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nxdumptool/source/views/gamecard_image_dump_options_frame.cpp
Pablo Curiel 50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00

118 lines
5.8 KiB
C++

/*
* gamecard_image_dump_options_frame.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <views/gamecard_image_dump_options_frame.hpp>
#include <views/gamecard_image_dump_task_frame.hpp>
namespace i18n = brls::i18n; /* For getStr(). */
using namespace i18n::literals; /* For _i18n. */
#define GAMECARD_TOGGLE_ITEM(name) \
do { \
this->name = new brls::ToggleListItem("dump_options/gamecard/image/" #name "/label"_i18n, configGetBoolean("gamecard/" #name), \
"dump_options/gamecard/image/" #name "/description"_i18n, "generic/value_enabled"_i18n, "generic/value_disabled"_i18n); \
this->name->getClickEvent()->subscribe([](brls::View *view) { \
brls::ToggleListItem *item = static_cast<brls::ToggleListItem*>(view); \
configSetBoolean("gamecard/" #name, item->getToggleState()); \
LOG_MSG_DEBUG("\"" #name "\" setting changed by user."); \
}); \
this->addView(this->name); \
} while(0)
namespace nxdt::views
{
GameCardImageDumpOptionsFrame::GameCardImageDumpOptionsFrame(RootView *root_view, std::string raw_filename) :
DumpOptionsFrame(root_view, "gamecard_tab/list/dump_card_image/label"_i18n, std::string(GAMECARD_SUBDIR), raw_filename)
{
/* Subscribe to the gamecard task event. */
this->gc_task_sub = this->root_view->RegisterGameCardStatusTaskListener([this](const GameCardStatus& gc_status) {
/* Realistically speaking, this should always match a NotInserted status, but it's always better to be safe than sorry. */
if (gc_status != GameCardStatus_NotInserted) return;
/* Fire gamecard ejection event. */
this->gc_ejected_event.fire();
/* Pop view from stack immediately. */
brls::Application::popView();
});
/* "Prepend KeyArea data" toggle. */
GAMECARD_TOGGLE_ITEM(prepend_key_area);
/* "Keep certificate" toggle. */
GAMECARD_TOGGLE_ITEM(keep_certificate);
/* "Trim dump" toggle. */
GAMECARD_TOGGLE_ITEM(trim_dump);
/* "Calculate checksum" toggle. */
GAMECARD_TOGGLE_ITEM(calculate_checksum);
/* "Checksum lookup method" dropdown. */
this->checksum_lookup_method = new brls::SelectListItem("dump_options/gamecard/image/checksum_lookup_method/label"_i18n, {
"dump_options/gamecard/image/checksum_lookup_method/value_00"_i18n,
"NSWDB",
"No-Intro"
}, configGetInteger("gamecard/checksum_lookup_method"),
i18n::getStr("dump_options/gamecard/image/checksum_lookup_method/description", "dump_options/gamecard/image/calculate_checksum/label"_i18n,
"NSWDB", NSWDB_XML_NAME, "No-Intro"));
this->checksum_lookup_method->getValueSelectedEvent()->subscribe([this](int selected) {
/* Make sure the current value isn't out of bounds. */
if (selected < ConfigChecksumLookupMethod_None || selected >= ConfigChecksumLookupMethod_Count) return;
/* Update configuration. */
configSetInteger("gamecard/checksum_lookup_method", selected);
});
this->addView(this->checksum_lookup_method);
/* Register dump button callback. */
this->RegisterButtonListener([this](brls::View *view) {
/* Retrieve configuration values set by the user. */
bool prepend_key_area_val = this->prepend_key_area->getToggleState();
bool keep_certificate_val = this->keep_certificate->getToggleState();
bool trim_dump_val = this->trim_dump->getToggleState();
bool calculate_checksum_val = this->calculate_checksum->getToggleState();
int checksum_lookup_method_val = static_cast<int>(this->checksum_lookup_method->getSelectedValue());
/* Generate file extension. */
std::string extension = fmt::format(" [{}][{}][{}].xci", prepend_key_area_val ? "KA" : "NKA", keep_certificate_val ? "C" : "NC", trim_dump_val ? "T" : "NT");
/* Get output path. */
std::string output_path{};
if (!this->GetOutputFilePath(extension, output_path)) return;
/* Display task frame. */
brls::Application::pushView(new GameCardImageDumpTaskFrame(output_path, prepend_key_area_val, keep_certificate_val, trim_dump_val, calculate_checksum_val,
checksum_lookup_method_val), brls::ViewAnimation::SLIDE_LEFT, false);
});
}
GameCardImageDumpOptionsFrame::~GameCardImageDumpOptionsFrame()
{
/* Unregister all gamecard ejection event listeners. */
this->gc_ejected_event.unsubscribeAll();
/* Unregister gamecard task listener. */
this->root_view->UnregisterGameCardStatusTaskListener(this->gc_task_sub);
}
}