re3/src/core
2020-05-05 14:48:35 +03:00
..
Accident.cpp
Accident.h
AnimViewer.cpp More use of GetModelIndex 2020-05-05 14:48:35 +03:00
AnimViewer.h
Cam.cpp More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Camera.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
Camera.h
CdStream.cpp Crossplatform work continues 2020-04-22 05:24:02 +03:00
CdStream.h
Clock.cpp
Clock.h
Collision.cpp
Collision.h
common.h SetPosition, part 1 2020-05-02 15:13:09 +03:00
config.h GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
ControllerConfig.cpp Allow keyboard controls for flying cheats 2020-04-28 12:05:52 +03:00
ControllerConfig.h Remove struct workaround in CControllerConfigManager 2020-04-26 20:11:19 +03:00
Crime.h
Debug.cpp implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp
Directory.h
EventList.cpp
EventList.h
FileLoader.cpp
FileLoader.h
FileMgr.cpp
FileMgr.h
Fire.cpp
Fire.h
Frontend.cpp Fix number of unique jumps in stat menu 2020-05-02 21:28:44 +03:00
Frontend.h Screen mode selector and persistent map target fix 2020-05-01 21:16:02 +03:00
FrontEndControls.cpp
FrontEndControls.h
Game.cpp GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
Game.h Fixes 2020-04-27 22:41:09 +03:00
General.h
IniFile.cpp
IniFile.h
Lists.cpp
Lists.h
main.cpp few fixes 2020-04-25 00:41:17 +02:00
main.h
MenuScreens.h Screen mode selector and persistent map target fix 2020-05-01 21:16:02 +03:00
obrstr.cpp
obrstr.h
Pad.cpp implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Pad.h Switching pad modes and cheats when player is switching between controller and kb&m 2020-05-02 19:39:36 +03:00
patcher.cpp Initial GLFW support 2020-04-26 13:29:50 +03:00
patcher.h
Placeable.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
Placeable.h SetPosition, final part 2020-05-05 04:45:18 +03:00
PlayerInfo.cpp More use of GetModelIndex 2020-05-05 14:48:35 +03:00
PlayerInfo.h SetPosition, final part 2020-05-05 04:45:18 +03:00
Pools.cpp More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Pools.h changed saving compatibility 2020-05-02 18:02:17 +03:00
Profile.cpp
Profile.h
Radar.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
Radar.h
re3.cpp implemented most of vice city path system 2020-05-03 16:09:37 +02:00
References.cpp
References.h
Stats.cpp
Stats.h
Streaming.cpp few fixes 2020-04-25 00:41:17 +02:00
Streaming.h
SurfaceTable.cpp
SurfaceTable.h
TempColModels.cpp
TempColModels.h
templates.h
timebars.cpp
timebars.h
Timer.cpp Crossplatform work continues 2020-04-22 05:24:02 +03:00
Timer.h
TimeStep.cpp
TimeStep.h
User.cpp
User.h
Wanted.cpp Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Wanted.h
World.cpp More use of GetModelIndex 2020-05-05 14:48:35 +03:00
World.h SetPosition, final part 2020-05-05 04:45:18 +03:00
ZoneCull.cpp GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
ZoneCull.h
Zones.cpp
Zones.h