re3/src/peds
2020-12-28 13:44:20 +02:00
..
CivilianPed.cpp Use SetPedState 2020-12-15 05:11:02 +02:00
CivilianPed.h
CopPed.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
CopPed.h
DummyPed.h
EmergencyPed.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
EmergencyPed.h
Gangs.cpp
Gangs.h
Ped.cpp Fix peds running to see dead peds in water 2020-12-27 17:05:37 +03:00
Ped.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PedAI.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PedChat.cpp CPed review part1,2 re3 2020-11-18 12:38:47 +01:00
PedDebug.cpp PedChat & PedDebug 2020-06-04 05:04:00 +03:00
PedFight.cpp Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
PedIK.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PedIK.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PedPlacement.cpp
PedPlacement.h
PedRoutes.cpp
PedRoutes.h
PedType.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
PedType.h Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
PlayerPed.cpp Ped: WeaponInfo: little fixes and renamings 2020-12-28 04:02:24 +03:00
PlayerPed.h
Population.cpp Add bike leftovers 2020-12-28 13:44:20 +02:00
Population.h