mirror of
https://github.com/DarkMatterCore/nxdumptool.git
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8f75b6b923
Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
339 lines
15 KiB
C
339 lines
15 KiB
C
/*
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* title.h
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*
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* Copyright (c) 2020-2023, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __TITLE_H__
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#define __TITLE_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define TITLE_PATCH_ID_OFFSET (u64)0x800
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#define TITLE_ADDONCONTENT_ID_OFFSET (u64)0x1000
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#define TITLE_ADDONCONTENT_CONVERSION_MASK (u64)0xFFFFFFFFFFFFF000
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#define TITLE_ADDONCONTENT_MIN_INDEX 1
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#define TITLE_ADDONCONTENT_MAX_INDEX 2000
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#define TITLE_DELTA_ID_OFFSET (u64)0xC00
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/// Generated using ns application records and/or ncm content meta keys.
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/// Used by the UI to display title lists.
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typedef struct {
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u64 title_id; ///< Title ID from the application / system title this data belongs to.
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NacpLanguageEntry lang_entry; ///< UTF-8 strings in the console language.
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u32 icon_size; ///< JPEG icon size.
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u8 *icon; ///< JPEG icon data.
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} TitleApplicationMetadata;
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/// Generated using ncm calls.
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/// User applications: the previous/next pointers reference other user applications with the same ID.
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/// Patches: the previous/next pointers reference other patches with the same ID.
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/// Add-on contents: the previous/next pointers reference sibling add-on contents.
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/// Add-on content patches: the previous/next pointers reference other patches with the same ID and/or other patches for sibling add-on contents.
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typedef struct _TitleInfo {
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u8 storage_id; ///< NcmStorageId.
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NcmContentMetaKey meta_key; ///< Used with ncm calls.
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Version version; ///< Holds the same value from meta_key.version.
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u32 content_count; ///< Content info count.
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NcmContentInfo *content_infos; ///< Content info entries from this title.
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u64 size; ///< Total title size.
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char size_str[32]; ///< Total title size string.
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TitleApplicationMetadata *app_metadata; ///< User application metadata.
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struct _TitleInfo *previous, *next; ///< Linked lists.
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} TitleInfo;
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/// Used to deal with user applications stored in the eMMC, SD card and/or gamecard.
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/// The previous and next pointers from the TitleInfo elements are used to traverse through multiple user applications, patches, add-on contents and or add-on content patches.
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typedef struct {
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TitleInfo *app_info; ///< Pointer to a TitleInfo element for the first detected user application entry matching the provided application ID.
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TitleInfo *patch_info; ///< Pointer to a TitleInfo element for the first detected patch entry matching the provided application ID.
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TitleInfo *aoc_info; ///< Pointer to a TitleInfo element for the first detected add-on content entry matching the provided application ID.
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TitleInfo *aoc_patch_info; ///< Pointer to a TitleInfo element for the first detected add-on content patch entry matching the provided application ID.
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} TitleUserApplicationData;
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typedef enum {
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TitleNamingConvention_Full = 0, ///< Individual titles: "{Name} [{Id}][v{Version}][{Type}]".
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///< Gamecards: "{Name1} [{Id1}][v{Version1}] + ... + {NameN} [{IdN}][v{VersionN}]".
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TitleNamingConvention_IdAndVersionOnly = 1, ///< Individual titles: "{Id}_v{Version}_{Type}".
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///< Gamecards: "{TitleId1}_v{TitleVersion1}_{TitleType1} + ... + {TitleIdN}_v{TitleVersionN}_{TitleTypeN}".
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TitleNamingConvention_Count = 2 ///< Total values supported by this enum.
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} TitleNamingConvention;
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typedef enum {
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TitleFileNameIllegalCharReplaceType_None = 0,
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TitleFileNameIllegalCharReplaceType_IllegalFsChars = 1,
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TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly = 2,
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TitleFileNameIllegalCharReplaceType_Count = 3 ///< Total values supported by this enum.
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} TitleFileNameIllegalCharReplaceType;
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/// Initializes the title interface.
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bool titleInitialize(void);
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/// Closes the title interface.
