mirror of
https://github.com/DarkMatterCore/nxdumptool.git
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fb58d20fe3
And I don't need anyone to tell me so, thank you very much. * PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon. * workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all. * borealis: update to fix building issues with latest devkitA64. * bfttf: error out on invalid NCA signatures. * config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag. * defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME. * gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names. * hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString(). * nca/npdm: update comments to reflect latest HOS version. * nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature. * nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs. * nxdt_log: don't write session separator if the logfile is empty. * nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively(). * rsa: provide clearer function descriptions in header file. * services: handle usb:ds initialization. * tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping). * title: add titleGetApplicationIdByMetaKey(). * usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1. * FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h. * gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0. * todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
152 lines
4.4 KiB
C
152 lines
4.4 KiB
C
/*
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* hfs.c
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*
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* Copyright (c) 2020-2023, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "nxdt_utils.h"
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#include "gamecard.h"
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#define HFS_PARTITION_NAME_INDEX(x) ((x) - 1)
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static const char *g_hfsPartitionNames[] = {
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[HFS_PARTITION_NAME_INDEX(HashFileSystemPartitionType_Root)] = "root",
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[HFS_PARTITION_NAME_INDEX(HashFileSystemPartitionType_Update)] = "update",
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[HFS_PARTITION_NAME_INDEX(HashFileSystemPartitionType_Logo)] = "logo",
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[HFS_PARTITION_NAME_INDEX(HashFileSystemPartitionType_Normal)] = "normal",
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[HFS_PARTITION_NAME_INDEX(HashFileSystemPartitionType_Secure)] = "secure"
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};
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bool hfsReadPartitionData(HashFileSystemContext *ctx, void *out, u64 read_size, u64 offset)
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{
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if (!hfsIsValidContext(ctx) || !out || !read_size || (offset + read_size) > ctx->size)
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{
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LOG_MSG_ERROR("Invalid parameters!");
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return false;
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}
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/* Read partition data. */
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if (!gamecardReadStorage(out, read_size, ctx->offset + offset))
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{
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LOG_MSG_ERROR("Failed to read Hash FS partition data!");
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return false;
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}
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return true;
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}
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bool hfsReadEntryData(HashFileSystemContext *ctx, HashFileSystemEntry *fs_entry, void *out, u64 read_size, u64 offset)
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{
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if (!ctx || !fs_entry || !fs_entry->size || (fs_entry->offset + fs_entry->size) > ctx->size || !out || !read_size || (offset + read_size) > fs_entry->size)
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{
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LOG_MSG_ERROR("Invalid parameters!");
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return false;
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}
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/* Read entry data. */
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if (!hfsReadPartitionData(ctx, out, read_size, ctx->header_size + fs_entry->offset + offset))
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{
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LOG_MSG_ERROR("Failed to read Partition FS entry data!");
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return false;
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}
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return true;
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}
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bool hfsGetTotalDataSize(HashFileSystemContext *ctx, u64 *out_size)
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{
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if (!hfsIsValidContext(ctx) || !out_size)
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{
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LOG_MSG_ERROR("Invalid parameters!");
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return false;
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}
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u64 total_size = 0;
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u32 entry_count = hfsGetEntryCount(ctx);
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HashFileSystemEntry *fs_entry = NULL;
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for(u32 i = 0; i < entry_count; i++)
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{
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if (!(fs_entry = hfsGetEntryByIndex(ctx, i)))
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{
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LOG_MSG_ERROR("Failed to retrieve Hash FS entry #%u!", i);
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return false;
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}
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total_size += fs_entry->size;
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}
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*out_size = total_size;
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return true;
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}
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bool hfsGetEntryIndexByName(HashFileSystemContext *ctx, const char *name, u32 *out_idx)
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{
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HashFileSystemEntry *fs_entry = NULL;
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u32 entry_count = 0, name_table_size = 0;
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char *name_table = NULL;
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bool ret = false;
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if (hfsIsValidContext(ctx) && name && *name && out_idx)
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{
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entry_count = hfsGetEntryCount(ctx);
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name_table = hfsGetNameTable(ctx);
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ret = (entry_count && name_table);
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}
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if (!ret)
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{
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LOG_MSG_ERROR("Invalid parameters!");
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goto end;
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}
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ret = false;
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name_table_size = ((HashFileSystemHeader*)ctx->header)->name_table_size;
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for(u32 i = 0; i < entry_count; i++)
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{
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if (!(fs_entry = hfsGetEntryByIndex(ctx, i)))
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{
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LOG_MSG_ERROR("Failed to retrieve Hash FS entry #%u!", i);
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break;
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}
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if (fs_entry->name_offset >= name_table_size)
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{
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LOG_MSG_ERROR("Name offset from Hash FS entry #%u exceeds name table size!", i);
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break;
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}
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if (!strcmp(name_table + fs_entry->name_offset, name))
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{
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*out_idx = i;
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ret = true;
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break;
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}
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}
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end:
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return ret;
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}
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const char *hfsGetPartitionNameString(u8 hfs_partition_type)
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{
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return ((hfs_partition_type > HashFileSystemPartitionType_None && hfs_partition_type < HashFileSystemPartitionType_Count) ? \
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g_hfsPartitionNames[HFS_PARTITION_NAME_INDEX(hfs_partition_type)] : NULL);
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}
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