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https://github.com/DarkMatterCore/nxdumptool.git
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50deeeb41b
The directory layout is partially based on the C++ namespaces we're currently using. Other changes include: * devoptab: move directory into "core". * fatfs: move directory into "core". * GameCardTab: move portions of logic from PopulateList() into their own methods. * GameCardTab: use a macro to generate the properties table. * GameCardTab: use a macro to add ListItem elements. * GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible. * Makefile: remove all extra entries from the INCLUDES variable. * nxdt_includes: move HOS version structs into their own header file. * tasks: move code for each individual task into its own file(s). * title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application. * title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
129 lines
4.8 KiB
C++
129 lines
4.8 KiB
C++
/*
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* data_transfer_progress_display.cpp
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*
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* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <views/data_transfer_progress_display.hpp>
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namespace nxdt::views
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{
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DataTransferProgressDisplay::DataTransferProgressDisplay()
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{
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this->progress_display = new brls::ProgressDisplay();
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this->progress_display->setParent(this);
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this->size_lbl = new brls::Label(brls::LabelStyle::MEDIUM, "", false);
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this->size_lbl->setVerticalAlign(NVG_ALIGN_BOTTOM);
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this->size_lbl->setParent(this);
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this->speed_eta_lbl = new brls::Label(brls::LabelStyle::MEDIUM, "", false);
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this->speed_eta_lbl->setVerticalAlign(NVG_ALIGN_TOP);
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this->speed_eta_lbl->setParent(this);
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}
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DataTransferProgressDisplay::~DataTransferProgressDisplay()
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{
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delete this->progress_display;
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delete this->size_lbl;
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delete this->speed_eta_lbl;
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}
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void DataTransferProgressDisplay::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx)
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{
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/* Progress display. */
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this->progress_display->frame(ctx);
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/* Size label. */
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this->size_lbl->frame(ctx);
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/* Speed / ETA label. */
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this->speed_eta_lbl->frame(ctx);
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}
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void DataTransferProgressDisplay::layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash)
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{
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unsigned elem_width = roundf(static_cast<float>(this->width) * 0.90f);
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/* Progress display. */
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this->progress_display->setBoundaries(
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this->x + (this->width - elem_width) / 2,
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this->y + (this->height - style->CrashFrame.buttonHeight) / 2,
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elem_width,
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style->CrashFrame.buttonHeight);
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this->progress_display->invalidate(true);
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/* Size label. */
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this->size_lbl->setWidth(elem_width);
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this->size_lbl->invalidate(true);
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this->size_lbl->setBoundaries(
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this->x + (this->width - this->size_lbl->getWidth()) / 2,
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this->progress_display->getY() - this->progress_display->getHeight() / 8,
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this->size_lbl->getWidth(),
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this->size_lbl->getHeight());
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/* Speed / ETA label. */
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this->speed_eta_lbl->setWidth(elem_width);
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this->speed_eta_lbl->invalidate(true);
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this->speed_eta_lbl->setBoundaries(
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this->x + (this->width - this->speed_eta_lbl->getWidth()) / 2,
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this->progress_display->getY() + this->progress_display->getHeight() + this->progress_display->getHeight() / 8,
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this->speed_eta_lbl->getWidth(),
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this->speed_eta_lbl->getHeight());
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}
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void DataTransferProgressDisplay::SetProgress(const nxdt::tasks::DataTransferProgress& progress)
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{
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/* Update progress percentage. */
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this->progress_display->setProgress(progress.percentage, 100);
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/* Update size string. */
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this->size_lbl->setText(fmt::format("{} / {}", this->GetFormattedSizeString(static_cast<double>(progress.xfer_size)), \
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progress.total_size ? this->GetFormattedSizeString(static_cast<double>(progress.total_size)) : "?"));
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/* Update speed / ETA string. */
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if (!progress.eta.empty())
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{
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this->speed_eta_lbl->setText(fmt::format("{}/s - ETA: {}", this->GetFormattedSizeString(progress.speed), progress.eta));
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} else {
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this->speed_eta_lbl->setText(fmt::format("{}/s", this->GetFormattedSizeString(progress.speed)));
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}
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this->invalidate();
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}
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void DataTransferProgressDisplay::willAppear(bool resetState)
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{
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this->progress_display->willAppear(resetState);
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}
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void DataTransferProgressDisplay::willDisappear(bool resetState)
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{
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this->progress_display->willDisappear(resetState);
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}
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std::string DataTransferProgressDisplay::GetFormattedSizeString(double size)
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{
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char strbuf[0x40] = {0};
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utilsGenerateFormattedSizeString(size, strbuf, sizeof(strbuf));
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return std::string(strbuf);
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}
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}
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