mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-23 02:36:41 +00:00
b5507b38a6
An unordered map is now being used to hold ListItem + TitleApplicationMetadata pairs.
201 lines
6.5 KiB
C++
201 lines
6.5 KiB
C++
/*
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* tasks.hpp
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*
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* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __TASKS_HPP__
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#define __TASKS_HPP__
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#include <borealis.hpp>
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#include "core/gamecard.h"
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#include "core/title.h"
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#include "core/ums.h"
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#include "core/usb.h"
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namespace nxdt::tasks
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{
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/* Used to hold status info data. */
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typedef struct {
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struct tm *timeinfo;
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u32 charge_percentage;
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PsmChargerType charger_type;
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NifmInternetConnectionType connection_type;
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char *ip_addr;
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} StatusInfoData;
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/* Used to hold pointers to application metadata entries. */
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typedef std::vector<TitleApplicationMetadata*> TitleApplicationMetadataVector;
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/* Used to hold UMS devices. */
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typedef std::vector<UsbHsFsDevice> UmsDeviceVector;
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/* Custom event types. */
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typedef brls::Event<const StatusInfoData*> StatusInfoEvent;
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typedef brls::Event<GameCardStatus> GameCardStatusEvent;
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typedef brls::Event<const TitleApplicationMetadataVector*> TitleEvent;
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typedef brls::Event<const UmsDeviceVector*> UmsEvent;
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typedef brls::Event<bool> UsbHostEvent;
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/* Status info task. */
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/* Its event returns a pointer to a StatusInfoData struct. */
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class StatusInfoTask: public brls::RepeatingTask
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{
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private:
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StatusInfoEvent status_info_event;
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StatusInfoData status_info_data = {0};
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protected:
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void run(retro_time_t current_time) override;
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public:
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StatusInfoTask(void);
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~StatusInfoTask(void);
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ALWAYS_INLINE StatusInfoEvent::Subscription RegisterListener(StatusInfoEvent::Callback cb)
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{
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return this->status_info_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(StatusInfoEvent::Subscription subscription)
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{
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this->status_info_event.unsubscribe(subscription);
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}
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};
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/* Gamecard task. */
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/* Its event returns a GameCardStatus value. */
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class GameCardTask: public brls::RepeatingTask
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{
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private:
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GameCardStatusEvent gc_status_event;
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GameCardStatus cur_gc_status = GameCardStatus_NotInserted;
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GameCardStatus prev_gc_status = GameCardStatus_NotInserted;
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protected:
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void run(retro_time_t current_time) override;
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public:
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GameCardTask(void);
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~GameCardTask(void);
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ALWAYS_INLINE GameCardStatusEvent::Subscription RegisterListener(GameCardStatusEvent::Callback cb)
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{
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return this->gc_status_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(GameCardStatusEvent::Subscription subscription)
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{
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this->gc_status_event.unsubscribe(subscription);
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}
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};
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/* Title task. */
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/* Its event returns a pointer to a TitleApplicationMetadataVector with metadata for user titles (system titles don't change at runtime). */
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class TitleTask: public brls::RepeatingTask
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{
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private:
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TitleEvent title_event;
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TitleApplicationMetadataVector system_metadata;
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TitleApplicationMetadataVector user_metadata;
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void PopulateApplicationMetadataVector(bool is_system);
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protected:
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void run(retro_time_t current_time) override;
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public:
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TitleTask(void);
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~TitleTask(void);
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/* Intentionally left here to let system titles views retrieve metadata. */
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const TitleApplicationMetadataVector* GetApplicationMetadata(bool is_system);
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ALWAYS_INLINE TitleEvent::Subscription RegisterListener(TitleEvent::Callback cb)
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{
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return this->title_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(TitleEvent::Subscription subscription)
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{
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this->title_event.unsubscribe(subscription);
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}
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};
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/* USB Mass Storage task. */
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/* Its event returns a pointer to a UmsDeviceVector. */
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class UmsTask: public brls::RepeatingTask
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{
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private:
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UmsEvent ums_event;
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UmsDeviceVector ums_devices;
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void PopulateUmsDeviceVector(void);
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protected:
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void run(retro_time_t current_time) override;
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public:
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UmsTask(void);
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~UmsTask(void);
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ALWAYS_INLINE UmsEvent::Subscription RegisterListener(UmsEvent::Callback cb)
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{
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return this->ums_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(UmsEvent::Subscription subscription)
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{
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this->ums_event.unsubscribe(subscription);
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}
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};
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/* USB host device connection task. */
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class UsbHostTask: public brls::RepeatingTask
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{
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private:
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UsbHostEvent usb_host_event;
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bool cur_usb_host_status = false;
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bool prev_usb_host_status = false;
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protected:
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void run(retro_time_t current_time) override;
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public:
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UsbHostTask(void);
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~UsbHostTask(void);
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ALWAYS_INLINE UsbHostEvent::Subscription RegisterListener(UsbHostEvent::Callback cb)
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{
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return this->usb_host_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(UsbHostEvent::Subscription subscription)
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{
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this->usb_host_event.unsubscribe(subscription);
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}
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};
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}
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#endif /* __TASKS_HPP__ */
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