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void titleExit(void);
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/// Returns a pointer to a ncm database handle using a NcmStorageId value.
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NcmContentMetaDatabase *titleGetNcmDatabaseByStorageId(u8 storage_id);
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/// Returns a pointer to a ncm storage handle using a NcmStorageId value.
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NcmContentStorage *titleGetNcmStorageByStorageId(u8 storage_id);
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/// Returns a pointer to a dynamically allocated array of pointers to TitleApplicationMetadata entries, as well as their count. Returns NULL if an error occurs.
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/// If 'is_system' is true, TitleApplicationMetadata entries from available system titles (NcmStorageId_BuiltInSystem) will be returned.
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/// Otherwise, TitleApplicationMetadata entries from user applications with available content data (NcmStorageId_BuiltInUser, NcmStorageId_SdCard, NcmStorageId_GameCard) will be returned.
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/// The allocated buffer must be freed by the calling function using free().
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TitleApplicationMetadata **titleGetApplicationMetadataEntries(bool is_system, u32 *out_count);
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/// Returns a pointer to a dynamically allocated array of pointers to TitleApplicationMetadata entries with matching gamecard user titles, as well as their count. Returns NULL if an error occurs.
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/// The allocated buffer must be freed by the calling function using free().
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TitleApplicationMetadata **titleGetGameCardApplicationMetadataEntries(u32 *out_count);
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/// Returns a pointer to a dynamically allocated TitleInfo element with a matching storage ID and title ID. Returns NULL if an error occurs.
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/// If NcmStorageId_Any is used, the first entry with a matching title ID is returned.
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/// Use titleFreeTitleInfo() to free the returned data.
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TitleInfo *titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
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/// Frees a dynamically allocated TitleInfo element.
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void titleFreeTitleInfo(TitleInfo **info);
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/// Populates a TitleUserApplicationData element with dynamically allocated data using a user application ID.
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/// Use titleFreeUserApplicationData() to free the populated data.
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bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out);
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/// Frees data populated by titleGetUserApplicationData().
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void titleFreeUserApplicationData(TitleUserApplicationData *user_app_data);
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/// Takes an input TitleInfo object with meta type NcmContentMetaType_AddOnContent or NcmContentMetaType_DataPatch.
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/// Returns a linked list of TitleInfo elements with title IDs matching the corresponding base/patch title ID, depending on the meta type of the input TitleInfo object.
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/// Particularly useful to display add-on-content base/patch titles related to a specific add-on-content (patch) entry.
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/// Use titleFreeTitleInfo() to free the returned data.
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TitleInfo *titleGetAddOnContentBaseOrPatchList(TitleInfo *title_info);
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/// Returns true if orphan titles are available.
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/// Orphan titles are patches or add-on contents with no NsApplicationControlData available for their parent user application ID.
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bool titleAreOrphanTitlesAvailable(void);
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/// Returns a pointer to a dynamically allocated array of orphan TitleInfo entries, as well as their count. Returns NULL if an error occurs.
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/// Use titleFreeOrphanTitles() to free the returned data.
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TitleInfo **titleGetOrphanTitles(u32 *out_count);
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/// Frees orphan title info data returned by titleGetInfoFromOrphanTitles().
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void titleFreeOrphanTitles(TitleInfo ***orphan_info);
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/// Checks if a gamecard status update has been detected by the background gamecard title info thread (e.g. after a new gamecard has been inserted, of after the current one has been taken out).
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/// If this function returns true and functions such as titleGetInfoFromStorageByTitleId(), titleGetUserApplicationData() or titleGetInfoFromOrphanTitles() have been previously called:
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/// 1. Their returned data must be freed.
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/// 2. They must be called again.
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bool titleIsGameCardInfoUpdated(void);
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/// Returns a pointer to a dynamically allocated buffer that holds a filename string suitable for output title dumps. Returns NULL if an error occurs.
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char *titleGenerateFileName(TitleInfo *title_info, u8 naming_convention, u8 illegal_char_replace_type);
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/// Returns a pointer to a dynamically allocated buffer that holds a filename string suitable for output gamecard dumps. Returns NULL if an error occurs.
