mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-26 20:22:17 +00:00
163 lines
5 KiB
C++
163 lines
5 KiB
C++
/*
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* tasks.hpp
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*
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* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __TASKS_HPP__
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#define __TASKS_HPP__
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#include <borealis.hpp>
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#include "core/gamecard.h"
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#include "core/title.h"
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#include "core/ums.h"
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#include "core/usb.h"
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namespace nxdt::tasks
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{
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/* Custom event types used by the tasks defined below. */
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typedef brls::Event<GameCardStatus> GameCardStatusEvent;
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typedef brls::VoidEvent VoidEvent;
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typedef brls::Event<bool> BooleanEvent;
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/* Custom vector type used to hold pointers to application metadata entries. */
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typedef std::vector<TitleApplicationMetadata*> TitleApplicationMetadataVector;
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/* Custom vector type used to hold UMS devices. */
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typedef std::vector<UsbHsFsDevice> UmsDeviceVector;
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/* Gamecard task. */
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class GameCardTask: public brls::RepeatingTask
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{
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private:
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GameCardStatusEvent gc_status_event;
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GameCardStatus cur_gc_status = GameCardStatus_NotInserted;
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GameCardStatus prev_gc_status = GameCardStatus_NotInserted;
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protected:
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void run(retro_time_t current_time) override;
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public:
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GameCardTask(void);
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~GameCardTask(void);
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ALWAYS_INLINE GameCardStatusEvent::Subscription RegisterListener(GameCardStatusEvent::Callback cb)
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{
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return this->gc_status_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(GameCardStatusEvent::Subscription subscription)
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{
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this->gc_status_event.unsubscribe(subscription);
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}
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};
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/* Title task. */
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class TitleTask: public brls::RepeatingTask
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{
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private:
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VoidEvent title_event;
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TitleApplicationMetadataVector system_metadata;
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TitleApplicationMetadataVector user_metadata;
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void PopulateApplicationMetadataVector(bool is_system);
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protected:
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void run(retro_time_t current_time) override;
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public:
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TitleTask(void);
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~TitleTask(void);
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TitleApplicationMetadataVector* GetApplicationMetadata(bool is_system);
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ALWAYS_INLINE VoidEvent::Subscription RegisterListener(VoidEvent::Callback cb)
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{
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return this->title_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(VoidEvent::Subscription subscription)
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{
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this->title_event.unsubscribe(subscription);
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}
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};
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/* USB Mass Storage task. */
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class UmsTask: public brls::RepeatingTask
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{
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private:
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VoidEvent ums_event;
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UmsDeviceVector ums_devices;
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void PopulateUmsDeviceVector(void);
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protected:
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void run(retro_time_t current_time) override;
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public:
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UmsTask(void);
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~UmsTask(void);
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UmsDeviceVector* GetUmsDevices(void);
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ALWAYS_INLINE VoidEvent::Subscription RegisterListener(VoidEvent::Callback cb)
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{
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return this->ums_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(VoidEvent::Subscription subscription)
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{
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this->ums_event.unsubscribe(subscription);
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}
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};
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/* USB host device connection task. */
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class UsbHostTask: public brls::RepeatingTask
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{
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private:
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BooleanEvent usb_host_event;
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bool cur_usb_host_status = false;
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bool prev_usb_host_status = false;
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protected:
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void run(retro_time_t current_time) override;
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public:
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UsbHostTask(void);
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~UsbHostTask(void);
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ALWAYS_INLINE BooleanEvent::Subscription RegisterListener(BooleanEvent::Callback cb)
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{
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return this->usb_host_event.subscribe(cb);
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}
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ALWAYS_INLINE void UnregisterListener(BooleanEvent::Subscription subscription)
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{
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this->usb_host_event.unsubscribe(subscription);
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}
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};
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}
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#endif /* __TASKS_HPP__ */
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