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Pablo Curiel 5cc387c9b6 title: migrate application metadata filtering logic to background thread
titleGetApplicationMetadataEntries() and titleGetGameCardApplicationMetadataEntries() will now return dynamically allocated copies of internal pre-filtered / pre-processed arrays, which are generated using the background gamecard thread. This results in less overhead for any potential calls to these functions.

Other changes include:

* title: rename TitleGameCardApplicationMetadataEntry -> TitleGameCardApplicationMetadata.
* title: add `has_patch` field to TitleGameCardApplicationMetadata struct.
* title: declare internal TitleApplicationMetadata arrays to hold pre-filtered application metadata.
* title: declare internal TitleGameCardApplicationMetadata array to hold pre-processed gamecard application metadata.
* title: move filtering logic from titleGetApplicationMetadataEntries() to a new function: titleGenerateFilteredApplicationMetadataPointerArray().
* title: move processing logic from titleGetGameCardApplicationMetadataEntries() to a new function: titleGenerateGameCardApplicationMetadataArray().
* title: rename titleGetPatchVersionString() -> titleGetDisplayVersionString().
* title: add extra debug log messages to some functions.
* title: update titleFreeApplicationMetadata() to also free the new internal metadata arrays.
* title: update background thread logic in titleGameCardInfoThreadFunc() to also regenerate the pre-filtered application metadata and gamecard application metadata arrays right after a successful call to titleRefreshGameCardTitleInfo().
* title: update titleGetDisplayVersionString() to also support base application titles.
* title: simplify string generation logic in titleGenerateGameCardFileName() by using the cached gamecard application metadata array.

* GameCardStatusTask: add GetGameCardStatus() method.

* GameCardTab: fix callback argument type in class constructor.
* GameCardTab: update ProcessGameCardStatus() to block user inputs while processing the new gamecard status.

* RootView: add GetGameCardStatus() method.

* StatusInfoTask: turn IsInternetConnectionAvailable() into an inline method.

* TitleMetadataTask: turn GetApplicationMetadata() into an inline method.
* TitleMetadataTask: move debug log messages around.

* TitlesTab: update PopulateList() to block user inputs while updating the titles list.

* UmsTask: turn GetUmsDevices() into an inline method.

* UsbHostTask: turn GetUsbHostSpeed() into an inline method.
2024-05-05 21:42:32 +02:00
..
about_tab.cpp Improve directory layout while we still can. 2024-04-30 23:01:42 +02:00
data_transfer_progress_display.cpp Improve directory layout while we still can. 2024-04-30 23:01:42 +02:00
dump_options_frame.cpp Improve directory layout while we still can. 2024-04-30 23:01:42 +02:00
error_frame.cpp Improve directory layout while we still can. 2024-04-30 23:01:42 +02:00
gamecard_image_dump_options_frame.cpp Remove all references to NSWDB. 2024-05-02 15:38:39 +02:00
gamecard_tab.cpp title: migrate application metadata filtering logic to background thread 2024-05-05 21:42:32 +02:00
layered_error_frame.cpp Improve directory layout while we still can. 2024-04-30 23:01:42 +02:00
options_tab.cpp Remove all references to NSWDB. 2024-05-02 15:38:39 +02:00
root_view.cpp Improve directory layout while we still can. 2024-04-30 23:01:42 +02:00
titles_tab.cpp title: migrate application metadata filtering logic to background thread 2024-05-05 21:42:32 +02:00