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/// A valid gamecard must be inserted, and title info must have been loaded from it accordingly.
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char *titleGenerateGameCardFileName(u8 naming_convention, u8 illegal_char_replace_type);
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/// Returns a pointer to a string holding a user-friendly name for the provided NcmStorageId value. Returns NULL if the provided value is invalid.
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const char *titleGetNcmStorageIdName(u8 storage_id);
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/// Returns a pointer to a string holding the name of the provided NcmContentType value. Returns NULL if the provided value is invalid.
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const char *titleGetNcmContentTypeName(u8 content_type);
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/// Returns a pointer to a string holding the name of the provided NcmContentMetaType value. Returns NULL if the provided value is invalid.
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const char *titleGetNcmContentMetaTypeName(u8 content_meta_type);
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/// Miscellaneous functions.
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NX_INLINE bool titleIsValidInfoBlock(TitleInfo *title_info)
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{
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return (title_info && title_info->storage_id >= NcmStorageId_GameCard && title_info->storage_id <= NcmStorageId_SdCard && title_info->meta_key.id && \
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((title_info->meta_key.type >= NcmContentMetaType_SystemProgram && title_info->meta_key.type <= NcmContentMetaType_BootImagePackageSafe) || \
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(title_info->meta_key.type >= NcmContentMetaType_Application && title_info->meta_key.type <= NcmContentMetaType_DataPatch)) && \
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title_info->content_count && title_info->content_infos);
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}
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NX_INLINE u64 titleGetPatchIdByApplicationId(u64 app_id)
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{
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return (app_id + TITLE_PATCH_ID_OFFSET);
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}
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NX_INLINE u64 titleGetApplicationIdByPatchId(u64 patch_id)
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{
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return (patch_id - TITLE_PATCH_ID_OFFSET);
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}
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NX_INLINE bool titleCheckIfPatchIdBelongsToApplicationId(u64 app_id, u64 patch_id)
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{
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return (patch_id == titleGetPatchIdByApplicationId(app_id));
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}
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NX_INLINE u64 titleGetAddOnContentBaseIdByApplicationId(u64 app_id)
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{
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return ((app_id & TITLE_ADDONCONTENT_CONVERSION_MASK) + TITLE_ADDONCONTENT_ID_OFFSET);
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}
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NX_INLINE u64 titleGetAddOnContentMinIdByBaseId(u64 aoc_base_id)
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{
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return (aoc_base_id + TITLE_ADDONCONTENT_MIN_INDEX);
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}
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NX_INLINE u64 titleGetAddOnContentMaxIdByBaseId(u64 aoc_base_id)
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{
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return (aoc_base_id + TITLE_ADDONCONTENT_MAX_INDEX);
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}
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NX_INLINE u64 titleGetApplicationIdByAddOnContentId(u64 aoc_id)
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{
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return ((aoc_id - TITLE_ADDONCONTENT_ID_OFFSET) & TITLE_ADDONCONTENT_CONVERSION_MASK);
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}
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NX_INLINE bool titleIsAddOnContentIdValid(u64 aoc_id, u64 aoc_min_id, u64 aoc_max_id)
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{
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return (aoc_min_id <= aoc_id && aoc_id <= aoc_max_id);
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}
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NX_INLINE bool titleCheckIfAddOnContentIdBelongsToApplicationId(u64 app_id, u64 aoc_id)
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{
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u64 aoc_base_id = titleGetAddOnContentBaseIdByApplicationId(app_id);
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u64 aoc_min_id = titleGetAddOnContentMinIdByBaseId(aoc_base_id);
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u64 aoc_max_id = titleGetAddOnContentMaxIdByBaseId(aoc_base_id);
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return titleIsAddOnContentIdValid(aoc_id, aoc_min_id, aoc_max_id);
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}
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NX_INLINE bool titleCheckIfAddOnContentIdsAreSiblings(u64 aoc_id_1, u64 aoc_id_2)
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{
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u64 app_id_1 = titleGetApplicationIdByAddOnContentId(aoc_id_1);
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u64 app_id_2 = titleGetApplicationIdByAddOnContentId(aoc_id_2);
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return (app_id_1 == app_id_2 && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_1, aoc_id_1) && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_2, aoc_id_2));
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}
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/// Nintendo uses one-based indexes for IDs... but we won't.
