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Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles.
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Pablo Curiel 8f75b6b923 *FormattedStringToBuffer: relax input validation
Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code.

Other changes include:

* bfttf: rename BfttfFontType_Total -> BfttfFontType_Count.
* config: rename "append_authoringtool_data" -> "generate_authoringtool_data".
* fs_ext: update FsGameCardCertificate struct
* gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out.
* mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable.
* npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs.
* tik: force byte-for-byte memory lookup while dumping volatile tickets.
* libs: update libusbhsfs to latest commit.
* codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged.
* PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values.
* nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
2023-07-17 01:03:05 +02:00
.github fml 2023-05-24 21:16:20 +02:00
code_templates *FormattedStringToBuffer: relax input validation 2023-07-17 01:03:05 +02:00
host host: fix exception message dup under CLI mode. 2023-06-04 20:58:46 +02:00
include *FormattedStringToBuffer: relax input validation 2023-07-17 01:03:05 +02:00
libs *FormattedStringToBuffer: relax input validation 2023-07-17 01:03:05 +02:00
romfs *FormattedStringToBuffer: relax input validation 2023-07-17 01:03:05 +02:00
source *FormattedStringToBuffer: relax input validation 2023-07-17 01:03:05 +02:00
.gitignore host: improve Windows EXE build generation 2023-06-04 20:45:17 +02:00
.gitmodules libs: update libusbhsfs. 2022-03-04 13:24:28 +01:00
build.sh Codebase cleanup. 2022-07-05 03:04:28 +02:00
LICENSE.md Change project layout + upgrade license to GPLv3. 2021-03-25 15:26:58 -04:00
Makefile nxdt_log: use __FILE__ macro 2023-06-29 19:08:48 +02:00
README.md Update README.md 2023-03-31 13:29:46 +02:00
todo.txt I'm a terrible person and an even worse developer. 2023-05-24 21:05:34 +02:00

nxdumptool

Nintendo Switch Dump Tool

Official Discord server: https://discord.gg/SCbbcQx

This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase.

If a nxdumptool build from the releases page isn't working for whatever you're trying to do (e.g. RomFS dumping), odds are it will work with a PoC build from this particular branch. The old branch will not receive any further updates.

A GitHub workflow is used to automatically build each new commit -- feel free to check it out.

This readme will be updated whenever the rewrite branch is ready for a proper release.

Currently planned changes for this branch include:

  • USB ABI (dump data directly to a PC).
  • USB Mass Storage device support (FAT, NTFS, EXT).
  • Gamecard header dumps.
  • Gamecard CardInfo area dumps.
  • Gamecard InitialData area dumps.
  • Individual NCA dumps (select and dump a specific NCA from a title).
  • Individual NCA FS section dumps (select and dump a specific FS section from a specific NCA belonging to a title, in both extracted and raw image forms) (this includes patched RomFS images).
  • System title support (e.g. dump qlaunch, shared fonts and much, much more at runtime).
  • Better support for NCA BucketTree storages (Indirect, AesCtrEx, Sparse, Compressed), as well as better handling of multi-layered reads in combination with game updates.
  • Volatile ticket dumping -- temporary tickets that are downloaded and kept in RAM instead of being written to the eMMC.
  • Better memory handling while dealing with compressed NRO binaries.
  • Event-driven background threads to manage gamecard insertions/ejections, gamecard application metadata parsing (e.g. the game would be properly identified even if its gamecard has never been used on your console), USB ABI sessions and USB Mass Storage devices.
  • Improved support for multigame gamecards and titles with more than one Program NCA (e.g. SM3DAS).
  • Control.nacp patching while dumping NSPs (lets you patch screenshot, video, user account and HDCP restrictions).
  • Full system update dumps.
  • New UI using a customized borealis fork. ⚠️

Legend:

  • - Implemented
  • ⚠️ - Partially implemented
  • - Not implemented