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nxdumptool/include/tasks.hpp
2021-06-13 02:18:14 -04:00

163 lines
5 KiB
C++

/*
* tasks.hpp
*
* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __TASKS_HPP__
#define __TASKS_HPP__
#include <borealis.hpp>
#include "core/gamecard.h"
#include "core/title.h"
#include "core/ums.h"
#include "core/usb.h"
namespace nxdt::tasks
{
/* Custom event types used by the tasks defined below. */
typedef brls::Event<GameCardStatus> GameCardStatusEvent;
typedef brls::VoidEvent VoidEvent;
typedef brls::Event<bool> BooleanEvent;
/* Custom vector type used to hold pointers to application metadata entries. */
typedef std::vector<TitleApplicationMetadata*> TitleApplicationMetadataVector;
/* Custom vector type used to hold UMS devices. */
typedef std::vector<UsbHsFsDevice> UmsDeviceVector;
/* Gamecard task. */
class GameCardTask: public brls::RepeatingTask
{
private:
GameCardStatusEvent gc_status_event;
GameCardStatus cur_gc_status = GameCardStatus_NotInserted;
GameCardStatus prev_gc_status = GameCardStatus_NotInserted;
protected:
void run(retro_time_t current_time) override;
public:
GameCardTask(void);
~GameCardTask(void);
ALWAYS_INLINE GameCardStatusEvent::Subscription RegisterListener(GameCardStatusEvent::Callback cb)
{
return this->gc_status_event.subscribe(cb);
}
ALWAYS_INLINE void UnregisterListener(GameCardStatusEvent::Subscription subscription)
{
this->gc_status_event.unsubscribe(subscription);
}
};
/* Title task. */
class TitleTask: public brls::RepeatingTask
{
private:
VoidEvent title_event;
TitleApplicationMetadataVector system_metadata;
TitleApplicationMetadataVector user_metadata;
void PopulateApplicationMetadataVector(bool is_system);
protected:
void run(retro_time_t current_time) override;
public:
TitleTask(void);
~TitleTask(void);
TitleApplicationMetadataVector* GetApplicationMetadata(bool is_system);
ALWAYS_INLINE VoidEvent::Subscription RegisterListener(VoidEvent::Callback cb)
{
return this->title_event.subscribe(cb);
}
ALWAYS_INLINE void UnregisterListener(VoidEvent::Subscription subscription)
{
this->title_event.unsubscribe(subscription);
}
};
/* USB Mass Storage task. */
class UmsTask: public brls::RepeatingTask
{
private:
VoidEvent ums_event;
UmsDeviceVector ums_devices;
void PopulateUmsDeviceVector(void);
protected:
void run(retro_time_t current_time) override;
public:
UmsTask(void);
~UmsTask(void);
UmsDeviceVector* GetUmsDevices(void);
ALWAYS_INLINE VoidEvent::Subscription RegisterListener(VoidEvent::Callback cb)
{
return this->ums_event.subscribe(cb);
}
ALWAYS_INLINE void UnregisterListener(VoidEvent::Subscription subscription)
{
this->ums_event.unsubscribe(subscription);
}
};
/* USB host device connection task. */
class UsbHostTask: public brls::RepeatingTask
{
private:
BooleanEvent usb_host_event;
bool cur_usb_host_status = false;
bool prev_usb_host_status = false;
protected:
void run(retro_time_t current_time) override;
public:
UsbHostTask(void);
~UsbHostTask(void);
ALWAYS_INLINE BooleanEvent::Subscription RegisterListener(BooleanEvent::Callback cb)
{
return this->usb_host_event.subscribe(cb);
}
ALWAYS_INLINE void UnregisterListener(BooleanEvent::Subscription subscription)
{
this->usb_host_event.unsubscribe(subscription);
}
};
}
#endif /* __TASKS_HPP__ */