1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-11-10 12:41:47 +00:00
nxdumptool/source/title.h
Pablo Curiel 98f3f85a31 Bunch of title related changes.
* Improved patch and add-on content title ID verification against a base application title ID.
* Implemented linked lists in TitleInfo structs, which make it easier to deal with multiple patches / add-on contents belonging to the same application.
* TitleApplicationMetadata elements are retrieved with titleGetApplicationMetadataEntries() and used by the UI to display title entries. An 'is_system' filter argument is used to determine which kind of metadata should be retrieved. These are ordered by ID (system titles) or alphabetically (user applications) using qsort().
* Added TitleUserApplicationData struct, which is populated when an user application is selected.
* Tweaked titleRefreshGameCardTitleInfo() behaviour a little bit. Now returns true whenever there are title info changes, so the UI can reload the list.
* Temporarily commented out title info logging from titleInitialize().
* Fixed decrypted key retrieval from the NCA key area for patches with titlekey crypto removed.
* Implemented a very small menu to select a title to dump.
2020-07-27 23:32:08 -04:00

200 lines
7.4 KiB
C

/*
* title.h
*
* Copyright (c) 2020, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* nxdumptool is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __TITLE_H__
#define __TITLE_H__
#define TITLE_PATCH_BASE_ID (u64)0x800
#define TITLE_ADDONCONTENT_BASE_ID (u64)0x1000
#define TITLE_ADDONCONTENT_CONVERSION_MASK (u64)0xFFFFFFFFFFFFF000
#define TITLE_ADDONCONTENT_MAX_ENTRIES 2000
#define TITLE_DELTA_BASE_ID (u64)0xC00
/// Used to display version numbers in dot notation (major.minor.micro-major_relstep.minor_relstep).
typedef struct {
u32 TitleVersion_MinorRelstep : 8;
u32 TitleVersion_MajorRelstep : 8;
u32 TitleVersion_Micro : 4;
u32 TitleVersion_Minor : 6;
u32 TitleVersion_Major : 6;
} TitleVersion;
/// Retrieved using ns application records and/or ncm content meta keys.
/// Used by the UI to display title lists.
typedef struct {
u64 title_id; ///< Title ID from the application / system title this data belongs to.
NacpLanguageEntry lang_entry; ///< UTF-8 strings in the console language.
u32 icon_size; ///< JPEG icon size.
u8 *icon; ///< JPEG icon data.
} TitleApplicationMetadata;
/// Retrieved using ncm databases.
typedef struct _TitleInfo {
u8 storage_id; ///< NcmStorageId.
TitleVersion dot_version; ///< Holds the same value from meta_key.version.
NcmContentMetaKey meta_key; ///< Used with ncm calls.
u32 content_count; ///< Content info count.
NcmContentInfo *content_infos; ///< Content info entries from this title.
u64 title_size; ///< Total title size.
char title_size_str[32]; ///< Total title size string.
TitleApplicationMetadata *app_metadata; ///< Only available for system titles and applications.
struct _TitleInfo *parent, *previous, *next; ///< Used with TitleInfo entries from patches and add-on contents.
} TitleInfo;
/// Used to deal with user applications stored in the eMMC, SD card and/or gamecard.
typedef struct {
bool gamecard_available; ///< Set to true if one or more titles matching this user application are stored in the inserted gamecard.
TitleInfo *app_info; ///< Pointer to a TitleInfo element for this application.
TitleInfo *patch_info; ///< Pointer to a TitleInfo element for the first detected patch.
TitleInfo *aoc_info; ///< Pointer to a TitleInfo element for the first detected add-on content.
} TitleUserApplicationData;
/// Initializes the title interface.
bool titleInitialize(void);
/// Closes the title interface.
void titleExit(void);
/// Returns a pointer to a ncm database handle using a NcmStorageId value.
NcmContentMetaDatabase *titleGetNcmDatabaseByStorageId(u8 storage_id);
/// Returns a pointer to a ncm storage handle using a NcmStorageId value.
NcmContentStorage *titleGetNcmStorageByStorageId(u8 storage_id);
/// Returns true if gamecard title info has been (un)loaded.
/// Suitable for being called between UI updates.
bool titleRefreshGameCardTitleInfo(void);
/// Returns a pointer to a dynamically allocated buffer of pointers to TitleApplicationMetadata entries, as well as their count. The allocated buffer must be freed by the user.