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NX_INLINE u64 titleGetAddOnContentIdByApplicationIdAndIndex(u64 app_id, u16 idx)
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{
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return (titleGetAddOnContentBaseIdByApplicationId(app_id) + 1 + idx);
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}
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NX_INLINE u64 titleGetDeltaIdByApplicationId(u64 app_id)
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{
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return (app_id + TITLE_DELTA_ID_OFFSET);
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}
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NX_INLINE u64 titleGetApplicationIdByDeltaId(u64 delta_id)
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{
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return (delta_id - TITLE_DELTA_ID_OFFSET);
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}
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NX_INLINE bool titleCheckIfDeltaIdBelongsToApplicationId(u64 app_id, u64 delta_id)
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{
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return (delta_id == titleGetDeltaIdByApplicationId(app_id));
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}
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NX_INLINE u64 titleGetDataPatchIdByAddOnContentId(u64 aoc_id)
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{
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return (aoc_id + TITLE_PATCH_ID_OFFSET);
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}
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NX_INLINE u64 titleGetAddOnContentIdByDataPatchId(u64 data_patch_id)
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{
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return (data_patch_id - TITLE_PATCH_ID_OFFSET);
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}
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NX_INLINE bool titleCheckIfDataPatchIdBelongsToAddOnContentId(u64 aoc_id, u64 data_patch_id)
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{
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return (data_patch_id == titleGetDataPatchIdByAddOnContentId(aoc_id));
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}
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NX_INLINE u64 titleGetApplicationIdByDataPatchId(u64 data_patch_id)
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{
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return titleGetApplicationIdByAddOnContentId(titleGetAddOnContentIdByDataPatchId(data_patch_id));
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}
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NX_INLINE bool titleCheckIfDataPatchIdBelongsToApplicationId(u64 app_id, u64 data_patch_id)
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{
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return titleCheckIfAddOnContentIdBelongsToApplicationId(app_id, titleGetAddOnContentIdByDataPatchId(data_patch_id));
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}
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NX_INLINE bool titleCheckIfDataPatchIdsAreSiblings(u64 data_patch_id_1, u64 data_patch_id_2)
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{
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u64 app_id_1 = titleGetApplicationIdByDataPatchId(data_patch_id_1);
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u64 app_id_2 = titleGetApplicationIdByDataPatchId(data_patch_id_2);
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return (app_id_1 == app_id_2 && titleCheckIfDataPatchIdBelongsToApplicationId(app_id_1, data_patch_id_1) && titleCheckIfDataPatchIdBelongsToApplicationId(app_id_2, data_patch_id_2));
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}
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NX_INLINE u32 titleGetContentCountByType(TitleInfo *info, u8 content_type)
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{
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if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return 0;
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u32 cnt = 0;
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for(u32 i = 0; i < info->content_count; i++)
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{
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if (info->content_infos[i].content_type == content_type) cnt++;
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}
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return cnt;
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}
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NX_INLINE NcmContentInfo *titleGetContentInfoByTypeAndIdOffset(TitleInfo *info, u8 content_type, u8 id_offset)
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{
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if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return NULL;
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for(u32 i = 0; i < info->content_count; i++)
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{
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NcmContentInfo *cur_content_info = &(info->content_infos[i]);
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if (cur_content_info->content_type == content_type && cur_content_info->id_offset == id_offset) return cur_content_info;
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}
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return NULL;
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}
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NX_INLINE u32 titleGetCountFromInfoBlock(TitleInfo *title_info)
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{
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if (!title_info) return 0;
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u32 count = 1;
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TitleInfo *cur_info = title_info->previous;
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while(cur_info)
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{
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count++;
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cur_info = cur_info->previous;
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}
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cur_info = title_info->next;
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while(cur_info)
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{
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count++;
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cur_info = cur_info->next;
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}
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return count;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* __TITLE_H__ */
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