1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2025-02-16 21:45:39 +00:00
nxdumptool/source/fsext.c
Pablo Curiel 01a3ebe477 Some fixes and corrections.
* Fixed building using latest libnx commit + recently added pacman packages (switch-libxml2 and switch-libjson-c).
* Removed ncm-related code because libnx now includes what's needed by the application.
* Cleaned up the fs-srv service additional functions.
* Mounted partition filesystems are now properly closed.
* Changed some output text.
2018-07-21 01:56:00 -04:00

200 lines
3.1 KiB
C

#include <switch/kernel/ipc.h>
#include <stdlib.h>
#include <string.h>
#include "fsext.h"
// IFileSystemProxy
Result fsOpenGameCardStorage(FsStorage* out, u32 handle, u32 partition)
{
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u32 handle;
u32 partition;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 30;
raw->handle = handle;
raw->partition = partition;
Result rc = serviceIpcDispatch(fsGetServiceSession());
if (R_SUCCEEDED(rc))
{
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc)) serviceCreate(&out->s, r.Handles[0]);
}
return rc;
}
Result fsOpenGameCardFileSystem(FsFileSystem* out, u32 handle, u32 partition)
{
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u32 handle;
u32 partition;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 31;
raw->handle = handle;
raw->partition = partition;
Result rc = serviceIpcDispatch(fsGetServiceSession());
if (R_SUCCEEDED(rc))
{
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc)) serviceCreate(&out->s, r.Handles[0]);
}
return rc;
}
// IDeviceOperator
Result fsDeviceOperatorIsGameCardInserted(FsDeviceOperator* d, bool* out)
{
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 200;
Result rc = serviceIpcDispatch(&d->s);
if (R_SUCCEEDED(rc))
{
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u8 is_inserted;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc)) *out = resp->is_inserted != 0;
}
return rc;
}
Result fsDeviceOperatorGetGameCardHandle(FsDeviceOperator* d, u32* out)
{
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 202;
Result rc = serviceIpcDispatch(&d->s);
if (R_SUCCEEDED(rc))
{
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 handle;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc)) *out = resp->handle;
}
return rc;
}
Result fsDeviceOperatorUpdatePartitionInfo(FsDeviceOperator* d, u32 handle, u32* out_title_version, u64* out_title_id)
{
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u32 handle;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 203;
raw->handle = handle;
Result rc = serviceIpcDispatch(&d->s);
if (R_SUCCEEDED(rc))
{
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 title_ver;
u64 title_id;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc))
{
if (out_title_version != NULL) *out_title_version = resp->title_ver;
if (out_title_id != NULL) *out_title_id = resp->title_id;
}
}
return rc;
}