mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-08 11:51:48 +00:00
4af144486a
These changes include: * gamecard: add GAMECARD_HEADER2_OFFSET and GAMECARD_HEADER2_CERT_OFFSET macros. * gamecard: rename GAMECARD_CERTIFICATE_OFFSET macro to GAMECARD_CERT_OFFSET. * gamecard: add GameCardFlags2 enum. * gamecard: update GameCardHeader struct to reflect the new Flags2 field. * gamecard: add GameCardHeader2, GameCardHeader2EncryptedData and GameCardHeader2Certificate structs. * gamecard: update gamecardReadHeader() to check if the `Has10Certificate` flag is set in the gamecard header. If it is, the function will read and log both Header2 and Header2Certificate areas, and it will also attempt to verify the RSA signature from the Header2 area. * gamecard: if a Header2 area is detected, an error will always be triggered for the time being. If anyone comes across this error, please get in touch me. * gamecard, fs_ext: fix signature field comments.
129 lines
4.8 KiB
C
129 lines
4.8 KiB
C
/*
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* fs_ext.h
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*
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* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __FS_EXT_H__
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#define __FS_EXT_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GAMECARD_CERT_MAGIC 0x43455254 /* "CERT". */
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/// Located at offset 0x7000 in the gamecard image.
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typedef struct {
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u8 signature[0x100]; ///< RSA-2048-PKCS#1 v1.5 with SHA-256 signature over the rest of the data.
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u32 magic; ///< "CERT".
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u32 version;
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u8 kek_index;
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u8 reserved[0x7];
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u8 t1_card_device_id[0x10];
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u8 iv[0x10];
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u8 hw_key[0x10]; ///< Encrypted.
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u8 data[0xC0]; ///< Encrypted.
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} FsGameCardCertificate;
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NXDT_ASSERT(FsGameCardCertificate, 0x200);
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typedef enum {
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FsCardId1MakerCode_MegaChips = 0xC2,
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FsCardId1MakerCode_Lapis = 0xAE,
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FsCardId1MakerCode_Unknown = 0x36 ///< Seen in TLoZ:TotK, SMBW and other modern releases.
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} FsCardId1MakerCode;
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typedef enum {
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FsCardId1MemoryType_None = 0,
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FsCardId1MemoryType_CardModeT1 = BIT(0),
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FsCardId1MemoryType_CardModeT2 = BIT(1),
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FsCardId1MemoryType_Unknown1 = BIT(2), ///< Related to CardMode?
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FsCardId1MemoryType_IsNand = BIT(3), ///< 0: Rom, 1: Nand.
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FsCardId1MemoryType_Unknown2 = BIT(4), ///< Related to Nand memory type?
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FsCardId1MemoryType_IsLate = BIT(5), ///< 0: Fast, 1: Late.
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FsCardId1MemoryType_Unknown3 = BIT(6),
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FsCardId1MemoryType_Unknown4 = BIT(7),
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FsCardId1MemoryType_Count = 8, ///< Total values supported by this enum.
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///< Values defined in Atmosphère source code.
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FsCardId1MemoryType_T1RomFast = FsCardId1MemoryType_CardModeT1,
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FsCardId1MemoryType_T2RomFast = FsCardId1MemoryType_CardModeT2,
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FsCardId1MemoryType_T1NandFast = (FsCardId1MemoryType_IsNand | FsCardId1MemoryType_CardModeT1),
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FsCardId1MemoryType_T2NandFast = (FsCardId1MemoryType_IsNand | FsCardId1MemoryType_CardModeT2),
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FsCardId1MemoryType_T1RomLate = (FsCardId1MemoryType_IsLate | FsCardId1MemoryType_CardModeT1),
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FsCardId1MemoryType_T2RomLate = (FsCardId1MemoryType_IsLate | FsCardId1MemoryType_CardModeT2),
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FsCardId1MemoryType_T1NandLate = (FsCardId1MemoryType_IsLate | FsCardId1MemoryType_IsNand | FsCardId1MemoryType_CardModeT1),
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FsCardId1MemoryType_T2NandLate = (FsCardId1MemoryType_IsLate | FsCardId1MemoryType_IsNand | FsCardId1MemoryType_CardModeT2)
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} FsCardId1MemoryType;
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typedef struct {
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u8 maker_code; ///< FsCardId1MakerCode.
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u8 memory_capacity; ///< Matches GameCardRomSize.
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u8 reserved; ///< Known values: 0x00, 0x01, 0x02, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0C, 0x0D, 0x0E, 0x80.
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u8 memory_type; ///< FsCardId1MemoryType.
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} FsCardId1;
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NXDT_ASSERT(FsCardId1, 0x4);
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typedef enum {
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FsCardId2CardType_Rom = 0,
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FsCardId2CardType_WritableDevT1 = 1,
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FsCardId2CardType_WritableProdT1 = 2,
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FsCardId2CardType_WritableDevT2 = 3,
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FsCardId2CardType_WritableProdT2 = 4,
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FsCardId2CardType_Count = 5 ///< Total values supported by this enum.
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} FsCardId2CardType;
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typedef struct {
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u8 sel_t1_key; ///< Matches sel_t1_key value from GameCardHeader (usually 0x02).
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u8 card_type; ///< FsCardId2CardType.
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u8 reserved[0x2]; ///< Usually filled with zeroes.
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} FsCardId2;
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NXDT_ASSERT(FsCardId2, 0x4);
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typedef struct {
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u8 reserved[0x4]; ///< Usually filled with zeroes.
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} FsCardId3;
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NXDT_ASSERT(FsCardId3, 0x4);
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/// Returned by fsDeviceOperatorGetGameCardIdSet.
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typedef struct {
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FsCardId1 id1; ///< Specifies maker code, memory capacity and memory type.
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FsCardId2 id2; ///< Specifies card security number and card type.
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FsCardId3 id3; ///< Always zero (so far).
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} FsGameCardIdSet;
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NXDT_ASSERT(FsGameCardIdSet, 0xC);
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/// IFileSystemProxy.
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Result fsOpenGameCardStorage(FsStorage *out, const FsGameCardHandle *handle, u32 partition);
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Result fsOpenGameCardDetectionEventNotifier(FsEventNotifier *out);
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/// IDeviceOperator.
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Result fsDeviceOperatorUpdatePartitionInfo(FsDeviceOperator *d, const FsGameCardHandle *handle, u32 *out_title_version, u64 *out_title_id);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __FS_EXT_H__ */
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