mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-22 18:26:39 +00:00
50deeeb41b
The directory layout is partially based on the C++ namespaces we're currently using. Other changes include: * devoptab: move directory into "core". * fatfs: move directory into "core". * GameCardTab: move portions of logic from PopulateList() into their own methods. * GameCardTab: use a macro to generate the properties table. * GameCardTab: use a macro to add ListItem elements. * GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible. * Makefile: remove all extra entries from the INCLUDES variable. * nxdt_includes: move HOS version structs into their own header file. * tasks: move code for each individual task into its own file(s). * title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application. * title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
253 lines
11 KiB
C++
253 lines
11 KiB
C++
/*
|
|
* data_transfer_task.hpp
|
|
*
|
|
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
|
|
*
|
|
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
|
|
*
|
|
* nxdumptool is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* nxdumptool is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifndef __DATA_TRANSFER_TASK_HPP__
|
|
#define __DATA_TRANSFER_TASK_HPP__
|
|
|
|
#include <borealis.hpp>
|
|
|
|
#include "../core/nxdt_utils.h"
|
|
#include "async_task.hpp"
|
|
|
|
namespace nxdt::tasks
|
|
{
|
|
/* Used to hold data transfer progress info. */
|
|
typedef struct {
|
|
size_t total_size; ///< Total size for the data transfer process.
|
|
size_t xfer_size; ///< Number of bytes transferred thus far.
|
|
int percentage; ///< Progress percentage.
|
|
double speed; ///< Current speed expressed in bytes per second.
|
|
std::string eta; ///< Formatted ETA string.
|
|
} DataTransferProgress;
|
|
|
|
/* Custom event type used to push data transfer progress updates. */
|
|
typedef brls::Event<const DataTransferProgress&> DataTransferProgressEvent;
|
|
|
|
/* Class template to asynchronously transfer data on a background thread. */
|
|
/* Automatically allocates and registers a RepeatingTask on its own, which is started along with the actual task when AsyncTask::execute() is called. */
|
|
/* This internal RepeatingTask is guaranteed to work on the UI thread, and it is also automatically unregistered on object destruction. */
|
|
/* Progress updates are pushed through a DataTransferProgressEvent. Make sure to register all event listeners before executing the task. */
|
|
template<typename Result, typename... Params>
|
|
class DataTransferTask: public AsyncTask<DataTransferProgress, Result, Params...>
|
|
{
|
|
private:
|
|
/* Handles task progress updates on the calling thread. */
|
|
class Handler: public brls::RepeatingTask
|
|
{
|
|
private:
|
|
bool finished = false;
|
|
DataTransferTask<Result, Params...>* task = nullptr;
|
|
|
|
protected:
|
|
void run(retro_time_t current_time) override final
|
|
{
|
|
brls::RepeatingTask::run(current_time);
|
|
|
|
if (this->task && !this->finished)
|
|
{
|
|
this->finished = this->task->LoopCallback();
|
|
if (this->finished) this->pause();
|
|
}
|
|
}
|
|
|
|
public:
|
|
Handler(retro_time_t interval, DataTransferTask<Result, Params...>* task) : brls::RepeatingTask(interval), task(task) { }
|
|
|
|
ALWAYS_INLINE bool IsFinished(void)
|
|
{
|
|
return this->finished;
|
|
}
|
|
};
|
|
|
|
typedef std::chrono::time_point<std::chrono::steady_clock> SteadyTimePoint;
|
|
static constexpr auto &CurrentSteadyTimePoint = std::chrono::steady_clock::now;
|
|
|
|
DataTransferProgressEvent progress_event{};
|
|
Handler *task_handler = nullptr;
|
|
|
|
SteadyTimePoint start_time{}, prev_time{}, end_time{};
|
|
size_t prev_xfer_size = 0;
|
|
bool first_publish_progress = true;
|
|
|
|
ALWAYS_INLINE std::string FormatTimeString(double seconds)
|
|
{
|
|
return fmt::format("{:02.0F}H{:02.0F}M{:02.0F}S", std::fmod(seconds, 86400.0) / 3600.0, std::fmod(seconds, 3600.0) / 60.0, std::fmod(seconds, 60.0));
|
|
}
|
|
|
|
void PostExecutionCallback(void)
|
|
{
|
|
/* Set end time. */
|
|
this->end_time = CurrentSteadyTimePoint();
|
|
|
|
/* Fire task handler immediately to make it store the last result from AsyncTask::LoopCallback(). */
|
|
/* We do this here because all subscribers to our progress event will most likely call IsFinished() to check if the task is complete. */
|
|
/* That being the case, if the `finished` flag returned by the task handler isn't updated before the progress event subscribers receive the last progress update, */
|
|
/* they won't be able to determine if the task has already finished, leading to unsuspected consequences. */
|
|
this->task_handler->fireNow();
|
|
|
|
/* Update progress one last time. */
|
|
/* This will effectively invoke the callbacks from all of our progress event subscribers. */
|
|
this->OnProgressUpdate(this->GetProgress());
|
|
|
|
/* Unset long running process state. */
|
|
utilsSetLongRunningProcessState(false);
|
|
}
|
|
|
|
protected:
|
|
/* Set class as non-copyable and non-moveable. */
|
|
NON_COPYABLE(DataTransferTask);
