mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
|
// Copyright 2021 yuzu Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
namespace Input {
|
||
|
struct CallbackStatus;
|
||
|
};
|
||
|
|
||
|
namespace Core::HID {
|
||
|
|
||
|
/**
|
||
|
* Converts raw input data into a valid battery status.
|
||
|
*
|
||
|
* @param Supported callbacks: Analog, Battery, Trigger.
|
||
|
* @return A valid BatteryStatus object.
|
||
|
*/
|
||
|
Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback);
|
||
|
|
||
|
/**
|
||
|
* Converts raw input data into a valid button status. Applies invert properties to the output.
|
||
|
*
|
||
|
* @param Supported callbacks: Analog, Button, Trigger.
|
||
|
* @return A valid TouchStatus object.
|
||
|
*/
|
||
|
Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback);
|
||
|
|
||
|
/**
|
||
|
* Converts raw input data into a valid motion status.
|
||
|
*
|
||
|
* @param Supported callbacks: Motion.
|
||
|
* @return A valid TouchStatus object.
|
||
|
*/
|
||
|
Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback);
|
||
|
|
||
|
/**
|
||
|
* Converts raw input data into a valid stick status. Applies offset, deadzone, range and invert
|
||
|
* properties to the output.
|
||
|
*
|
||
|
* @param Supported callbacks: Stick.
|
||
|
* @return A valid StickStatus object.
|
||
|
*/
|
||
|
Input::StickStatus TransformToStick(const Input::CallbackStatus& callback);
|
||
|
|
||
|
/**
|
||
|
* Converts raw input data into a valid touch status.
|
||
|
*
|
||
|
* @param Supported callbacks: Touch.
|
||
|
* @return A valid TouchStatus object.
|
||
|
*/
|
||
|
Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback);
|
||
|
|
||
|
/**
|
||
|
* Converts raw input data into a valid trigger status. Applies offset, deadzone, range and
|
||
|
* invert properties to the output. Button status uses the threshold property if necessary.
|
||
|
*
|
||
|
* @param Supported callbacks: Analog, Button, Trigger.
|
||
|
* @return A valid TriggerStatus object.
|
||
|
*/
|
||
|
Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback);
|
||
|
|
||
|
/**
|
||
|
* Converts raw analog data into a valid analog value
|
||
|
* @param An analog object containing raw data and properties, bool that determines if the value
|
||
|
* needs to be clamped between -1.0f and 1.0f.
|
||
|
*/
|
||
|
void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value);
|
||
|
|
||
|
/**
|
||
|
* Converts raw stick data into a valid stick value
|
||
|
* @param Two analog objects containing raw data and properties, bool that determines if the value
|
||
|
* needs to be clamped into the unit circle.
|
||
|
*/
|
||
|
void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value);
|
||
|
|
||
|
} // namespace Core::HID
|