mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-22 18:26:39 +00:00
50deeeb41b
The directory layout is partially based on the C++ namespaces we're currently using. Other changes include: * devoptab: move directory into "core". * fatfs: move directory into "core". * GameCardTab: move portions of logic from PopulateList() into their own methods. * GameCardTab: use a macro to generate the properties table. * GameCardTab: use a macro to add ListItem elements. * GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible. * Makefile: remove all extra entries from the INCLUDES variable. * nxdt_includes: move HOS version structs into their own header file. * tasks: move code for each individual task into its own file(s). * title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application. * title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
|
|
* error_frame.hpp
|
|
*
|
|
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
|
|
*
|
|
* Based on crash_frame.hpp from Borealis.
|
|
*
|
|
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
|
|
*
|
|
* nxdumptool is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* nxdumptool is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifndef __ERROR_FRAME_HPP__
|
|
#define __ERROR_FRAME_HPP__
|
|
|
|
#include <borealis.hpp>
|
|
|
|
namespace nxdt::views
|
|
{
|
|
class ErrorFrame: public brls::View
|
|
{
|
|
private:
|
|
brls::Label *label = nullptr;
|
|
|
|
protected:
|
|
void draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) override;
|
|
void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override;
|
|
|
|
public:
|
|
ErrorFrame(const std::string& msg = "");
|
|
~ErrorFrame();
|
|
|
|
void SetMessage(const std::string& msg);
|
|
};
|
|
}
|
|
|
|
#endif /* __ERROR_FRAME_HPP__ */
|