mirror of
https://github.com/DarkMatterCore/nxdumptool.git
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601cae399f
* GameCardTab: use fmt library to format strings. * AboutTab: finish view.
216 lines
10 KiB
C++
216 lines
10 KiB
C++
/*
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* gamecard_tab.cpp
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*
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* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <nxdt_utils.h>
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#include <gamecard_tab.hpp>
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namespace i18n = brls::i18n; /* For getStr(). */
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using namespace i18n::literals; /* For _i18n. */
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namespace nxdt::views
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{
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static const char *GameCardFwVersionStrings[GameCardFwVersion_Count] = {
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[GameCardFwVersion_ForDev] = "1.0.0+",
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[GameCardFwVersion_Since100NUP] = "1.0.0+",
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[GameCardFwVersion_Since400NUP] = "4.0.0+",
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[GameCardFwVersion_Since900NUP] = "9.0.0+",
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[GameCardFwVersion_Since1100NUP] = "11.0.0+",
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[GameCardFwVersion_Since1200NUP] = "12.0.0+"
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};
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static const char *GameCardCompatibilityTypeStrings[GameCardCompatibilityType_Count] = {
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[GameCardCompatibilityType_Normal] = "Normal",
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[GameCardCompatibilityType_Terra] = "Terra"
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};
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GameCardTable::GameCardTable(void) : brls::Table() { }
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brls::View* GameCardTable::getDefaultFocus(void)
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{
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return this;
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}
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void GameCardTable::onFocusGained(void)
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{
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this->focused = true;
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this->focusEvent.fire(this);
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if (this->hasParent()) this->getParent()->onChildFocusGained(this);
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}
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GameCardTab::GameCardTab(nxdt::tasks::GameCardTask *gc_status_task) : brls::LayerView(), gc_status_task(gc_status_task)
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{
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/* Error frame. */
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this->error_frame = new ErrorFrame("gamecard_tab/error_frame/not_inserted"_i18n);
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this->addLayerWrapper(this->error_frame);
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/* List. */
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this->list = new brls::List();
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this->list->setSpacing(this->list->getSpacing() / 2);
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this->list->setMarginBottom(20);
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/* Gamecard properties table. */
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this->list->addView(new brls::Header("gamecard_tab/list/properties_table/header"_i18n));
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this->properties_table = new GameCardTable();
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this->capacity = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/capacity"_i18n);
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this->total_size = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/total_size"_i18n);
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this->trimmed_size = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/trimmed_size"_i18n);
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this->update_version = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/update_version"_i18n);
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this->lafw_version = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/lafw_version"_i18n);
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this->sdk_version = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/sdk_version"_i18n);
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this->compatibility_type = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/compatibility_type"_i18n);
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this->list->addView(this->properties_table);
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/* ListItem elements. */
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this->list->addView(new brls::Header("gamecard_tab/list/dump_options"_i18n));
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this->dump_card_image = new brls::ListItem("gamecard_tab/list/dump_card_image/label"_i18n, "gamecard_tab/list/dump_card_image/description"_i18n);
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this->list->addView(this->dump_card_image);
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this->dump_certificate = new brls::ListItem("gamecard_tab/list/dump_certificate/label"_i18n, "gamecard_tab/list/dump_certificate/description"_i18n);
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this->list->addView(this->dump_certificate);
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this->dump_header = new brls::ListItem("gamecard_tab/list/dump_header/label"_i18n, "gamecard_tab/list/dump_header/description"_i18n);
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this->list->addView(this->dump_header);
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this->dump_decrypted_cardinfo = new brls::ListItem("gamecard_tab/list/dump_decrypted_cardinfo/label"_i18n, "gamecard_tab/list/dump_decrypted_cardinfo/description"_i18n);
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this->list->addView(this->dump_decrypted_cardinfo);
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this->dump_initial_data = new brls::ListItem("gamecard_tab/list/dump_initial_data/label"_i18n, "gamecard_tab/list/dump_initial_data/description"_i18n);
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this->list->addView(this->dump_initial_data);
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this->dump_hfs_partitions = new brls::ListItem("gamecard_tab/list/dump_hfs_partitions/label"_i18n, "gamecard_tab/list/dump_hfs_partitions/description"_i18n);
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this->list->addView(this->dump_hfs_partitions);
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this->addLayerWrapper(this->list);
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/* Setup gamecard status task. */
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this->gc_status_task_sub = this->gc_status_task->RegisterListener([this](GameCardStatus gc_status) {
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if (gc_status < GameCardStatus_InsertedAndInfoLoaded) this->changeLayerWrapper(this->error_frame);
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switch(gc_status)
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{
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case GameCardStatus_NotInserted:
