mirror of
https://github.com/DarkMatterCore/nxdumptool.git
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98f3f85a31
* Improved patch and add-on content title ID verification against a base application title ID. * Implemented linked lists in TitleInfo structs, which make it easier to deal with multiple patches / add-on contents belonging to the same application. * TitleApplicationMetadata elements are retrieved with titleGetApplicationMetadataEntries() and used by the UI to display title entries. An 'is_system' filter argument is used to determine which kind of metadata should be retrieved. These are ordered by ID (system titles) or alphabetically (user applications) using qsort(). * Added TitleUserApplicationData struct, which is populated when an user application is selected. * Tweaked titleRefreshGameCardTitleInfo() behaviour a little bit. Now returns true whenever there are title info changes, so the UI can reload the list. * Temporarily commented out title info logging from titleInitialize(). * Fixed decrypted key retrieval from the NCA key area for patches with titlekey crypto removed. * Implemented a very small menu to select a title to dump.
200 lines
7.4 KiB
C
200 lines
7.4 KiB
C
/*
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* title.h
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*
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* Copyright (c) 2020, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* nxdumptool is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __TITLE_H__
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#define __TITLE_H__
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#define TITLE_PATCH_BASE_ID (u64)0x800
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#define TITLE_ADDONCONTENT_BASE_ID (u64)0x1000
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#define TITLE_ADDONCONTENT_CONVERSION_MASK (u64)0xFFFFFFFFFFFFF000
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#define TITLE_ADDONCONTENT_MAX_ENTRIES 2000
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#define TITLE_DELTA_BASE_ID (u64)0xC00
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/// Used to display version numbers in dot notation (major.minor.micro-major_relstep.minor_relstep).
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typedef struct {
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u32 TitleVersion_MinorRelstep : 8;
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u32 TitleVersion_MajorRelstep : 8;
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u32 TitleVersion_Micro : 4;
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u32 TitleVersion_Minor : 6;
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u32 TitleVersion_Major : 6;
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} TitleVersion;
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/// Retrieved using ns application records and/or ncm content meta keys.
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/// Used by the UI to display title lists.
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typedef struct {
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u64 title_id; ///< Title ID from the application / system title this data belongs to.
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NacpLanguageEntry lang_entry; ///< UTF-8 strings in the console language.
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u32 icon_size; ///< JPEG icon size.
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u8 *icon; ///< JPEG icon data.
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} TitleApplicationMetadata;
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/// Retrieved using ncm databases.
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typedef struct _TitleInfo {
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u8 storage_id; ///< NcmStorageId.
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TitleVersion dot_version; ///< Holds the same value from meta_key.version.
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NcmContentMetaKey meta_key; ///< Used with ncm calls.
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u32 content_count; ///< Content info count.
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NcmContentInfo *content_infos; ///< Content info entries from this title.
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u64 title_size; ///< Total title size.
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char title_size_str[32]; ///< Total title size string.
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TitleApplicationMetadata *app_metadata; ///< Only available for system titles and applications.
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struct _TitleInfo *parent, *previous, *next; ///< Used with TitleInfo entries from patches and add-on contents.
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} TitleInfo;
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/// Used to deal with user applications stored in the eMMC, SD card and/or gamecard.
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typedef struct {
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bool gamecard_available; ///< Set to true if one or more titles matching this user application are stored in the inserted gamecard.
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TitleInfo *app_info; ///< Pointer to a TitleInfo element for this application.
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TitleInfo *patch_info; ///< Pointer to a TitleInfo element for the first detected patch.
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TitleInfo *aoc_info; ///< Pointer to a TitleInfo element for the first detected add-on content.
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} TitleUserApplicationData;
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/// Initializes the title interface.
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bool titleInitialize(void);
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/// Closes the title interface.
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void titleExit(void);
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/// Returns a pointer to a ncm database handle using a NcmStorageId value.
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NcmContentMetaDatabase *titleGetNcmDatabaseByStorageId(u8 storage_id);
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/// Returns a pointer to a ncm storage handle using a NcmStorageId value.
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NcmContentStorage *titleGetNcmStorageByStorageId(u8 storage_id);
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/// Returns true if gamecard title info has been (un)loaded.
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/// Suitable for being called between UI updates.
