfs | ||
aes.h | ||
bfttf.h | ||
bktr.h | ||
cert.h | ||
cnmt.h | ||
config.h | ||
elf_symbol.h | ||
es.h | ||
fs_ext.h | ||
gamecard.h | ||
hfs.h | ||
hos_version_structs.h | ||
http.h | ||
key_sources.h | ||
keys.h | ||
legal_info.h | ||
lz4.h | ||
mem.h | ||
nacp.h | ||
nca.h | ||
nca_storage.h | ||
npdm.h | ||
nso.h | ||
nxdt_bfsar.h | ||
nxdt_includes.h | ||
nxdt_json.h | ||
nxdt_log.h | ||
nxdt_utils.h | ||
pfs.h | ||
program_info.h | ||
romfs.h | ||
rsa.h | ||
save.h | ||
service_guard.h | ||
services.h | ||
sha3.h | ||
signature.h | ||
smc.h | ||
tik.h | ||
title.h | ||
ums.h | ||
usb.h |