/// If 'is_system' is true, TitleApplicationMetadata entries from available system titles will be returned.
/// Otherwise, TitleApplicationMetadata entries from user applications with available content data will be returned.
/// Returns NULL if an error occurs.
TitleApplicationMetadata **titleGetApplicationMetadataEntries(bool is_system, u32 *out_count);
/// Retrieves a pointer to a TitleInfo entry with a matching storage ID and title ID.
/// If NcmStorageId_Any is used, the first entry with a matching title ID is returned.
/// Returns NULL if an error occurs.
TitleInfo *titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
/// Populates a TitleUserApplicationData element using an user application ID.
bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out);
/// Miscellaneous functions.
NX_INLINE void titleConvertNcmContentSizeToU64(const u8 *size, u64 *out)
{
if (!size || !out) return;
*out = 0;
memcpy(out, size, 6);
}
NX_INLINE void titleConvertU64ToNcmContentSize(const u64 *size, u8 *out)
{
if (size && out) memcpy(out, size, 6);
}
NX_INLINE u64 titleGetPatchIdByApplicationId(u64 app_id)
{
return (app_id + TITLE_PATCH_BASE_ID);
}
NX_INLINE u64 titleGetApplicationIdByPatchId(u64 patch_id)
{
return (patch_id - TITLE_PATCH_BASE_ID);
}
NX_INLINE bool titleCheckIfPatchIdBelongsToApplicationId(u64 app_id, u64 patch_id)
{
return (patch_id == titleGetPatchIdByApplicationId(app_id));
}
NX_INLINE u64 titleGetAddOnContentBaseIdByApplicationId(u64 app_id)
{
return ((app_id & TITLE_ADDONCONTENT_CONVERSION_MASK) + TITLE_ADDONCONTENT_BASE_ID);
}
NX_INLINE u64 titleGetAddOnContentIdWithIndexByApplicationId(u64 app_id, u16 idx)
{
return (titleGetAddOnContentBaseIdByApplicationId(app_id) + idx + 1);
}
NX_INLINE u64 titleGetApplicationIdByAddOnContentId(u64 aoc_id)
{
return ((aoc_id - TITLE_ADDONCONTENT_BASE_ID) & TITLE_ADDONCONTENT_CONVERSION_MASK);
}
NX_INLINE u64 titleGetAddOnContentMaxIdByBaseId(u64 aoc_base_id)
{
return (aoc_base_id + TITLE_ADDONCONTENT_MAX_ENTRIES + 1);
}
NX_INLINE bool titleIsAddOnContentIdValid(u64 aoc_id, u64 aoc_base_id, u64 aoc_max_id)
{
return (aoc_id > aoc_base_id && aoc_id < aoc_max_id);
}
NX_INLINE bool titleCheckIfAddOnContentIdBelongsToApplicationId(u64 app_id, u64 aoc_id)
{
u64 aoc_base_id = titleGetAddOnContentBaseIdByApplicationId(app_id);
u64 aoc_max_id = titleGetAddOnContentMaxIdByBaseId(aoc_base_id);
return titleIsAddOnContentIdValid(aoc_id, aoc_base_id, aoc_max_id);
}
NX_INLINE bool titleCheckIfAddOnContentIdsAreSiblings(u64 aoc_id_1, u64 aoc_id_2)
{
u64 app_id_1 = titleGetApplicationIdByAddOnContentId(aoc_id_1);
u64 app_id_2 = titleGetApplicationIdByAddOnContentId(aoc_id_2);
return (app_id_1 == app_id_2 && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_1, aoc_id_1) && titleCheckIfAddOnContentIdBelongsToApplicationId(app_id_2, aoc_id_2));
}
NX_INLINE NcmContentInfo *titleGetContentInfoByTypeAndIdOffset(TitleInfo *info, u8 content_type, u8 id_offset)
{
if (!info || !info->content_count || !info->content_infos || content_type > NcmContentType_DeltaFragment) return NULL;
for(u32 i = 0; i < info->content_count; i++)
{
if (info->content_infos[i].content_type == content_type && info->content_infos[i].id_offset == id_offset) return &(info->content_infos[i]);
}
return NULL;
}
#endif /* __TITLE_H__ */