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nxdumptool/source/tasks/status_info_task.cpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

78 lines
2.7 KiB
C++

/*
* status_info_task.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <tasks/status_info_task.hpp>
namespace nxdt::tasks
{
StatusInfoTask::StatusInfoTask() : brls::RepeatingTask(REPEATING_TASK_INTERVAL)
{
brls::RepeatingTask::start();
LOG_MSG_DEBUG("Status info task started.");
}
StatusInfoTask::~StatusInfoTask()
{
LOG_MSG_DEBUG("Status info task stopped.");
}
bool StatusInfoTask::IsInternetConnectionAvailable(void)
{
return this->status_info_data.connected;
}
void StatusInfoTask::run(retro_time_t current_time)
{
brls::RepeatingTask::run(current_time);
StatusInfoData *status_info_data = &(this->status_info_data);
/* Get current time. */
time_t unix_time = time(nullptr);
localtime_r(&unix_time, &(status_info_data->timeinfo));
/* Get battery stats. */
psmGetBatteryChargePercentage(&(status_info_data->charge_percentage));
psmGetChargerType(&(status_info_data->charger_type));
/* Get network connection status. */
u32 signal_strength = 0;
NifmInternetConnectionStatus connection_status{};
char *ip_addr = nullptr;
status_info_data->connected = false;
Result rc = nifmGetInternetConnectionStatus(&(status_info_data->connection_type), &signal_strength, &connection_status);
if (R_SUCCEEDED(rc) && status_info_data->connection_type && connection_status == NifmInternetConnectionStatus_Connected)
{
status_info_data->connected = true;
struct in_addr addr = { .s_addr = INADDR_NONE };
nifmGetCurrentIpAddress(&(addr.s_addr));
if (addr.s_addr != INADDR_NONE && (ip_addr = inet_ntoa(addr))) snprintf(status_info_data->ip_addr, MAX_ELEMENTS(status_info_data->ip_addr), "%s", ip_addr);
}
/* Fire task event. */
this->status_info_event.fire(this->status_info_data);
}
}