|
|
NON_MOVEABLE(DataTransferTask);
|
|
|
|
/* Runs on the calling thread. */
|
|
void OnCancelled(const Result& result) override final
|
|
{
|
|
NX_IGNORE_ARG(result);
|
|
|
|
/* Run post execution callback. */
|
|
this->PostExecutionCallback();
|
|
}
|
|
|
|
/* Runs on the calling thread. */
|
|
void OnPostExecute(const Result& result) override final
|
|
{
|
|
NX_IGNORE_ARG(result);
|
|
|
|
/* Run post execution callback. */
|
|
this->PostExecutionCallback();
|
|
}
|
|
|
|
/* Runs on the calling thread. */
|
|
void OnPreExecute(void) override final
|
|
{
|
|
/* Set long running process state. */
|
|
utilsSetLongRunningProcessState(true);
|
|
|
|
/* Start task handler. */
|
|
this->task_handler->start();
|
|
|
|
/* Set start time. */
|
|
this->start_time = this->prev_time = CurrentSteadyTimePoint();
|
|
}
|
|
|
|
/* Runs on the calling thread. */
|
|
void OnProgressUpdate(const DataTransferProgress& progress) override final
|
|
{
|
|
/* Return immediately if there has been no progress at all. */
|
|
bool proceed = (progress.xfer_size > prev_xfer_size || (progress.xfer_size == prev_xfer_size && (!progress.total_size || progress.xfer_size >= progress.total_size ||
|
|
this->first_publish_progress)));
|
|
if (!proceed) return;
|
|
|
|
/* Calculate time difference between the last progress update and the current one. */
|
|
/* Return immediately if the task hasn't been cancelled and less than 1 second has passed since the last progress update -- but only if */
|
|
/* this isn't the last chunk *or* if we don't know the total size and the task is still running . */
|
|
AsyncTaskStatus status = this->GetStatus();
|
|
SteadyTimePoint cur_time = std::chrono::steady_clock::now();
|
|
double diff_time = std::chrono::duration<double>(cur_time - this->prev_time).count();
|
|
if (!this->IsCancelled() && diff_time < 1.0 && ((progress.total_size && progress.xfer_size < progress.total_size) || status == AsyncTaskStatus::RUNNING)) return;
|
|
|
|
/* Calculate transferred data size difference between the last progress update and the current one. */
|
|
double diff_xfer_size = static_cast<double>(progress.xfer_size - prev_xfer_size);
|
|
|
|
/* Calculate transfer speed in bytes per second. */
|
|
double speed = (diff_xfer_size / diff_time);
|
|
|
|
/* Fill struct. */
|
|
DataTransferProgress new_progress = progress;
|
|
new_progress.speed = speed;
|
|
|
|
if (progress.total_size && speed > 0.0)
|
|
{
|
|
/* Calculate remaining data size and ETA if we know the total size. */
|
|
double remaining = static_cast<double>(progress.total_size - progress.xfer_size);
|
|
double eta = (remaining / speed);
|
|
new_progress.eta = this->FormatTimeString(eta);
|
|
} else {
|
|
/* No total size nor speed means no ETA calculation, sadly. */
|
|
new_progress.eta = "";
|
|
}
|
|
|
|
/* Set total size if we don't know it and if this is the final chunk. */
|
|
if (!new_progress.total_size && status == AsyncTaskStatus::FINISHED)
|
|
{
|
|
new_progress.total_size = new_progress.xfer_size;
|
|
new_progress.percentage = 100;
|
|
}
|
|
|
|
/* Update class variables. */
|
|
this->prev_time = cur_time;
|
|
this->prev_xfer_size = progress.xfer_size;
|
|
if (this->first_publish_progress) this->first_publish_progress = false;
|
|
|
|
/* Send updated progress to all listeners. */
|
|
this->progress_event.fire(new_progress);
|
|
}
|
|
|
|
public:
|
|
DataTransferTask()
|
|
{
|
|
/* Create task handler. */
|
|
this->task_handler = new Handler(DATA_TRANSFER_TASK_INTERVAL, this);
|
|
}
|
|
|
|
~DataTransferTask()
|
|
{
|
|
/* Stop task handler. Borealis' task manager will take care of deleting it. */
|
|
this->task_handler->stop();
|
|
|
|
/* Unregister all event listeners. */
|
|
this->progress_event.unsubscribeAll();
|
|
}
|
|
|
|
/* Returns the last result from AsyncTask::LoopCallback(). Runs on the calling thread. */
|
|
ALWAYS_INLINE bool IsFinished(void)
|
|
{
|
|
return this->task_handler->IsFinished();
|
|
}
|
|
|
|
/* Returns the task duration expressed in seconds. */
|
|
/* If the task hasn't finished yet, it returns the number of seconds that have passed since the task was started. */
|
|
ALWAYS_INLINE double GetDuration(void)
|
|
{
|
|
return std::chrono::duration<double>(this->IsFinished() ? (this->end_time - this->start_time) : (CurrentSteadyTimePoint() - this->start_time)).count();
|
|
}
|
|
|
|
/* Returns a human-readable string that represents the task duration. */
|
|
/* If the task hasn't finished yet, the string represents the time that has passed since the task was started. */
|
|
ALWAYS_INLINE std::string GetDurationString(void)
|
|
{
|
|
return this->FormatTimeString(this->GetDuration());
|
|
}
|
|
|
|
ALWAYS_INLINE DataTransferProgressEvent::Subscription RegisterListener(DataTransferProgressEvent::Callback cb)
|
|
{
|
|
return this->progress_event.subscribe(cb);
|
|
}
|
|
|
|
ALWAYS_INLINE void UnregisterListener(DataTransferProgressEvent::Subscription subscription)
|
|
{
|
|
this->progress_event.unsubscribe(subscription);
|
|
}
|
|
};
|
|
}
|
|
|
|
#endif /* __DATA_TRANSFER_TASK_HPP__ */
|