mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-29 21:52:22 +00:00
67 lines
2.5 KiB
C
67 lines
2.5 KiB
C
#pragma once
|
|
|
|
#ifndef __DUMPER_H__
|
|
#define __DUMPER_H__
|
|
|
|
#include <switch.h>
|
|
|
|
#define DUMP_BUFFER_SIZE (u64)0x100000 // 1 MiB
|
|
#define ISTORAGE_PARTITION_CNT 2
|
|
#define SPLIT_FILE_MIN (u64)0xEE6B2800 // 4 GB (4000000000 bytes)
|
|
#define SPLIT_FILE_2GiB (u64)0x80000000
|
|
|
|
#define MEDIA_UNIT_SIZE 0x200
|
|
|
|
#define CERT_OFFSET 0x7000
|
|
#define CERT_SIZE 0x200
|
|
|
|
#define GAMECARD_HEADER_SIZE 0x200
|
|
#define GAMECARD_SIZE_ADDR 0x10D
|
|
#define GAMECARD_DATAEND_ADDR 0x118
|
|
|
|
#define HFS0_OFFSET_ADDR 0x130
|
|
#define HFS0_SIZE_ADDR 0x138
|
|
#define HFS0_MAGIC 0x48465330 // "HFS0"
|
|
#define HFS0_FILE_COUNT_ADDR 0x04
|
|
#define HFS0_ENTRY_TABLE_ADDR 0x10
|
|
|
|
#define GAMECARD_TYPE1_PARTITION_CNT 3 // "update" (0), "normal" (1), "update" (2)
|
|
#define GAMECARD_TYPE2_PARTITION_CNT 4 // "update" (0), "logo" (1), "normal" (2), "update" (3)
|
|
#define GAMECARD_TYPE(x) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? "Type 0x01" : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? "Type 0x02" : "Unknown"))
|
|
|
|
#define GAMECARD_SIZE_1GiB (u64)0x40000000
|
|
#define GAMECARD_SIZE_2GiB (u64)0x80000000
|
|
#define GAMECARD_SIZE_4GiB (u64)0x100000000
|
|
#define GAMECARD_SIZE_8GiB (u64)0x200000000
|
|
#define GAMECARD_SIZE_16GiB (u64)0x400000000
|
|
#define GAMECARD_SIZE_32GiB (u64)0x800000000
|
|
|
|
#define bswap_32(a) ((((a) << 24) & 0xff000000) | (((a) << 8) & 0xff0000) | (((a) >> 8) & 0xff00) | (((a) >> 24) & 0xff))
|
|
|
|
#define SMOOTHING_FACTOR (double)0.05
|
|
|
|
typedef struct
|
|
{
|
|
u64 file_offset;
|
|
u64 file_size;
|
|
u32 filename_offset;
|
|
u32 hashed_region_size;
|
|
u64 reserved;
|
|
u8 hashed_region_sha256[0x20];
|
|
} PACKED hfs0_entry_table;
|
|
|
|
void workaroundPartitionZeroAccess(FsDeviceOperator* fsOperator);
|
|
bool getRootHfs0Header(FsDeviceOperator* fsOperator);
|
|
bool getHsf0PartitionDetails(u32 partition, u64 *out_offset, u64 *out_size);
|
|
bool dumpGameCartridge(FsDeviceOperator* fsOperator, bool isFat32, bool dumpCert, bool trimDump, bool calcCrc);
|
|
bool dumpRawPartition(FsDeviceOperator* fsOperator, u32 partition, bool doSplitting);
|
|
bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partition);
|
|
bool copyFile(const char* source, const char* dest, bool doSplitting, bool calcEta);
|
|
bool copyDirectory(const char* source, const char* dest, bool doSplitting);
|
|
void removeDirectory(const char *path);
|
|
bool getDirectorySize(const char *path, u64 *out_size);
|
|
bool dumpPartitionData(FsDeviceOperator* fsOperator, u32 partition);
|
|
bool mountViewPartition(FsDeviceOperator *fsOperator, u32 partition);
|
|
bool dumpGameCertificate(FsDeviceOperator *fsOperator);
|
|
|
|
#endif
|