re3/src/render
2021-02-15 21:25:18 +03:00
..
2dEffect.h GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Antennas.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Antennas.h
Clouds.cpp fix clouds 2021-02-09 20:02:29 +01:00
Clouds.h
Console.cpp
Console.h
Coronas.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Coronas.h
Credits.cpp Fix black screen during credits 2021-02-11 13:30:04 +02:00
Credits.h
CutsceneShadow.cpp
CutsceneShadow.h
Draw.cpp Sync aspect ratio setting with master 2021-02-12 18:00:20 +02:00
Draw.h Sync aspect ratio setting with master 2021-02-12 18:00:20 +02:00
Fluff.cpp escalator fix 2021-01-12 23:28:13 +01:00
Fluff.h couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
Font.cpp Merge pull request #1024 from IlDucci/miami 2021-02-14 07:53:45 +02:00
Font.h Controller menu 2021-02-10 08:57:51 +02:00
Glass.cpp make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
Glass.h Miami Glass 2020-10-15 00:33:57 +03:00
Hud.cpp CHud::Draw fix 2021-02-04 18:29:47 +01:00
Hud.h ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Instance.cpp
Instance.h make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
Lines.cpp
Lines.h
MBlur.cpp Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
MBlur.h finished CMBlur 2020-12-16 21:53:47 +01:00
Occlusion.cpp CVarConsole 2021-01-02 13:32:25 +02:00
Occlusion.h CVarConsole 2021-01-02 13:32:25 +02:00
Particle.cpp fix mailbox particle 2021-02-15 21:25:18 +03:00
Particle.h finished CMBlur 2020-12-16 21:53:47 +01:00
ParticleMgr.cpp
ParticleMgr.h
ParticleType.h useless fix 2021-01-09 03:37:59 +03:00
PlayerSkin.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
PlayerSkin.h
PointLights.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
PointLights.h
RenderBuffer.cpp
RenderBuffer.h
Renderer.cpp fix UB and new renderer crashes 2021-01-31 01:19:25 +01:00
Renderer.h removed renderer stuff 2020-12-19 14:52:32 +03:00
Rubbish.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Rubbish.h
ShadowCamera.cpp
ShadowCamera.h
Shadows.cpp clean up debug menu 2021-02-13 14:22:34 +01:00
Shadows.h
Skidmarks.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Skidmarks.h
SpecialFX.cpp make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
SpecialFX.h typo fixes 2020-10-17 19:05:41 +03:00
Sprite.cpp sync with re3 2021-01-09 01:01:41 +03:00
Sprite.h
Sprite2d.cpp pc radar fix 2021-01-19 21:35:25 +01:00
Sprite2d.h fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
TexList.cpp
TexList.h
Timecycle.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Timecycle.h
VarConsole.cpp CVarConsole 2021-01-02 13:32:25 +02:00
VarConsole.h CVarConsole 2021-01-02 13:32:25 +02:00
WaterCannon.cpp cannon fix 2021-02-14 20:11:58 +03:00
WaterCannon.h
WaterCreatures.cpp Store all settings in .INI 2021-01-23 15:59:38 +03:00
WaterCreatures.h Store all settings in .INI 2021-01-23 15:59:38 +03:00
WaterLevel.cpp use macro for waterlevel z offset 2021-01-30 20:13:25 +01:00
WaterLevel.h move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
Weather.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Weather.h add the bad crack "features" behind SECUROM define 2021-01-14 23:16:42 +01:00
WindModifiers.cpp tiny cleanup 2020-11-01 10:29:28 +01:00
WindModifiers.h