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/target
/Cargo.lock
src/US.en.json
.idea
.DS_Store

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# MIT License
#
# Copyright (c) 2024 Exverge (exverge@exverge.xyz)
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
[package]
name = "yuzu-games-parser"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
serde = { version = "1.0.197", features = ["derive"] }
serde_json = "1.0.115"
anyhow = "1.0.81"

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MIT License
Copyright (c) 2024 Exverge (exverge@exverge.xyz)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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<!--
MIT License
Copyright (c) 2024 Exverge (exverge@exverge.xyz)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
-->
# yuzu-games-parser
Parser for yuzu's games compatibility API into another per-game format
`yuzu-games-parser <game_id>`
Originally to be used for the suyu website, however this can be used for anything (assuming you follow the license)
You need a copy of the eShop title metadata, you can get a version of it [here](https://raw.githubusercontent.com/blawar/titledb/master/US.en.json).
Originally to be used for the suyu website, however this can be used for anything. (assuming you follow the license)

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/*
MIT License
Copyright (c) 2024 Exverge (exverge@exverge.xyz)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. */
mod serialize;
use serde::{Deserialize, Serialize};
use serde_json::Value;
fn main() -> anyhow::Result<()> {
let games: Vec<Game> = serde_json::from_str(include_str!("websiteFeed"))?; // must be in src folder
let eshop: Value = serde_json::from_str(include_str!("US.en.json"))?; // must be in src folder
let id = std::env::args().nth(1).unwrap();
let mut result: Option<Game> = None;
if id != "all" {
for game in games {
if game.id == id {
result = Some(game);
break;
}
}
} else {
use std::fs::*;
use std::path::Path;
create_dir(Path::new("result")).expect("Failed to create dir");
for game in games {
write(
Path::new(format!("result/{}.json", game.id).as_str()),
get_and_serialize(&game, &eshop),
)
.expect(format!("failed to write game {}", game.id).as_str());
}
return Ok(());
}
if result.is_none() {
eprintln!("id not found");
std::process::exit(1);
}
let result = result.unwrap();
println!("{}", get_and_serialize(&result, &eshop));
Ok(())
}
fn get_and_serialize(result: &Game, eshop: &Value) -> String {
let title_id = result.releases.get(0).unwrap().id.clone();
let mut eshop_id = String::new();
for (str, title) in eshop.as_object().unwrap() {
let id = title.get("id").unwrap().as_str();
if id.is_none() {
continue;
}
if id.unwrap().to_string() == title_id {
eshop_id = str.clone();
break;
}
}
if eshop_id.is_empty() {
eprintln!("eshop id not found");
std::process::exit(1);
}
serialize(result, &eshop, eshop_id, title_id)
}
fn serialize(result: &Game, eshop: &Value, eshop_id: String, title_id: String) -> String {
println!("{}", eshop_id);
serde_json::to_string_pretty(&serialize::Game {
name: result.title.clone(),
description: eshop
.get(&eshop_id)
.unwrap()
.get("description")
.unwrap()
.as_str()
.unwrap_or("null")
.to_string(),
title_id,
img: eshop
.get(&eshop_id)
.unwrap()
.get("iconUrl")
.unwrap()
.as_str()
.unwrap_or("null")
.to_string(),
tests: result
.testcases
.iter()
.map(|x| serialize::testcase_to_test(x))
.collect(),
})
.unwrap()
}
#[derive(Deserialize, Serialize)]
struct Game {
id: String,
title: String,
wiki_override: Option<String>,
// this is only used in certain pokémon games
wiki_markdown: Option<String>,
compatibility: i8,
releases: Vec<Release>,
testcase_date: Option<String>,
testcases: Vec<TestCase>,
issues: Vec<Issue>,
savefiles: Vec<Savefile>,
}
#[derive(Deserialize, Serialize)]
struct Release {
id: String,
region: Option<String>,
// this is always null
release_date: Option<String>,
}
#[derive(Deserialize, Serialize)]
enum OS {
Windows,
Linux,
}
#[derive(Deserialize, Serialize)]
struct TestCase {
id: String,
author: Option<String>,
#[serde(rename = "buildDate")]
build_date: String,
#[serde(rename = "buildName")]
build_name: String,
version: String,
compatibility: i8,
cpu: String,
gpu: String,
date: String,
os: OS,
program_id: String,
}
#[derive(Deserialize, Serialize)]
struct Issue {
created_at: String,
id: u16,
// there can't be more than 65,535 yuzu & suyu issues... right?
owner_username: String,
state: IssueState,
tags: Option<String>,
// either null, array encased in a string, or just a singular string
title: String,
updated_at: String,
}
#[derive(Deserialize, Serialize)]
struct Savefile {
author: String,
basename: String,
description: String,
id: String,
title: String,
title_id: String,
}
#[derive(Deserialize, Serialize)]
enum IssueState {
#[serde(rename = "closed")]
Closed,
#[serde(rename = "open")]
Open,
}

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/*
MIT License
Copyright (c) 2024 Exverge (exverge@exverge.xyz)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. */
use crate::{TestCase, OS};
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize)]
pub struct Game {
pub(crate) name: String,
pub(crate) description: String,
#[serde(rename = "titleId")]
pub(crate) title_id: String,
pub(crate) img: String,
pub(crate) tests: Vec<Test>,
}
#[derive(Serialize, Deserialize)]
pub struct Test {
pub tester: Option<String>,
pub rating: i8,
pub details: Option<String>,
pub test_date: String,
pub cpu: String,
pub gpu: String,
pub version: String,
pub os: String,
pub from_yuzu: bool,
}
pub fn testcase_to_test(case: &TestCase) -> Test {
Test {
tester: case.author.clone(),
rating: match case.compatibility {
0 => 6,
1 => 5,
2 => 4,
3 => 3,
4 => 2,
5 => 1,
_ => unreachable!(),
},
details: None,
test_date: case.date.clone(),
cpu: case.cpu.clone(),
gpu: case.gpu.clone(),
version: case.version.clone(),
os: match case.os {
OS::Windows => "Windows",
OS::Linux => "Linux",
}
.to_string(),
from_yuzu: true,
}
}

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