mirror of
https://github.com/DarkMatterCore/nxdumptool.git
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50deeeb41b
The directory layout is partially based on the C++ namespaces we're currently using. Other changes include: * devoptab: move directory into "core". * fatfs: move directory into "core". * GameCardTab: move portions of logic from PopulateList() into their own methods. * GameCardTab: use a macro to generate the properties table. * GameCardTab: use a macro to add ListItem elements. * GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible. * Makefile: remove all extra entries from the INCLUDES variable. * nxdt_includes: move HOS version structs into their own header file. * tasks: move code for each individual task into its own file(s). * title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application. * title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
95 lines
2.6 KiB
C
95 lines
2.6 KiB
C
/*
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* es.c
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*
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* Copyright (c) 2018-2020, Addubz.
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* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <core/nxdt_utils.h>
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#include <core/es.h>
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#include <core/service_guard.h>
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static Service g_esSrv = {0};
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NX_GENERATE_SERVICE_GUARD(es);
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Result esCountCommonTicket(s32 *out_count)
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{
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struct {
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s32 num_tickets;
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} out;
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Result rc = serviceDispatchOut(&g_esSrv, 9, out);
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if (R_SUCCEEDED(rc) && out_count) *out_count = out.num_tickets;
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return rc;
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}
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Result esCountPersonalizedTicket(s32 *out_count)
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{
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struct {
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s32 num_tickets;
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} out;
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Result rc = serviceDispatchOut(&g_esSrv, 10, out);
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if (R_SUCCEEDED(rc) && out_count) *out_count = out.num_tickets;
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return rc;
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}
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Result esListCommonTicket(s32 *out_entries_written, FsRightsId *out_ids, s32 count)
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{
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struct {
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s32 num_rights_ids_written;
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} out;
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Result rc = serviceDispatchInOut(&g_esSrv, 11, *out_entries_written, out,
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.buffer_attrs = { SfBufferAttr_HipcMapAlias | SfBufferAttr_Out },
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.buffers = { { out_ids, (size_t)count * sizeof(FsRightsId) } }
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);
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if (R_SUCCEEDED(rc) && out_entries_written) *out_entries_written = out.num_rights_ids_written;
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return rc;
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}
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Result esListPersonalizedTicket(s32 *out_entries_written, FsRightsId *out_ids, s32 count)
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{
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struct {
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s32 num_rights_ids_written;
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} out;
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Result rc = serviceDispatchInOut(&g_esSrv, 12, *out_entries_written, out,
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.buffer_attrs = { SfBufferAttr_HipcMapAlias | SfBufferAttr_Out },
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.buffers = { { out_ids, (size_t)count * sizeof(FsRightsId) } }
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);
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if (R_SUCCEEDED(rc) && out_entries_written) *out_entries_written = out.num_rights_ids_written;
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return rc;
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}
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NX_INLINE Result _esInitialize(void)
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{
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return smGetService(&g_esSrv, "es");
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}
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static void _esCleanup(void)
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{
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serviceClose(&g_esSrv);
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}
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