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this->error_frame->SetMessage("gamecard_tab/error_frame/not_inserted"_i18n);
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break;
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case GameCardStatus_Processing:
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this->error_frame->SetMessage("gamecard_tab/error_frame/processing"_i18n);
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break;
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case GameCardStatus_NoGameCardPatchEnabled:
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this->error_frame->SetMessage("gamecard_tab/error_frame/nogc_enabled"_i18n);
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break;
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case GameCardStatus_LotusAsicFirmwareUpdateRequired:
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this->error_frame->SetMessage("gamecard_tab/error_frame/lafw_update_required"_i18n);
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break;
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case GameCardStatus_InsertedAndInfoNotLoaded:
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this->error_frame->SetMessage(i18n::getStr("gamecard_tab/error_frame/info_not_loaded"_i18n, GITHUB_NEW_ISSUE_URL));
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break;
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case GameCardStatus_InsertedAndInfoLoaded:
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{
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GameCardInfo card_info = {0};
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gamecardGetDecryptedCardInfoArea(&card_info);
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this->capacity->setValue(this->GetFormattedSizeString(&gamecardGetRomCapacity));
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this->total_size->setValue(this->GetFormattedSizeString(&gamecardGetTotalSize));
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this->trimmed_size->setValue(this->GetFormattedSizeString(&gamecardGetTrimmedSize));
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const VersionType1 *upp_version = &(card_info.upp_version);
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this->update_version->setValue(fmt::format("{}.{}.{}-{}.{} (v{})", upp_version->major, upp_version->minor, upp_version->micro, upp_version->major_relstep, \
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upp_version->minor_relstep, upp_version->value));
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u64 fw_version = card_info.fw_version;
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this->lafw_version->setValue(fmt::format("{} ({})", fw_version, fw_version >= GameCardFwVersion_Count ? "generic/unknown"_i18n : GameCardFwVersionStrings[fw_version]));
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const VersionType2 *fw_mode = &(card_info.fw_mode);
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this->sdk_version->setValue(fmt::format("{}.{}.{}-{} (v{})", fw_mode->major, fw_mode->minor, fw_mode->micro, fw_mode->relstep, fw_mode->value));
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u8 compatibility_type = card_info.compatibility_type;
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this->compatibility_type->setValue(fmt::format("{} ({})", \
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compatibility_type >= GameCardCompatibilityType_Count ? "generic/unknown"_i18n : GameCardCompatibilityTypeStrings[compatibility_type], \
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compatibility_type));
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this->changeLayerWrapper(this->list);
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break;
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}
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default:
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break;
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}
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this->gc_status = gc_status;
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});
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}
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GameCardTab::~GameCardTab(void)
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{
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/* Unregister gamecard task listener. */
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this->gc_status_task->UnregisterListener(this->gc_status_task_sub);
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/* Clear views vector. */
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if (this->views.size()) this->views.clear();
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}
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void GameCardTab::addLayerWrapper(brls::View* view)
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{
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this->views.push_back(view);
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this->addLayer(view);
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if (this->view_index == -1) this->view_index = 0;
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}
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void GameCardTab::changeLayerWrapper(brls::View* view)
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{
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int index = -1;
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brls::View *current_focus = brls::Application::getCurrentFocus();
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for(size_t i = 0; i < this->views.size(); i++)
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{
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if (this->views[i] == view)
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{
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index = (int)i;
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break;
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}
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}
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if (index == -1) return;
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/* Focus the sidebar if we're currently focusing an element from our List. */
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if (current_focus && (current_focus == this->properties_table || current_focus == this->dump_card_image || current_focus == this->dump_certificate || current_focus == this->dump_header || \
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current_focus == this->dump_decrypted_cardinfo || current_focus == this->dump_initial_data || current_focus == this->dump_hfs_partitions))
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{
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brls::Application::onGamepadButtonPressed(GLFW_GAMEPAD_BUTTON_DPAD_LEFT, false);
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}
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this->changeLayer(index);
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this->invalidate(true);
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this->view_index = index;
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}
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std::string GameCardTab::GetFormattedSizeString(GameCardSizeFunc func)
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{
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u64 size = 0;
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char strbuf[0x40] = {0};
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func(&size);
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utilsGenerateFormattedSizeString(size, strbuf, sizeof(strbuf));
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return std::string(strbuf);
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}
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}
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