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https://github.com/DarkMatterCore/nxdumptool.git
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66 lines
1.4 KiB
C
66 lines
1.4 KiB
C
#pragma once
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#ifndef __UI_H__
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#define __UI_H__
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#define FILENAME_BUFFER_SIZE (1024 * 32) // 32 KiB
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#define FILENAME_MAX_CNT 2048
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typedef enum {
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resultNone,
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resultShowMainMenu,
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resultShowXciDumpMenu,
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resultDumpXci,
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resultShowRawPartitionDumpMenu,
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resultDumpRawPartition,
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resultShowPartitionDataDumpMenu,
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resultDumpPartitionData,
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resultShowViewGameCardFsMenu,
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resultShowViewGameCardFsGetList,
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resultShowViewGameCardFsBrowser,
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resultViewGameCardFsBrowserCopyFile,
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resultDumpGameCardCertificate,
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resultUpdateNSWDBXml,
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resultUpdateApplication,
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resultExit
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} UIResult;
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typedef enum {
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stateMainMenu,
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stateXciDumpMenu,
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stateDumpXci,
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stateRawPartitionDumpMenu,
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stateDumpRawPartition,
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statePartitionDataDumpMenu,
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stateDumpPartitionData,
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stateViewGameCardFsMenu,
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stateViewGameCardFsGetList,
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stateViewGameCardFsBrowser,
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stateViewGameCardFsBrowserCopyFile,
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stateDumpGameCardCertificate,
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stateUpdateNSWDBXml,
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stateUpdateApplication
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} UIState;
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void uiFill(int x, int y, int width, int height, u8 r, u8 g, u8 b);
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void uiDrawString(const char* string, int x, int y, u8 r, u8 g, u8 b);
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void uiStatusMsg(const char* fmt, ...);
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void uiUpdateStatusMsg();
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void uiPleaseWait();
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void uiUpdateFreeSpace();
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void uiInit();
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void uiDeinit();
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void uiSetState(UIState state);
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UIState uiGetState();
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void uiClearScreen();
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void uiPrintHeadline();
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UIResult uiLoop(u32 keysDown);
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#endif
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