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bool titleRefreshGameCardTitleInfo(void);
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/// Returns a pointer to a dynamically allocated buffer of pointers to TitleApplicationMetadata entries, as well as their count. The allocated buffer must be freed by the user.
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/// If 'is_system' is true, TitleApplicationMetadata entries from available system titles will be returned.
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/// Otherwise, TitleApplicationMetadata entries from user applications with available content data will be returned.
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/// Returns NULL if an error occurs.
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TitleApplicationMetadata **titleGetApplicationMetadataEntries(bool is_system, u32 *out_count);
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/// Retrieves a pointer to a TitleInfo entry with a matching storage ID and title ID.
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/// If NcmStorageId_Any is used, the first entry with a matching title ID is returned.
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/// Returns NULL if an error occurs.
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TitleInfo *titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
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/// Populates a TitleUserApplicationData element using an user application ID.
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bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out);
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/// Miscellaneous functions.
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NX_INLINE void titleConvertNcmContentSizeToU64(const u8 *size, u64 *out)
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{
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if (!size || !out) return;
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*out = 0;
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memcpy(out, size, 6);
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}
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NX_INLINE void titleConvertU64ToNcmContentSize(const u64 *size, u8 *out)
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{
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if (size && out) memcpy(out, size, 6);
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}
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NX_INLINE u64 titleGetPatchIdByApplicationId(u64 app_id)
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{
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return (app_id + TITLE_PATCH_BASE_ID);
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}
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NX_INLINE u64 titleGetApplicationIdByPatchId(u64 patch_id)
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{
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return (patch_id - TITLE_PATCH_BASE_ID);
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}
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NX_INLINE bool titleCheckIfPatchIdBelongsToApplicationId(u64 app_id, u64 patch_id)
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{
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return (patch_id == titleGetPatchIdByApplicationId(app_id));
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}
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NX_INLINE u64 titleGetAddOnContentBaseIdByApplicationId(u64 app_id)
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{
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return ((app_id & TITLE_ADDONCONTENT_CONVERSION_MASK) + TITLE_ADDONCONTENT_BASE_ID);
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}
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NX_INLINE u64 titleGetAddOnContentIdWithIndexByApplicationId(u64 app_id, u16 idx)
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{
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return (titleGetAddOnContentBaseIdByApplicationId(app_id) + idx + 1);
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}
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NX_INLINE u64 titleGetApplicationIdByAddOnContentId(u64 aoc_id)
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{
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return ((aoc_id - TITLE_ADDONCONTENT_BASE_ID) & TITLE_ADDONCONTENT_CONVERSION_MASK);
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}
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NX_INLINE u64 titleGetAddOnContentMaxIdByBaseId(u64 aoc_base_id)
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{
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return (aoc_base_id + TITLE_ADDONCONTENT_MAX_ENTRIES + 1);
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}
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NX_INLINE bool titleIsAddOnContentIdValid(u64 aoc_id, u64 aoc_base_id, u64 aoc_max_id)
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{
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return (aoc_id > aoc_base_id && aoc_id < aoc_max_id);
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}
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NX_INLINE bool titleCheckIfAddOnContentIdBelongsToApplicationId(u64 app_id, u64 aoc_id)
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{
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u64 aoc_base_id = titleGetAddOnContentBaseIdByApplicationId(app_id);
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u64 aoc_max_id = titleGetAddOnContentMaxIdByBaseId(aoc_base_id);
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return titleIsAddOnContentIdValid(aoc_id, aoc_base_id, aoc_max_id);
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}
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NX_INLINE bool titleCheckIfAddOnContentIdsAreSiblings(u64 aoc_id_1, u64 aoc_id_2)
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{
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u64 app_id_1 = titleGetApplicationIdByAddOnContentId(aoc_id_1);
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u64 app_id_2 = titleGetApplicationIdByAddOnContentId(aoc_id_2);
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return (app_id_1 == app_id_2 && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_1, aoc_id_1) && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_2, aoc_id_2));
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}
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NX_INLINE NcmContentInfo *titleGetContentInfoByTypeAndIdOffset(TitleInfo *info, u8 content_type, u8 id_offset)
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{
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if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return NULL;
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for(u32 i = 0; i < info->content_count; i++)
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{
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if (info->content_infos[i].content_type == content_type && info->content_infos[i].id_offset == id_offset) return &(info->content_infos[i]);
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}
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return NULL;
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}
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#endif /* __TITLE_H__ */
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