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nxdumptool/source/core/fatfs/diskio.c
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

97 lines
3.2 KiB
C

/*-----------------------------------------------------------------------*/
/* Low level disk I/O module SKELETON for FatFs (C)ChaN, 2019 */
/*-----------------------------------------------------------------------*/
/* If a working storage control module is available, it should be */
/* attached to the FatFs via a glue function rather than modifying it. */
/* This is an example of glue functions to attach various exsisting */
/* storage control modules to the FatFs module with a defined API. */
/*-----------------------------------------------------------------------*/
#include <core/nxdt_utils.h>
#include <core/fatfs/ff.h> /* Obtains integer types */
#include <core/fatfs/diskio.h> /* Declarations of disk functions */
/*-----------------------------------------------------------------------*/
/* Get Drive Status */
/*-----------------------------------------------------------------------*/
DSTATUS disk_status (
BYTE pdrv /* Physical drive number to identify the drive */
)
{
(void)pdrv;
return 0;
}
/*-----------------------------------------------------------------------*/
/* Inidialize a Drive */
/*-----------------------------------------------------------------------*/
DSTATUS disk_initialize (
BYTE pdrv /* Physical drive number to identify the drive */
)
{
(void)pdrv;
return 0;
}
/*-----------------------------------------------------------------------*/
/* Read Sector(s) */
/*-----------------------------------------------------------------------*/
DRESULT disk_read (
BYTE pdrv, /* Physical drive number to identify the drive */
BYTE *buff, /* Data buffer to store read data */
LBA_t sector, /* Start sector in LBA */
UINT count /* Number of sectors to read */
)
{
(void)pdrv;
Result rc = 0;
u64 start_offset = ((u64)FF_MAX_SS * (u64)sector);
u64 read_size = ((u64)FF_MAX_SS * (u64)count);
rc = fsStorageRead(utilsGetEmmcBisSystemPartitionStorage(), start_offset, buff, read_size);
return (R_SUCCEEDED(rc) ? RES_OK : RES_ERROR);
}
/*-----------------------------------------------------------------------*/
/* Write Sector(s) */
/*-----------------------------------------------------------------------*/
#if FF_FS_READONLY == 0
DRESULT disk_write (
BYTE pdrv, /* Physical drive number to identify the drive */
const BYTE *buff, /* Data to be written */
LBA_t sector, /* Start sector in LBA */
UINT count /* Number of sectors to write */
)
{
(void)pdrv;
(void)buff;
(void)sector;
(void)count;
return RES_OK;
}
#endif
/*-----------------------------------------------------------------------*/
/* Miscellaneous Functions */
/*-----------------------------------------------------------------------*/
DRESULT disk_ioctl (
BYTE pdrv, /* Physical drive nmuber (0..) */
BYTE cmd, /* Control code */
void *buff /* Buffer to send/receive control data */
)
{
(void)pdrv;
(void)cmd;
(void)buff;
return RES_OK;
}